Player Matchup

Chang'e
Chang'e
AndreiMoldovanul
Chang'e
Level 16
God Stats
8W - 4L
1,501 SR
Queue Stats
15W - 7L
1,717 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hrupcio
Tsukuyomi
Level 16
God Stats
4W - 1L
1,756 SR
Queue Stats
4W - 5L
1,404 Elo+
Party 1
Merlin
Merlin
Jaczuuu
Merlin
Level 42
God Stats
10W - 12L
1,560 SR
Queue Stats
57W - 88L
1,390 Elo+
Party 1
Hercules
Hercules
Medo2x2
Hercules
Level 28
God Stats
0W - 1L
1,377 SR
Queue Stats
57W - 51L
1,553 Elo+
Solo
Skadi
Skadi
lisiamamusia
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,539 SR
1,513 Elo+

VS

Team Averages
Level 22
1,597 SR
1,439 Elo+
Anhur
Anhur
AaroniiSmite
Anhur
Level 20
God Stats
4W - 5L
1,475 SR
Queue Stats
40W - 41L
1,492 Elo+
Solo
Ah Puch
Ah Puch
AtoZ1to9
Ah Puch
Level 23
God Stats
3W - 7L
1,688 SR
Queue Stats
122W - 138L
1,438 Elo+
Solo
Yemoja
Yemoja
Kitor1
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,419 Elo+
Solo
Osiris
Osiris
MarcRayoNinja27
Osiris
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 4L
1,307 Elo+
Solo
Anubis
Anubis
persianblue
Anubis
Level 29
God Stats
7W - 0L
1,822 SR
Queue Stats
191W - 196L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,383
461
12,973
13,691
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Hrupcio
Tsukuyomi
15
5 / 5 / 4
9,077
567
8,585
10,838
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Jaczuuu
Merlin
15
5 / 1 / 3
9,208
576
8,145
8,401
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Medo2x2
Hercules
11
0 / 3 / 0
6,891
431
5,994
9,636
5,711
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 3 / 0
6,407
400
1,566
4,621
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
8,032
502
6,585
12,391
4,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
AtoZ1to9
Ah Puch
15
2 / 2 / 5
9,111
569
9,667
13,254
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Kitor1
Yemoja
13
1 / 1 / 4
7,906
494
4,041
9,631
6,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
7 / 3 / 0
9,104
569
6,225
10,149
9,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
14
5 / 3 / 1
8,670
542
5,649
10,330
4,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
12
Kills
18
18
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
L
2
6
4
0.67
W
Ah Puch
AtoZ1to9
Ah Puch
2
2
5
2.25
L
Tsukuyomi
Hrupcio
Tsukuyomi
5
5
4
1.4
L
Merlin
Jaczuuu
Merlin
5
1
3
6.5
W
Yemoja
Kitor1
Yemoja
1
1
4
3
W
7
3
0
2.33
L
Hercules
Medo2x2
Hercules
0
3
0
0
L
0
3
0
0
W
Anubis
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,263
Damage
32,167
47,187
Taken
55,755
17,506
Mitigated
30,189
12,604
Healing
19,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,585
3,648
0
3,406
12,391
4,504
1,011
5,005
6,964
0
40,776
L
12,973
1,604
634
4,704
13,691
3,615
0
5,320
8,371
36,094
0
W
Ah Puch
AtoZ1to9
Ah Puch
9,667
1,133
0
6,261
13,254
4,035
288
2,178
10,858
72,390
0
L
Tsukuyomi
Hrupcio
Tsukuyomi
8,585
3,281
0
3,472
10,838
3,998
0
2,254
8,584
0
55,837
L
Merlin
Jaczuuu
Merlin
8,145
683
0
1,750
8,401
2,824
156
5,963
2,438
50,133
0
W
Yemoja
Kitor1
Yemoja
4,041
1,131
1,315
2,166
9,631
6,693
387
6,040
3,079
23,015
0
W
6,225
2,278
0
1,490
10,149
9,974
1,318
1,392
8,643
230
37,489
L
Hercules
Medo2x2
Hercules
5,994
2,379
0
2,044
9,636
5,711
230
4,002
5,634
0
29,296
L
1,566
525
0
0
4,621
1,358
303
2,048
2,573
0
22,899
W
Anubis
5,649
729
0
4,571
10,330
4,983
55
4,773
5,093
50,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,966
Gold Earned
42,823
383
Minions Killed
410
0
Camps Cleared
0
1,436,642
Distance Traveled
1,378,022
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,032
502
92
6
0
252,713
3
L
Chang'e
7,383
461
61
4
0
309,746
0
W
Ah Puch
9,111
569
118
7
0
300,396
3
L
Tsukuyomi
9,077
567
94
6
0
329,468
1
L
Merlin
9,208
576
120
8
0
291,853
2
W
Yemoja
7,906
494
39
2
0
278,014
6
W
Osiris
9,104
569
69
4
0
284,622
4
L
Hercules
6,891
431
68
4
0
225,942
1
L
Skadi
6,407
400
40
3
0
279,633
0
W
Anubis
8,670
542
92
6
0
262,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role