Player Matchup

Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
ByL2008
Tsukuyomi
Platinum IV
Level 160
God Stats
8W - 11L
1,475 SR
Queue Stats
574W - 565L
1,787 MMR
Solo
Ymir
Ymir
Gold II
EightFourTwelve
Ymir
Gold II
Level 152
God Stats
3W - 0L
1,685 SR
Queue Stats
15W - 10L
1,767 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
GoodApolloh
Cu Chulainn
Gold I
Level 126
God Stats
6W - 2L
1,665 SR
Queue Stats
45W - 40L
1,725 MMR
Party 1
Scylla
Scylla
Platinum I
LaStackz
Scylla
Platinum I
Level 160
God Stats
15W - 14L
1,503 SR
Queue Stats
846W - 858L
1,831 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,566 SR
1,722 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,530 SR
1,760 MMR
Artemis
Artemis
Platinum IV
A blind man7888
Artemis
Platinum IV
Level 144
God Stats
5W - 6L
1,651 SR
Queue Stats
124W - 105L
1,857 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
Acillax
Kuzenbo
Gold III
Level 88
God Stats
7W - 5L
1,661 SR
Queue Stats
110W - 105L
1,529 MMR
Party 2
King Arthur
King Arthur
Gold V
InstantBlack0ut
King Arthur
Gold V
Level 142
God Stats
3W - 3L
1,564 SR
Queue Stats
19W - 16L
1,808 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Pixalated--
Ne Zha
Platinum V
Level 123
God Stats
0W - 3L
1,627 SR
Queue Stats
111W - 117L
1,774 MMR
Solo
Nu Wa
Nu Wa
Platinum III
ruegaroo
Nu Wa
Platinum III
Level 126
God Stats
0W - 2L
1,149 SR
Queue Stats
84W - 73L
1,834 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
5 / 4 / 11
15,196
584
14,464
20,181
7,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
ByL2008
Tsukuyomi
20
10 / 3 / 12
15,361
591
25,901
21,554
9,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
0 / 3 / 14
12,731
490
5,449
25,704
26,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
GoodApolloh
Cu Chulainn
20
6 / 0 / 7
15,916
612
16,896
22,788
28,130
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
LaStackz
Scylla
20
9 / 2 / 11
15,087
580
18,268
15,533
6,000
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
JanusDanzaburouSetAthenaApollo

VS

Bans
TiamatGuan YuSobekNeithLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 1
12,530
482
20,530
23,947
9,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Acillax
Kuzenbo
15
0 / 6 / 8
9,521
366
11,910
24,685
29,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
InstantBlack0ut
King Arthur
19
3 / 1 / 2
11,890
457
8,248
20,558
15,155
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
18
4 / 9 / 2
12,091
465
13,396
23,894
10,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
ruegaroo
Nu Wa
17
1 / 6 / 1
10,751
414
16,622
13,959
5,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
30
Kills
12
12
Deaths
30
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
4
11
2.63
L
4
8
1
0.56
L
Kuzenbo
Acillax
Kuzenbo
0
6
8
0.67
W
Tsukuyomi
ByL2008
Tsukuyomi
10
3
12
5.33
W
0
3
14
2.33
W
Cu Chulainn
GoodApolloh
Cu Chulainn
6
0
7
9.5
L
King Arthur
InstantBlack0ut
King Arthur
3
1
2
4
W
Scylla
LaStackz
Scylla
9
2
11
7.25
L
Ne Zha
4
9
2
0.56
L
Nu Wa
ruegaroo
Nu Wa
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,978
Damage
70,706
105,760
Taken
107,043
78,043
Mitigated
70,065
36,016
Healing
26,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,464
8,351
0
9,858
20,181
7,948
5,867
6,234
13,947
0
110,867
L
20,530
10,591
0
8,188
23,947
9,803
426
5,158
18,789
0
114,272
L
Kuzenbo
Acillax
Kuzenbo
11,910
3,433
310
1,115
24,685
29,749
0
7,310
17,375
33,268
0
W
Tsukuyomi
ByL2008
Tsukuyomi
25,901
4,552
0
7,306
21,554
9,372
4,967
9,893
11,661
0
113,498
W
5,449
719
0
7,941
25,704
26,593
34
4,596
21,108
28,074
0
W
Cu Chulainn
GoodApolloh
Cu Chulainn
16,896
2,134
0
7,646
22,788
28,130
1,257
3,025
19,763
13,778
102,473
L
King Arthur
InstantBlack0ut
King Arthur
8,248
525
0
6,965
20,558
15,155
175
4,038
16,520
446
75,695
W
Scylla
LaStackz
Scylla
18,268
1,855
0
3,265
15,533
6,000
3,849
5,522
10,011
108,849
0
L
Ne Zha
13,396
3,314
0
9,073
23,894
10,105
559
5,293
18,601
0
83,999
L
Nu Wa
ruegaroo
Nu Wa
16,622
2,361
0
678
13,959
5,253
0
4,153
9,806
83,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,291
Gold Earned
56,783
730
Minions Killed
615
0
Camps Cleared
0
2,567,636
Distance Traveled
2,323,684
49
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,196
584
159
6
0
452,551
5
L
Artemis
12,530
482
158
6
0
370,744
2
L
Kuzenbo
9,521
366
22
1
0
473,895
2
W
Tsukuyomi
15,361
591
140
5
0
566,029
5
W
Ymir
12,731
490
27
1
0
514,817
24
W
Cu Chulainn
15,916
612
215
8
0
564,617
5
L
King Arthur
11,890
457
158
6
0
548,442
7
W
Scylla
15,087
580
189
7
0
469,622
10
L
Ne Zha
12,091
465
136
5
0
471,150
7
L
Nu Wa
10,751
414
141
5
0
459,453
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role