Player Matchup

King Arthur
King Arthur
C4tX0rR0CcUDd4
King Arthur
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
71W - 14L
1,921 Elo+
Party 1
Thor
Thor
MαrcøsΣαpαn
Thor
Level 7
God Stats
7W - 0L
1,824 SR
Queue Stats
74W - 14L
1,989 Elo+
Party 1
Anhur
Anhur
Potrosalvajee
Anhur
Level 18
God Stats
6W - 6L
1,568 SR
Queue Stats
62W - 45L
1,793 Elo+
Solo
Cerberus
Cerberus
berja004
Cerberus
Level 63
God Stats
7W - 1L
1,788 SR
Queue Stats
24W - 9L
1,708 Elo+
Party 1
Aphrodite
Aphrodite
ivanfradejas
Aphrodite
Level 157
God Stats
2W - 0L
1,333 SR
Queue Stats
135W - 95L
1,630 Elo+
Party 1
Team Averages
Level 50
1,603 SR
1,808 Elo+

VS

Team Averages
Level 23
1,706 SR
1,653 Elo+
Ao Kuang
Ao Kuang
Feelix16
Ao Kuang
Level 29
God Stats
7W - 4L
1,803 SR
Queue Stats
50W - 47L
1,617 Elo+
Solo
Loki
Loki
GoIdberg
Loki
Level 6
God Stats
23W - 13L
1,706 SR
Queue Stats
39W - 22L
1,721 Elo+
Solo
Ymir
Ymir
Okamikuso
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,670 Elo+
Solo
Anhur
Anhur
leragade
Anhur
Level 28
God Stats
31W - 13L
1,772 SR
Queue Stats
129W - 105L
1,614 Elo+
Solo
Olorun
Olorun
missingatom164
Olorun
Level 28
God Stats
1W - 3L
1,749 SR
Queue Stats
87W - 63L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C4tX0rR0CcUDd4
King Arthur
15
7 / 2 / 7
8,857
633
12,970
13,822
8,531
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
14 / 0 / 6
9,739
696
14,653
9,736
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
9 / 3 / 5
8,541
610
10,559
8,515
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
berja004
Cerberus
12
4 / 2 / 8
8,056
575
3,921
11,153
5,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
ivanfradejas
Aphrodite
14
3 / 0 / 10
8,593
614
9,768
9,701
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Feelix16
Ao Kuang
11
1 / 8 / 1
6,475
463
6,051
15,388
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
12
3 / 7 / 0
7,472
534
10,060
11,462
3,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
8
2 / 8 / 2
6,008
429
5,555
15,121
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
leragade
Anhur
11
0 / 7 / 5
6,838
488
7,958
12,324
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 8 / 0
6,729
481
4,051
12,069
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
37
Kills
7
7
Deaths
38
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
C4tX0rR0CcUDd4
King Arthur
7
2
7
5.25
L
Ao Kuang
Feelix16
Ao Kuang
1
8
1
0.19
L
Loki
3
7
0
0.43
W
14
0
6
17
L
Ymir
2
8
2
0.38
W
9
3
5
3.83
W
Cerberus
berja004
Cerberus
4
2
8
4
W
Aphrodite
ivanfradejas
Aphrodite
3
0
10
8
L
Anhur
leragade
Anhur
0
7
5
0.36
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,871
Damage
33,675
52,927
Taken
66,364
24,356
Mitigated
19,612
18,317
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
C4tX0rR0CcUDd4
King Arthur
12,970
1,301
0
4,233
13,822
8,531
28
6,422
7,400
0
54,493
L
Ao Kuang
Feelix16
Ao Kuang
6,051
1,627
0
4,492
15,388
5,011
0
733
14,655
29,807
0
L
Loki
10,060
3,494
0
2,204
11,462
3,367
0
2,571
8,891
0
40,934
W
14,653
5,210
0
955
9,736
4,190
0
2,277
7,459
0
62,902
L
Ymir
5,555
1,569
0
1,600
15,121
4,838
0
2,910
12,211
16,057
0
W
10,559
6,139
0
2,501
8,515
2,186
324
1,964
6,551
0
44,980
W
Cerberus
berja004
Cerberus
3,921
188
0
1,336
11,153
5,702
0
1,629
9,524
25,125
0
W
Aphrodite
ivanfradejas
Aphrodite
9,768
1,100
2,000
7,292
9,701
3,747
2,022
3,365
6,336
58,521
0
L
Anhur
leragade
Anhur
7,958
4,466
0
3,098
12,324
2,364
0
2,596
9,728
0
42,834
L
4,051
2,077
0
2,697
12,069
4,032
885
4,879
7,190
34,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,786
Gold Earned
33,522
427
Minions Killed
299
0
Camps Cleared
0
1,367,670
Distance Traveled
1,113,272
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,857
633
103
7
0
263,457
2
L
Ao Kuang
6,475
463
47
3
0
191,871
1
L
Loki
7,472
534
74
5
0
256,691
0
W
Thor
9,739
696
99
7
0
313,014
6
L
Ymir
6,008
429
19
1
0
227,592
2
W
Anhur
8,541
610
80
6
0
242,391
0
W
Cerberus
8,056
575
47
3
0
270,249
1
W
Aphrodite
8,593
614
98
7
0
278,559
1
L
Anhur
6,838
488
82
6
0
217,638
5
L
Olorun
6,729
481
77
6
0
219,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role