Player Matchup

The Morrigan
The Morrigan
DeadDome
The Morrigan
Level 14
God Stats
45W - 44L
1,480 SR
Queue Stats
56W - 65L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
Katastross
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,434 Elo+
Solo
Discordia
Discordia
LeFu
Discordia
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
jlanng702d
Tyr
Level 29
God Stats
16W - 17L
1,546 SR
Queue Stats
160W - 154L
1,515 Elo+
Solo
Susano
Susano
木尘iii
Susano
Level 18
God Stats
2W - 2L
1,172 SR
Queue Stats
140W - 147L
1,406 Elo+
Solo
Team Averages
Level 21
1,440 SR
1,444 Elo+

VS

Team Averages
Level 23
1,580 SR
1,453 Elo+
Bellona
Bellona
Ashenshugar19777
Bellona
Level 10
God Stats
15W - 16L
1,339 SR
Queue Stats
33W - 37L
1,318 Elo+
Solo
Ra
Ra
Borushibik
Ra
Level 25
God Stats
1W - 1L
1,777 SR
Queue Stats
8W - 8L
1,493 Elo+
Solo
Xbalanque
Xbalanque
GiveMeMyBeer
Xbalanque
Level 27
God Stats
14W - 9L
1,818 SR
Queue Stats
49W - 30L
1,544 Elo+
Solo
Jormungandr
Jormungandr
NoBashBash
Jormungandr
Level 25
God Stats
10W - 12L
1,466 SR
Queue Stats
172W - 205L
1,453 Elo+
Solo
Scylla
Scylla
SIlverLift
Scylla
Level 30
God Stats
4W - 10L
1,501 SR
Queue Stats
12W - 24L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DeadDome
The Morrigan
18
9 / 4 / 6
12,687
1,057
15,775
9,053
3,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Katastross
Cthulhu
18
1 / 7 / 14
11,234
936
13,709
19,000
20,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
LeFu
Discordia
17
3 / 0 / 5
11,107
926
5,236
7,606
2,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 0 / 13
12,558
1,047
16,762
18,387
19,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
木尘iii
Susano
18
1 / 6 / 11
11,049
921
11,625
13,923
5,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

207

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
11,422
952
8,965
12,500
9,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 11 / 10
11,775
981
22,181
21,009
9,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
GiveMeMyBeer
Xbalanque
12
0 / 0 / 0
7,270
606
0
0
0
Jormungandr
NoBashBash
Jormungandr
17
0 / 2 / 9
11,307
942
10,229
20,952
16,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
SIlverLift
Scylla
18
8 / 5 / 6
12,680
1,057
17,777
14,018
5,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
49
20
Kills
17
17
Deaths
20
49
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
2
7
4.25
L
4
11
10
0.82
W
The Morrigan
DeadDome
The Morrigan
9
4
6
3
L
Xbalanque
GiveMeMyBeer
Xbalanque
0
0
0
0
W
Cthulhu
Katastross
Cthulhu
1
7
14
1.14
W
Discordia
LeFu
Discordia
3
0
5
5.5
L
Jormungandr
NoBashBash
Jormungandr
0
2
9
2.25
L
Scylla
SIlverLift
Scylla
8
5
6
2.2
W
6
0
13
12.5
W
Susano
木尘iii
Susano
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,107
Damage
59,152
67,969
Taken
68,479
51,590
Mitigated
40,837
7,214
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,965
2,883
0
648
12,500
9,173
0
5,009
7,491
140
19,192
L
22,181
2,442
1,221
1,068
21,009
9,806
0
9,676
11,333
52,856
0
W
The Morrigan
DeadDome
The Morrigan
15,775
2,062
27
222
9,053
3,145
0
5,306
3,453
33,244
0
L
Xbalanque
GiveMeMyBeer
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Katastross
Cthulhu
13,709
854
2,537
1,005
19,000
20,556
0
16,276
2,583
34,339
0
W
Discordia
LeFu
Discordia
5,236
368
279
327
7,606
2,642
0
4,899
2,707
32,324
0
L
Jormungandr
NoBashBash
Jormungandr
10,229
2,551
696
1,219
20,952
16,365
0
13,684
7,268
32,120
0
L
Scylla
SIlverLift
Scylla
17,777
1,688
0
0
14,018
5,493
0
6,351
7,563
44,213
0
W
16,762
3,946
0
2,817
18,387
19,535
0
13,045
5,128
0
32,115
W
Susano
木尘iii
Susano
11,625
2,502
0
0
13,923
5,712
0
10,152
3,771
0
22,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,635
Gold Earned
54,454
220
Minions Killed
205
5
Camps Cleared
6
1,042,525
Distance Traveled
804,717
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,422
952
20
2
2
186,134
1
L
Ra
11,775
981
67
6
2
214,903
0
W
The Morrigan
12,687
1,057
45
4
0
211,788
0
L
Xbalanque
7,270
606
0
0
0
0
0
W
Cthulhu
11,234
936
52
4
0
197,577
0
W
Discordia
11,107
926
60
5
0
183,274
0
L
Jormungandr
11,307
942
44
4
0
188,372
1
L
Scylla
12,680
1,057
74
6
2
215,308
0
W
Tyr
12,558
1,047
29
2
1
240,742
0
W
Susano
11,049
921
34
3
4
209,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role