Player Matchup

Zeus
Zeus
AcidStorm016
Zeus
Level 18
God Stats
55W - 86L
1,311 SR
Queue Stats
189W - 268L
1,226 Elo+
Solo
Neith
Neith
CONTAMINENT_Z
Neith
Level 13
God Stats
2W - 2L
1,689 SR
Queue Stats
114W - 127L
1,389 Elo+
Solo
Medusa
Medusa
Lukeyy T x98x
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,377 Elo+
Solo
Ra
Ra
Quinton05
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,134 Elo+
Solo
Ymir
Ymir
bob123546
Ymir
Level 14
God Stats
0W - 2L
1,238 SR
Queue Stats
8W - 25L
1,141 Elo+
Solo
Team Averages
Level 13
1,448 SR
1,253 Elo+

VS

Team Averages
Level 17
1,457 SR
1,425 Elo+
Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bluegenjipro
Tsukuyomi
Level 16
God Stats
9W - 9L
1,360 SR
Queue Stats
22W - 39L
1,224 Elo+
Party 1
Danzaburou
Danzaburou
DisIsSparta99
Danzaburou
Level 14
God Stats
6W - 2L
1,467 SR
Queue Stats
10W - 7L
1,759 Elo+
Solo
Fenrir
Fenrir
SadMartian
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,477 Elo+
Solo
Loki
Loki
Zombieboy1126
Loki
Level 13
God Stats
5W - 4L
1,459 SR
Queue Stats
12W - 24L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 14 / 6
9,857
1,095
11,327
18,979
4,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
9 / 8 / 6
12,133
1,348
11,275
17,040
6,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 9 / 8
9,774
1,086
10,680
16,577
5,889
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 11 / 2
7,751
861
1,779
10,504
3,321
Ymir
14
0 / 14 / 5
8,258
918
4,674
22,016
9,333
Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
11 / 3 / 15
10,923
1,214
13,639
8,275
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tsukuyomi
Bluegenjipro
Tsukuyomi
18
10 / 5 / 20
10,783
1,198
18,142
12,719
6,138
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
DisIsSparta99
Danzaburou
18
11 / 1 / 22
12,384
1,376
12,338
8,148
3,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
SadMartian
Fenrir
19
20 / 0 / 17
13,701
1,522
26,970
11,125
5,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 6 / 19
10,278
1,142
8,797
9,301
3,972
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
149
15
Kills
56
56
Deaths
15
27
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
3
15
6.17
L
3
14
6
0.43
W
Tsukuyomi
Bluegenjipro
Tsukuyomi
10
5
20
4
L
9
8
6
1.5
W
Danzaburou
DisIsSparta99
Danzaburou
11
1
22
22
L
3
9
8
0.78
L
0
11
2
0.09
W
Fenrir
SadMartian
Fenrir
20
0
17
28.5
W
4
6
19
2.25
L
Ymir
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,735
Damage
79,886
85,116
Taken
49,568
29,449
Mitigated
22,783
2,513
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,639
1,703
0
365
8,275
3,325
0
3,105
5,170
22,893
0
L
11,327
3,338
0
0
18,979
4,826
0
2,900
15,889
32,878
0
W
Tsukuyomi
Bluegenjipro
Tsukuyomi
18,142
7,011
0
413
12,719
6,138
0
4,846
7,873
0
28,451
L
11,275
5,950
0
1,496
17,040
6,080
0
804
16,197
0
37,853
W
Danzaburou
DisIsSparta99
Danzaburou
12,338
6,522
0
2,055
8,148
3,406
0
3,308
4,840
0
32,175
L
10,680
4,802
0
777
16,577
5,889
0
3,550
12,836
0
26,966
L
1,779
192
75
165
10,504
3,321
0
1,602
8,722
7,839
0
W
Fenrir
SadMartian
Fenrir
26,970
5,332
0
2,144
11,125
5,942
0
4,163
6,801
0
46,819
W
8,797
2,825
0
0
9,301
3,972
0
2,358
6,943
0
19,805
L
Ymir
4,674
577
0
0
22,016
9,333
0
3,903
17,833
7,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,773
Gold Earned
58,069
140
Minions Killed
157
1
Camps Cleared
10
626,837
Distance Traveled
804,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,923
1,214
35
4
0
156,142
0
L
Zeus
9,857
1,095
47
5
0
116,489
0
W
Tsukuyomi
10,783
1,198
17
2
1
154,040
0
L
Neith
12,133
1,348
37
4
1
153,242
0
W
Danzaburou
12,384
1,376
49
5
0
150,446
0
L
Medusa
9,774
1,086
31
3
0
131,182
0
L
Ra
7,751
861
15
2
0
101,260
0
W
Fenrir
13,701
1,522
32
4
9
197,746
0
W
Loki
10,278
1,142
24
3
0
145,902
0
L
Ymir
8,258
918
10
1
0
124,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role