Player Matchup

Hachiman
Hachiman
Achılles
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Archidamus
Geb
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 59L
1,593 Elo+
Party 1
Cthulhu
Cthulhu
Belrice
Cthulhu
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
97W - 53L
1,611 Elo+
Party 1
Osiris
Osiris
Voltarien
Osiris
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 50L
1,576 Elo+
Party 1
Poseidon
Poseidon
imainmyadc
Poseidon
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,437 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,543 Elo+

VS

Team Averages
Level 137
1,482 SR
1,561 Elo+
Tiamat
Tiamat
Bloodyfaraway
Tiamat
Level 155
God Stats
6W - 5L
1,538 SR
Queue Stats
552W - 589L
1,540 Elo+
Solo
Medusa
Medusa
DoomBellDoor
Medusa
Level 132
God Stats
0W - 1L
1,353 SR
Queue Stats
20W - 27L
1,568 Elo+
Party 2
Hun Batz
Hun Batz
GendalfZeGay
Hun Batz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,556 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MicroAndrew
Ah Muzen Cab
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 117L
1,588 Elo+
Solo
Khepri
Khepri
lDelyl
Khepri
Level 129
God Stats
4W - 3L
1,521 SR
Queue Stats
163W - 122L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Achılles
Hachiman
16
8 / 1 / 10
9,543
954
16,157
9,461
4,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 15
9,223
922
6,175
12,290
9,625
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Belrice
Cthulhu
15
4 / 2 / 18
8,929
893
12,958
13,229
13,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
Voltarien
Osiris
16
7 / 3 / 15
9,592
959
15,209
12,723
15,835
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
imainmyadc
Poseidon
15
4 / 3 / 12
9,143
914
9,096
8,986
4,122
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
8,746
875
11,708
9,872
8,719
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
2 / 4 / 7
7,883
788
10,808
10,607
5,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
GendalfZeGay
Hun Batz
14
4 / 5 / 6
8,316
832
11,484
12,997
7,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
MicroAndrew
Ah Muzen Cab
12
1 / 6 / 8
7,350
735
8,536
10,810
4,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
lDelyl
Khepri
13
0 / 7 / 6
7,472
747
3,041
18,412
19,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
43
25
Kills
11
11
Deaths
25
70
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Achılles
Hachiman
8
1
10
13
W
2
2
15
4.75
W
Cthulhu
Belrice
Cthulhu
4
2
18
6.5
L
4
3
5
2.17
L
Medusa
2
4
7
1.38
L
Hun Batz
GendalfZeGay
Hun Batz
4
5
6
1.4
L
Ah Muzen Cab
MicroAndrew
Ah Muzen Cab
1
6
8
0.83
W
Osiris
Voltarien
Osiris
7
3
15
4.83
W
Poseidon
imainmyadc
Poseidon
4
3
12
3.33
L
Khepri
lDelyl
Khepri
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,595
Damage
45,577
56,689
Taken
62,698
48,226
Mitigated
46,208
17,732
Healing
19,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Achılles
Hachiman
16,157
6,785
2,836
3,105
9,461
4,656
2,140
2,606
6,855
0
25,843
W
6,175
851
454
2,642
12,290
9,625
436
2,260
9,955
15,483
0
W
Cthulhu
Belrice
Cthulhu
12,958
509
1,988
1,145
13,229
13,988
541
3,658
9,436
27,528
0
L
11,708
461
1,112
3,076
9,872
8,719
0
4,626
5,246
25,935
0
L
Medusa
10,808
4,676
2,464
2,378
10,607
5,473
188
4,932
5,675
0
21,419
L
Hun Batz
GendalfZeGay
Hun Batz
11,484
1,307
927
1,731
12,997
7,814
0
6,599
6,398
0
12,731
L
Ah Muzen Cab
MicroAndrew
Ah Muzen Cab
8,536
1,383
1,758
1,374
10,810
4,879
54
4,033
6,777
0
16,546
W
Osiris
Voltarien
Osiris
15,209
4,284
1,338
1,371
12,723
15,835
704
2,815
9,788
0
23,051
W
Poseidon
imainmyadc
Poseidon
9,096
909
1,557
1,296
8,986
4,122
1,083
3,410
5,576
16,715
0
L
Khepri
lDelyl
Khepri
3,041
80
1,014
3,218
18,412
19,323
0
8,039
10,373
9,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,430
Gold Earned
39,767
136
Minions Killed
98
0
Camps Cleared
0
1,016,993
Distance Traveled
898,248
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,543
954
38
4
0
210,605
1
W
Geb
9,223
922
19
2
0
214,629
0
W
Cthulhu
8,929
893
28
3
0
205,545
2
L
Tiamat
8,746
875
38
4
0
175,456
1
L
Medusa
7,883
788
22
2
0
189,286
6
L
Hun Batz
8,316
832
7
1
0
195,799
1
L
Ah Muzen Cab
7,350
735
15
2
0
169,075
1
W
Osiris
9,592
959
20
2
0
195,083
0
W
Poseidon
9,143
914
31
3
0
191,131
0
L
Khepri
7,472
747
16
2
0
168,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role