Player Matchup

Hades
Hades
GiraffeBoi_4rce
Hades
Level 5
God Stats
8W - 9L
1,500 SR
Queue Stats
121W - 135L
1,421 Elo+
Solo
Bellona
Bellona
Spidergentlemann
Bellona
Level 28
God Stats
44W - 36L
1,543 SR
Queue Stats
129W - 123L
1,461 Elo+
Solo
Kali
Kali
Tamashi2051
Kali
Level 29
God Stats
2W - 3L
1,402 SR
Queue Stats
327W - 300L
1,476 Elo+
Solo
Fenrir
Fenrir
jthesnake01
Fenrir
Level 9
God Stats
6W - 2L
1,640 SR
Queue Stats
28W - 11L
1,549 Elo+
Solo
Ra
Ra
kristinl8706
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,668 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,515 Elo+

VS

Team Averages
Level 17
1,527 SR
1,417 Elo+
Skadi
Skadi
CHUCKNORRISSxx
Skadi
Level 23
God Stats
1W - 3L
1,714 SR
Queue Stats
138W - 108L
1,639 Elo+
Solo
Danzaburou
Danzaburou
DaddyCremo17
Danzaburou
Level 26
God Stats
11W - 9L
1,593 SR
Queue Stats
53W - 67L
1,483 Elo+
Solo
Bacchus
Bacchus
Dylan65750
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,334 Elo+
Solo
Ao Kuang
Ao Kuang
Landeneniga
Ao Kuang
Level 24
God Stats
37W - 33L
1,523 SR
Queue Stats
72W - 73L
1,417 Elo+
Solo
Geb
Geb
Tidjulu
Geb
Level 5
God Stats
0W - 1L
1,306 SR
Queue Stats
2W - 6L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 2
9,586
479
9,427
12,291
7,183
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 7 / 2
10,316
516
7,304
16,838
13,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
3 / 1 / 10
10,095
505
4,852
13,288
6,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
20
21 / 1 / 4
13,614
681
26,412
18,327
18,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 5 / 0
6,347
317
71
2,716
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 3
12,756
638
17,496
16,532
7,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
DaddyCremo17
Danzaburou
15
3 / 11 / 2
9,378
469
8,296
16,441
5,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Dylan65750
Bacchus
4
0 / 1 / 0
5,936
297
44
785
300
Ao Kuang
Landeneniga
Ao Kuang
18
8 / 7 / 0
11,475
574
10,371
22,114
9,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
8
0 / 9 / 1
6,924
346
483
11,006
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
31
Kills
18
21
Deaths
33
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
7
5
3
1.7
L
Danzaburou
DaddyCremo17
Danzaburou
3
11
2
0.36
L
Bacchus
Dylan65750
Bacchus
0
1
0
0
W
5
7
2
0.86
L
Ao Kuang
Landeneniga
Ao Kuang
8
7
0
1.14
W
2
7
2
0.43
W
3
1
10
8
L
Geb
0
9
1
0.06
W
Fenrir
21
1
4
23
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,066
Damage
36,690
63,460
Taken
66,878
46,871
Mitigated
30,367
15,591
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,496
8,920
0
2,555
16,532
7,696
2,973
251
16,281
0
107,042
L
Danzaburou
DaddyCremo17
Danzaburou
8,296
3,900
0
3,255
16,441
5,794
184
3,970
12,471
0
43,250
L
Bacchus
Dylan65750
Bacchus
44
0
0
0
785
300
0
0
785
1,006
0
W
9,427
1,445
152
3,141
12,291
7,183
799
3,458
8,833
36,876
0
L
Ao Kuang
Landeneniga
Ao Kuang
10,371
3,115
0
8,506
22,114
9,392
1,176
2,598
19,516
64,215
0
W
7,304
2,905
0
1,422
16,838
13,779
2,413
2,535
14,303
0
61,501
W
4,852
2,552
0
4,318
13,288
6,712
680
1,440
11,848
0
57,662
L
Geb
483
378
0
120
11,006
7,185
58
2,679
8,327
3,602
0
W
Fenrir
26,412
8,455
486
5,984
18,327
18,667
4,459
3,465
14,862
0
77,297
W
71
71
0
88
2,716
530
425
0
2,716
3,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,958
Gold Earned
46,469
386
Minions Killed
387
0
Camps Cleared
0
1,454,904
Distance Traveled
1,271,355
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,756
638
186
9
0
321,238
2
L
Danzaburou
9,378
469
87
4
0
313,615
0
L
Bacchus
5,936
297
3
0
0
46,109
0
W
Hades
9,586
479
57
3
0
248,316
0
L
Ao Kuang
11,475
574
104
5
0
335,187
3
W
Bellona
10,316
516
125
6
0
314,319
3
W
Kali
10,095
505
82
4
0
422,133
4
L
Geb
6,924
346
7
0
0
255,206
0
W
Fenrir
13,614
681
116
6
0
369,911
0
W
Ra
6,347
317
6
0
0
100,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role