Player Matchup

Medusa
Medusa
DaedrA225
Medusa
Level 27
God Stats
22W - 19L
1,541 SR
Queue Stats
425W - 405L
1,532 Elo+
Solo
Loki
Loki
EstoymuLOKI
Loki
Level 16
God Stats
9W - 8L
1,365 SR
Queue Stats
116W - 101L
1,608 Elo+
Solo
Tiamat
Tiamat
Jirafurri
Tiamat
Level 29
God Stats
75W - 69L
1,617 SR
Queue Stats
197W - 190L
1,672 Elo+
Solo
Cthulhu
Cthulhu
NyaButter
Cthulhu
Level 25
God Stats
4W - 2L
1,740 SR
Queue Stats
113W - 79L
1,728 Elo+
Solo
Nike
Nike
leavemyjungle
Nike
Level 24
God Stats
1W - 0L
1,226 SR
Queue Stats
156W - 156L
1,506 Elo+
Solo
Team Averages
Level 24
1,498 SR
1,609 Elo+

VS

Team Averages
Level 37
1,519 SR
1,512 Elo+
Gilgamesh
Gilgamesh
Bleyendal
Gilgamesh
Level 82
God Stats
4W - 6L
1,604 SR
Queue Stats
180W - 154L
1,534 Elo+
Party 1
Arachne
Arachne
Limboule
Arachne
Level 29
God Stats
21W - 18L
1,892 SR
Queue Stats
43W - 55L
1,556 Elo+
Party 1
Scylla
Scylla
Palaricot
Scylla
Level 32
God Stats
0W - 3L
1,247 SR
Queue Stats
44W - 49L
1,502 Elo+
Party 1
Neith
Neith
Shamlauck
Neith
Level 26
God Stats
0W - 2L
1,351 SR
Queue Stats
9W - 14L
1,475 Elo+
Party 1
Ymir
Ymir
kessigp
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaedrA225
Medusa
10
4 / 1 / 2
6,181
562
4,799
4,766
1,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 0 / 4
7,180
653
5,077
6,927
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Jirafurri
Tiamat
11
3 / 0 / 4
6,430
585
4,195
5,000
2,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
NyaButter
Cthulhu
12
3 / 1 / 2
6,845
622
4,390
6,851
4,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
6 / 3 / 5
6,336
576
7,635
8,402
3,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bleyendal
Gilgamesh
10
1 / 4 / 0
5,846
531
4,602
9,330
4,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Limboule
Arachne
7
0 / 3 / 2
4,711
428
1,487
6,278
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Palaricot
Scylla
9
1 / 5 / 0
5,036
458
2,240
5,262
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Shamlauck
Neith
9
1 / 6 / 2
5,366
488
4,152
6,564
1,541
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
kessigp
Ymir
7
2 / 4 / 2
5,605
510
3,763
8,477
3,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
22
Kills
5
5
Deaths
22
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bleyendal
Gilgamesh
1
4
0
0.25
W
Medusa
DaedrA225
Medusa
4
1
2
5
W
6
0
4
8
W
Tiamat
Jirafurri
Tiamat
3
0
4
5
L
Arachne
Limboule
Arachne
0
3
2
0.33
W
Cthulhu
NyaButter
Cthulhu
3
1
2
4
L
Scylla
Palaricot
Scylla
1
5
0
0.2
L
Neith
Shamlauck
Neith
1
6
2
0.33
L
Ymir
kessigp
Ymir
2
4
2
0.75
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,096
Damage
16,244
31,946
Taken
35,911
14,779
Mitigated
12,545
10,742
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bleyendal
Gilgamesh
4,602
1,465
0
1,491
9,330
4,205
0
3,405
5,600
0
30,396
W
Medusa
DaedrA225
Medusa
4,799
2,277
0
1,201
4,766
1,577
230
923
3,843
0
32,822
W
5,077
1,691
0
2,292
6,927
2,213
573
1,403
5,494
0
41,906
W
Tiamat
Jirafurri
Tiamat
4,195
686
0
1,923
5,000
2,595
496
1,499
3,439
36,395
0
L
Arachne
Limboule
Arachne
1,487
976
0
904
6,278
2,177
0
1,264
5,014
0
16,003
W
Cthulhu
NyaButter
Cthulhu
4,390
513
108
3,279
6,851
4,814
114
0
6,851
33,165
0
L
Scylla
Palaricot
Scylla
2,240
363
0
500
5,262
1,456
0
1,804
3,458
22,465
0
L
Neith
Shamlauck
Neith
4,152
2,428
0
1,363
6,564
1,541
0
220
6,344
0
18,400
L
Ymir
kessigp
Ymir
3,763
955
0
2,065
8,477
3,166
0
1,567
6,910
9,557
0
W
7,635
1,592
0
1,939
8,402
3,580
0
2,030
6,316
0
21,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,972
Gold Earned
26,564
326
Minions Killed
217
0
Camps Cleared
0
1,078,293
Distance Traveled
943,168
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,846
531
67
6
0
179,636
0
W
Medusa
6,181
562
48
4
0
209,892
4
W
Loki
7,180
653
94
9
0
224,930
1
W
Tiamat
6,430
585
70
6
0
223,592
4
L
Arachne
4,711
428
40
4
0
220,058
1
W
Cthulhu
6,845
622
83
8
0
211,576
2
L
Scylla
5,036
458
61
6
0
158,181
2
L
Neith
5,366
488
35
3
0
187,087
1
L
Ymir
5,605
510
14
1
0
198,206
0
W
Nike
6,336
576
31
3
0
208,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role