Player Matchup

Bakasura
Bakasura
DomiBot
Bakasura
Level 43
God Stats
7W - 3L
1,551 SR
Queue Stats
97W - 109L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
GamingTime3000
Cthulhu
Level 17
God Stats
58W - 46L
1,640 SR
Queue Stats
76W - 83L
1,497 Elo+
Party 1
Olorun
Olorun
Primeofera
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 112L
1,492 Elo+
Party 1
Team Averages
Level 27
1,564 SR
1,486 Elo+

VS

Team Averages
Level 37
1,520 SR
1,305 Elo+
Janus
Janus
Ambasador0590
Janus
Level 26
God Stats
5W - 7L
1,376 SR
Queue Stats
31W - 45L
1,371 Elo+
Solo
Sobek
Sobek
DiegOIsFuture
Sobek
Level 24
God Stats
3W - 4L
1,604 SR
Queue Stats
23W - 41L
1,258 Elo+
Party 2
Hachiman
Hachiman
TobySpirit
Hachiman
Level 60
God Stats
3W - 4L
1,580 SR
Queue Stats
45W - 61L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DomiBot
Bakasura
16
12 / 3 / 2
12,941
809
12,662
15,566
6,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 11
10,446
653
11,960
17,931
15,394
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Primeofera
Olorun
14
2 / 5 / 9
10,502
656
9,417
12,815
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 5
9,932
621
19,360
10,459
3,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 7 / 6
8,853
553
4,904
20,333
23,086
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
TobySpirit
Hachiman
14
5 / 4 / 2
10,405
650
14,808
14,593
5,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
15
Kills
8
8
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
L
0
7
6
0.43
W
Bakasura
DomiBot
Bakasura
12
3
2
4.33
W
1
0
11
6.5
W
Olorun
Primeofera
Olorun
2
5
9
1.3
L
Hachiman
TobySpirit
Hachiman
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,039
Damage
39,072
46,312
Taken
45,385
26,797
Mitigated
32,900
13,171
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,360
951
0
1,407
10,459
3,869
614
4,446
5,448
49,757
0
L
4,904
674
1,642
2,992
20,333
23,086
80
10,384
9,179
9,771
0
W
Bakasura
DomiBot
Bakasura
12,662
9,540
0
2,829
15,566
6,407
168
9,026
6,540
0
46,599
W
11,960
344
1,215
3,359
17,931
15,394
234
7,934
9,997
36,352
0
W
Olorun
Primeofera
Olorun
9,417
2,824
1,218
4,550
12,815
4,996
2,217
7,374
5,441
42,092
0
L
Hachiman
TobySpirit
Hachiman
14,808
6,942
0
1,998
14,593
5,945
573
6,547
7,991
0
44,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,889
Gold Earned
29,190
184
Minions Killed
136
0
Camps Cleared
0
961,720
Distance Traveled
877,386
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,932
621
71
4
0
303,143
0
L
Sobek
8,853
553
8
1
0
307,809
2
W
Bakasura
12,941
809
77
5
0
359,637
5
W
Cthulhu
10,446
653
51
3
0
335,517
0
W
Olorun
10,502
656
56
4
0
266,566
4
L
Hachiman
10,405
650
57
4
0
266,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role