Player Matchup

Discordia
Discordia
Gold II
Aahmedoh
Discordia
Gold II
Level 154
God Stats
67W - 93L
1,449 SR
Queue Stats
690W - 857L
1,546 MMR
Solo
Ne Zha
Ne Zha
Gold V
Tatiana69
Ne Zha
Gold V
Level 109
God Stats
18W - 21L
1,190 SR
Queue Stats
63W - 76L
1,479 MMR
Party 2
Hercules
Hercules
Gold V
loveyouuuu
Hercules
Gold V
Level 45
God Stats
14W - 14L
1,586 SR
Queue Stats
61W - 67L
1,633 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,408 SR
1,553 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,621 SR
1,571 MMR
Hel
Hel
Gold IV
Banxy
Hel
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold III
Siiniix
Cerberus
Gold III
Level 42
God Stats
24W - 23L
1,573 SR
Queue Stats
37W - 50L
1,619 MMR
Party 1
Medusa
Medusa
Bronze III
ВеселыйГроб
Medusa
Bronze III
Level 144
God Stats
1W - 2L
1,791 SR
Queue Stats
2W - 2L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aahmedoh
Discordia
19
8 / 1 / 6
14,666
733
35,044
16,942
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Tatiana69
Ne Zha
16
3 / 4 / 10
12,806
640
12,697
18,451
14,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
loveyouuuu
Hercules
17
4 / 2 / 11
13,348
667
14,014
22,980
23,845
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaTyrDanzaburouPersephoneAphrodite

VS

Bans
CthulhuAnubisCupidTiamatHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Banxy
Hel
15
1 / 6 / 5
11,358
568
9,790
19,807
8,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
Siiniix
Cerberus
15
3 / 3 / 4
13,087
654
20,432
28,821
35,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 6 / 2
12,152
608
11,790
21,191
8,600
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
15
Kills
7
7
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aahmedoh
Discordia
8
1
6
11
L
Hel
Banxy
Hel
1
6
5
0.58
L
Cerberus
Siiniix
Cerberus
3
3
4
1.67
W
Ne Zha
Tatiana69
Ne Zha
3
4
10
2
W
Hercules
loveyouuuu
Hercules
4
2
11
4.75
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,755
Damage
42,012
58,373
Taken
69,819
44,489
Mitigated
52,942
19,892
Healing
29,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aahmedoh
Discordia
35,044
2,037
948
8,159
16,942
5,668
1,586
10,917
6,025
112,413
0
L
Hel
Banxy
Hel
9,790
323
10,786
9,392
19,807
8,488
0
10,566
9,241
42,841
0
L
Cerberus
Siiniix
Cerberus
20,432
1,528
0
5,828
28,821
35,854
0
13,161
15,660
45,496
0
W
Ne Zha
Tatiana69
Ne Zha
12,697
2,367
0
4,217
18,451
14,976
1,258
9,464
8,987
0
60,472
W
Hercules
loveyouuuu
Hercules
14,014
5,350
1,227
5,341
22,980
23,845
291
10,185
12,795
0
61,333
L
11,790
5,927
0
3,750
21,191
8,600
540
11,363
9,828
0
64,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,820
Gold Earned
36,597
251
Minions Killed
252
0
Camps Cleared
0
1,198,664
Distance Traveled
1,058,908
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,666
733
142
7
0
373,228
1
L
Hel
11,358
568
81
4
0
363,738
4
L
Cerberus
13,087
654
71
4
0
354,928
1
W
Ne Zha
12,806
640
53
3
0
395,531
2
W
Hercules
13,348
667
56
3
0
429,905
3
L
Medusa
12,152
608
100
5
0
340,242
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role