Player Matchup

Gilgamesh
Gilgamesh
Ajaxias
Gilgamesh
Level 26
God Stats
4W - 2L
1,612 SR
Queue Stats
29W - 24L
1,483 Elo+
Party 1
Tiamat
Tiamat
Darth45789
Tiamat
Level 118
God Stats
15W - 11L
1,553 SR
Queue Stats
90W - 69L
1,504 Elo+
Party 1
Cupid
Cupid
Django_livre666
Cupid
Level 49
God Stats
100W - 117L
1,446 SR
Queue Stats
458W - 636L
1,373 Elo+
Party 2
Susano
Susano
DrakeDragons101
Susano
Level 97
God Stats
8W - 7L
1,652 SR
Queue Stats
217W - 202L
1,464 Elo+
Party 1
Chang'e
Chang'e
ll-HorNeTaooo-ll
Chang'e
Level 65
God Stats
12W - 17L
1,500 SR
Queue Stats
416W - 600L
1,340 Elo+
Party 2
Team Averages
Level 71
1,553 SR
1,433 Elo+

VS

Team Averages
Level 65
1,513 SR
1,413 Elo+
Anubis
Anubis
Blacksailing
Anubis
Level 77
God Stats
28W - 24L
1,579 SR
Queue Stats
292W - 296L
1,427 Elo+
Solo
King Arthur
King Arthur
PerrysFedora
King Arthur
Level 34
God Stats
0W - 3L
1,161 SR
Queue Stats
100W - 155L
1,309 Elo+
Solo
Neith
Neith
Time_Thyme
Neith
Level 48
God Stats
0W - 1L
1,663 SR
Queue Stats
129W - 136L
1,511 Elo+
Solo
Cerberus
Cerberus
UltraBicycle680
Cerberus
Level 103
God Stats
6W - 1L
1,697 SR
Queue Stats
515W - 496L
1,441 Elo+
Solo
Ares
Ares
real_jakeypoo
Ares
Level 62
God Stats
21W - 27L
1,467 SR
Queue Stats
489W - 504L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ajaxias
Gilgamesh
6
0 / 0 / 0
3,425
685
0
1,148
423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Darth45789
Tiamat
6
2 / 0 / 1
3,788
758
2,194
1,138
315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
3,044
609
992
1,562
253
Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 0 / 2
3,616
723
935
1,718
412
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
3,245
649
413
1,672
374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
5
0 / 1 / 0
3,078
616
102
2,657
1,072
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
PerrysFedora
King Arthur
1
0 / 0 / 0
2,406
481
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
4
0 / 0 / 0
2,981
596
1,131
1,491
314
Cerberus
4
0 / 2 / 0
3,054
611
477
3,181
865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 0 / 0
3,104
621
287
2,699
832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ajaxias
Gilgamesh
0
0
0
0
L
Anubis
0
1
0
0
W
Tiamat
Darth45789
Tiamat
2
0
1
2.5
W
0
0
0
0
W
1
0
2
2
L
King Arthur
PerrysFedora
King Arthur
0
0
0
0
L
Neith
0
0
0
0
L
Cerberus
0
2
0
0
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,534
Damage
1,997
7,238
Taken
10,028
1,777
Mitigated
3,083
3,511
Healing
4,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ajaxias
Gilgamesh
0
0
0
239
1,148
423
415
0
1,148
0
9,256
L
Anubis
102
39
0
1,466
2,657
1,072
0
1,348
1,181
10,745
0
W
Tiamat
Darth45789
Tiamat
2,194
583
0
790
1,138
315
0
431
707
13,991
0
W
992
636
370
757
1,562
253
0
90
1,472
0
11,884
W
935
170
0
0
1,718
412
0
148
1,570
0
8,791
L
King Arthur
PerrysFedora
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Neith
1,131
503
0
529
1,491
314
0
51
1,440
0
10,682
L
Cerberus
477
0
0
986
3,181
865
0
590
2,511
10,282
0
W
413
81
423
932
1,672
374
0
197
1,475
5,992
0
L
287
0
0
1,026
2,699
832
0
404
2,289
5,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,118
Gold Earned
14,623
116
Minions Killed
97
0
Camps Cleared
0
452,687
Distance Traveled
340,628
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,425
685
33
7
0
79,435
0
L
Anubis
3,078
616
25
5
0
76,464
1
W
Tiamat
3,788
758
25
5
0
92,766
2
W
Cupid
3,044
609
22
4
0
80,877
0
W
Susano
3,616
723
21
4
0
97,589
0
L
King Arthur
2,406
481
0
0
0
4,104
0
L
Neith
2,981
596
20
4
0
74,424
1
L
Cerberus
3,054
611
34
7
0
88,575
1
W
Chang'e
3,245
649
15
3
0
102,020
1
L
Ares
3,104
621
18
4
0
97,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role