Player Matchup

Erlang Shen
Erlang Shen
Crashmk1
Erlang Shen
Level 109
God Stats
0W - 2L
1,291 SR
Queue Stats
146W - 115L
1,677 Elo+
Party 1
Neith
Neith
HakariSato
Neith
Level 124
God Stats
3W - 3L
1,731 SR
Queue Stats
102W - 89L
1,667 Elo+
Party 1
Hera
Hera
Hemp__Depot
Hera
Level 156
God Stats
5W - 2L
1,947 SR
Queue Stats
311W - 295L
1,581 Elo+
Solo
Nemesis
Nemesis
PaladinKyle
Nemesis
Level 160
God Stats
1W - 3L
1,492 SR
Queue Stats
383W - 398L
1,577 Elo+
Solo
Eset
Eset
Whiteness86
Eset
Level 154
God Stats
7W - 7L
1,718 SR
Queue Stats
456W - 436L
1,537 Elo+
Solo
Team Averages
Level 141
1,636 SR
1,608 Elo+

VS

Team Averages
Level 147
1,671 SR
1,551 Elo+
Danzaburou
Danzaburou
Imperial
Danzaburou
Level 159
God Stats
2W - 0L
1,900 SR
Queue Stats
123W - 84L
1,591 Elo+
Solo
Vulcan
Vulcan
StoicRez
Vulcan
Level 149
God Stats
14W - 12L
1,602 SR
Queue Stats
701W - 718L
1,564 Elo+
Solo
Geb
Geb
Vespertide
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Walkthrowdude
Sol
Level 118
God Stats
3W - 0L
1,851 SR
Queue Stats
145W - 127L
1,599 Elo+
Solo
Sobek
Sobek
egirlemoney
Sobek
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Crashmk1
Erlang Shen
17
2 / 5 / 10
9,321
717
10,018
16,724
20,219
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
17
2 / 2 / 10
9,094
700
14,622
15,292
7,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
6 / 5 / 8
10,190
784
12,852
9,742
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
PaladinKyle
Nemesis
14
1 / 5 / 9
8,299
638
8,598
13,418
7,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 5 / 7
10,099
777
13,503
11,560
6,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Imperial
Danzaburou
16
7 / 4 / 11
10,046
773
12,262
14,232
7,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
StoicRez
Vulcan
18
4 / 3 / 15
10,371
798
16,864
9,327
4,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 4 / 16
10,531
810
7,238
18,196
23,783
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
7 / 3 / 13
11,252
866
12,635
12,118
5,544
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 2 / 17
11,050
850
11,306
20,456
22,122
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
94
16
Kills
22
22
Deaths
16
44
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Crashmk1
Erlang Shen
2
5
10
1.4
L
Neith
2
2
10
3.5
L
6
5
8
2
W
Danzaburou
Imperial
Danzaburou
7
4
11
3.13
L
Nemesis
PaladinKyle
Nemesis
1
5
9
1.1
W
Vulcan
StoicRez
Vulcan
4
3
15
3.83
W
3
4
16
2.75
W
7
3
13
4.5
L
5
5
7
1.7
W
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,593
Damage
60,305
66,736
Taken
74,329
46,275
Mitigated
63,741
24,804
Healing
28,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Crashmk1
Erlang Shen
10,018
3,090
2,081
3,001
16,724
20,219
0
12,226
4,498
0
14,967
L
Neith
14,622
4,343
1,353
6,410
15,292
7,088
533
12,241
3,051
0
35,440
L
12,852
3,046
1,484
706
9,742
5,017
0
6,342
3,400
25,358
0
W
Danzaburou
Imperial
Danzaburou
12,262
4,785
1,020
3,112
14,232
7,362
1,990
5,536
8,571
0
23,314
L
Nemesis
PaladinKyle
Nemesis
8,598
3,121
2,302
2,958
13,418
7,552
462
8,445
4,973
0
11,350
W
Vulcan
StoicRez
Vulcan
16,864
5,566
2,755
1,817
9,327
4,930
700
4,653
4,674
41,033
0
W
7,238
405
0
1,540
18,196
23,783
119
6,310
11,686
12,287
0
W
12,635
4,139
2,761
4,607
12,118
5,544
4,148
4,483
7,510
36,952
0
L
13,503
461
2,333
2,176
11,560
6,399
491
8,789
2,771
38,018
0
W
11,306
955
3,751
7,554
20,456
22,122
45
5,373
14,958
22,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,003
Gold Earned
53,250
137
Minions Killed
140
0
Camps Cleared
0
1,138,693
Distance Traveled
1,173,445
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,321
717
9
1
0
232,432
0
L
Neith
9,094
700
39
3
0
243,640
0
L
Hera
10,190
784
27
2
0
207,685
0
W
Danzaburou
10,046
773
15
1
0
205,000
1
L
Nemesis
8,299
638
13
1
0
228,135
2
W
Vulcan
10,371
798
50
4
0
242,298
0
W
Geb
10,531
810
5
0
0
227,777
1
W
Sol
11,252
866
53
4
0
235,308
3
L
Eset
10,099
777
49
4
0
226,801
0
W
Sobek
11,050
850
17
1
0
263,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role