Player Matchup

Cthulhu
Cthulhu
Antique_Serpent
Cthulhu
Level 29
God Stats
30W - 27L
1,472 SR
Queue Stats
425W - 564L
1,282 Elo+
Solo
Medusa
Medusa
GekoGangster108
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Keanotor
Merlin
Level 26
God Stats
8W - 8L
1,514 SR
Queue Stats
80W - 81L
1,286 Elo+
Party 1
Set
Set
Ortdragonfire
Set
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 39L
946 Elo+
Solo
Amaterasu
Amaterasu
WhiteTitan6661
Amaterasu
Level 5
God Stats
0W - 2L
1,215 SR
Queue Stats
1W - 6L
1,107 Elo+
Party 1
Team Averages
Level 17
1,440 SR
1,224 Elo+

VS

Team Averages
Level 23
1,501 SR
1,382 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AlphA_SiRiUSs
Thoth
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 47L
1,331 Elo+
Solo
Gilgamesh
Gilgamesh
Cratairx
Gilgamesh
Level 29
God Stats
5W - 4L
1,505 SR
Queue Stats
119W - 112L
1,349 Elo+
Solo
Anhur
Anhur
bassie47
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,230 Elo+
Solo
Thor
Thor
samet_madmax
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 1
11,178
466
13,596
19,717
26,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 5 / 2
6,635
276
1,045
4,208
730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Keanotor
Merlin
16
7 / 3 / 1
10,792
450
10,785
11,640
3,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
8 / 6 / 3
10,817
451
11,940
17,476
9,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
WhiteTitan6661
Amaterasu
12
2 / 10 / 5
9,074
378
5,819
18,510
7,395

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 2 / 5
11,243
468
8,148
17,116
6,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 0 / 4
12,381
516
13,783
10,728
3,756
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Cratairx
Gilgamesh
19
12 / 4 / 1
13,478
562
13,084
16,928
11,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
bassie47
Anhur
17
8 / 3 / 6
12,205
509
12,688
16,329
6,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 15 / 4
8,877
370
2,041
17,285
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
22
Kills
28
30
Deaths
24
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
5
2.75
W
5
0
4
7
L
5
6
1
0.92
W
Gilgamesh
Cratairx
Gilgamesh
12
4
1
3.13
L
0
5
2
0.2
L
Merlin
Keanotor
Merlin
7
3
1
2.5
L
8
6
3
1.58
L
Amaterasu
WhiteTitan6661
Amaterasu
2
10
5
0.45
W
Anhur
bassie47
Anhur
8
3
6
3.67
W
0
15
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,185
Damage
49,744
71,551
Taken
78,386
47,817
Mitigated
33,656
11,178
Healing
19,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,148
3,374
951
8,719
17,116
6,687
6,295
6,313
10,803
0
76,271
W
13,783
584
0
720
10,728
3,756
2,320
3,849
6,879
88,855
0
L
13,596
1,080
537
2,348
19,717
26,166
610
3,604
16,113
66,653
0
W
Gilgamesh
Cratairx
Gilgamesh
13,084
4,833
0
1,359
16,928
11,619
4,578
3,756
13,172
0
68,602
L
1,045
617
0
0
4,208
730
0
651
3,557
0
2,872
L
Merlin
Keanotor
Merlin
10,785
1,165
0
3,889
11,640
3,956
664
4,325
7,315
64,244
0
L
11,940
6,273
0
2,538
17,476
9,570
0
3,202
14,274
0
50,241
L
Amaterasu
WhiteTitan6661
Amaterasu
5,819
1,601
0
1,866
18,510
7,395
0
2,001
16,509
403
24,636
W
Anhur
bassie47
Anhur
12,688
6,935
207
6,796
16,329
6,098
4,137
6,247
10,082
0
48,368
W
2,041
1,021
0
472
17,285
5,496
992
4,524
12,761
0
14,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,496
Gold Earned
58,184
352
Minions Killed
456
0
Camps Cleared
0
1,684,101
Distance Traveled
2,059,753
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,243
468
103
4
0
398,752
6
W
Thoth
12,381
516
135
6
0
462,745
0
L
Cthulhu
11,178
466
109
5
0
354,814
0
W
Gilgamesh
13,478
562
119
5
0
444,756
2
L
Medusa
6,635
276
7
0
0
236,990
1
L
Merlin
10,792
450
118
5
0
309,793
12
L
Set
10,817
451
81
3
0
459,328
1
L
Amaterasu
9,074
378
37
2
0
323,176
1
W
Anhur
12,205
509
74
3
0
382,713
2
W
Thor
8,877
370
25
1
0
370,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role