Player Matchup

Sol
Sol
Crodiiee
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,479 Elo+
Solo
Ares
Ares
Sebmaskassassin
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
Super Stealth64
Bacchus
Level 29
God Stats
12W - 7L
1,630 SR
Queue Stats
261W - 290L
1,359 Elo+
Solo
Bellona
Bellona
WeriosONE1
Bellona
Level 26
God Stats
42W - 40L
1,530 SR
Queue Stats
87W - 102L
1,394 Elo+
Solo
Artemis
Artemis
marsas91
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,532 SR
1,446 Elo+

VS

Team Averages
Level 23
1,517 SR
1,407 Elo+
Thor
Thor
BANNANA HANDS1
Thor
Level 27
God Stats
12W - 5L
1,520 SR
Queue Stats
712W - 629L
1,538 Elo+
Solo
Skadi
Skadi
Kittyskulls3
Skadi
Level 24
God Stats
7W - 5L
1,580 SR
Queue Stats
217W - 274L
1,362 Elo+
Party 1
Achilles
Achilles
Mothyjones
Achilles
Level 8
God Stats
5W - 5L
1,521 SR
Queue Stats
33W - 36L
1,412 Elo+
Solo
Scylla
Scylla
Nick3531
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,488 Elo+
Solo
Geb
Geb
horned_legend9
Geb
Level 29
God Stats
7W - 8L
1,464 SR
Queue Stats
36W - 51L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 1 / 0
4,204
841
1,721
2,146
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

3
0 / 3 / 0
2,806
561
195
2,779
1,211
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 2
3,250
650
1,340
2,696
1,268
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
WeriosONE1
Bellona
6
0 / 0 / 0
3,400
680
553
1,307
576
Boots

Boots

+6%
Movement Speed

Artemis
marsas91
Artemis
1
0 / 1 / 0
2,493
499
0
531
136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 2
3,753
751
317
1,488
324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 1 / 1
3,335
667
990
1,841
487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
Mothyjones
Achilles
6
4 / 0 / 0
3,472
694
924
1,440
559
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Nick3531
Scylla
5
0 / 2 / 0
3,144
629
640
1,921
404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

4
0 / 1 / 3
3,135
627
260
1,922
499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
7
7
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
4
1
0
4
W
1
1
1
1.5
W
Achilles
Mothyjones
Achilles
4
0
0
4
W
Scylla
Nick3531
Scylla
0
2
0
0
L
0
3
0
0
L
0
2
2
0.5
L
Bellona
WeriosONE1
Bellona
0
0
0
0
W
0
1
3
1.5
L
Artemis
marsas91
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,809
Damage
3,131
9,459
Taken
8,612
3,664
Mitigated
2,273
1,209
Healing
486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
317
55
0
410
1,488
324
0
327
1,131
0
5,894
L
1,721
396
0
698
2,146
473
0
552
1,462
11,522
0
W
990
372
0
0
1,841
487
264
919
876
0
9,592
W
Achilles
Mothyjones
Achilles
924
384
0
45
1,440
559
0
195
1,245
0
6,348
W
Scylla
Nick3531
Scylla
640
0
0
0
1,921
404
0
568
1,247
8,005
0
L
195
0
0
11
2,779
1,211
91
0
2,779
5,888
0
L
1,340
270
0
500
2,696
1,268
0
216
2,480
7,826
0
L
Bellona
WeriosONE1
Bellona
553
105
0
0
1,307
576
0
0
1,307
0
12,187
W
260
143
0
31
1,922
499
72
1,041
857
3,288
0
L
Artemis
marsas91
Artemis
0
0
0
0
531
136
0
0
531
0
179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,153
Gold Earned
16,839
95
Minions Killed
78
0
Camps Cleared
0
398,956
Distance Traveled
455,021
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,753
751
18
4
0
79,101
1
L
Sol
4,204
841
28
6
0
88,834
0
W
Skadi
3,335
667
24
5
0
80,662
0
W
Achilles
3,472
694
10
2
0
103,976
1
W
Scylla
3,144
629
19
4
0
88,147
1
L
Ares
2,806
561
6
1
0
93,319
0
L
Bacchus
3,250
650
16
3
0
95,967
0
L
Bellona
3,400
680
45
9
0
92,160
2
W
Geb
3,135
627
7
1
0
103,135
0
L
Artemis
2,493
499
0
0
0
28,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role