Player Matchup

Heimdallr
Heimdallr
AgniOce
Heimdallr
Level 26
God Stats
2W - 1L
1,573 SR
Queue Stats
40W - 19L
1,676 Elo+
Solo
Nox
Nox
JudeMuffin
Nox
Level 107
God Stats
2W - 0L
1,653 SR
Queue Stats
110W - 67L
1,614 Elo+
Party 1
Sylvanus
Sylvanus
MeatiestShield
Sylvanus
Level 115
God Stats
2W - 0L
1,451 SR
Queue Stats
59W - 34L
1,604 Elo+
Party 1
Tiamat
Tiamat
Quazar3846
Tiamat
Level 136
God Stats
6W - 5L
1,547 SR
Queue Stats
75W - 54L
1,617 Elo+
Party 1
Bastet
Bastet
Redzpro
Bastet
Level 146
God Stats
27W - 10L
1,671 SR
Queue Stats
118W - 80L
1,595 Elo+
Party 1
Team Averages
Level 106
1,579 SR
1,621 Elo+

VS

Team Averages
Level 76
1,523 SR
1,598 Elo+
Discordia
Discordia
IsTrueno
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,638 Elo+
Solo
Serqet
Serqet
Røark
Serqet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Uesutori
Gilgamesh
Level 16
God Stats
2W - 1L
1,691 SR
Queue Stats
2W - 2L
1,688 Elo+
Party 2
Janus
Janus
glorbuz
Janus
Level 147
God Stats
1W - 5L
1,451 SR
Queue Stats
144W - 120L
1,577 Elo+
Party 2
Ra
Ra
xLEAFEONx
Ra
Level 52
God Stats
0W - 2L
1,475 SR
Queue Stats
12W - 14L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AgniOce
Heimdallr
16
4 / 2 / 3
10,563
880
9,226
9,702
4,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 9
9,464
789
8,544
8,574
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
17
2 / 0 / 9
10,238
853
5,628
10,379
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Quazar3846
Tiamat
17
5 / 2 / 7
9,818
818
8,847
9,778
7,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
Redzpro
Bastet
16
3 / 2 / 8
9,768
814
7,571
12,354
4,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IsTrueno
Discordia
16
4 / 4 / 3
9,795
816
13,011
11,262
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Røark
Serqet
16
3 / 2 / 4
9,035
753
6,128
8,432
4,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Uesutori
Gilgamesh
12
0 / 5 / 3
6,949
579
5,474
12,767
5,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
glorbuz
Janus
14
0 / 2 / 4
7,852
654
6,781
6,075
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 4
7,895
658
6,849
7,479
2,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
16
Kills
8
8
Deaths
16
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AgniOce
Heimdallr
4
2
3
2.75
L
Discordia
IsTrueno
Discordia
4
4
3
1.38
W
2
2
9
3.25
W
Sylvanus
2
0
9
6.5
W
Tiamat
Quazar3846
Tiamat
5
2
7
4.25
W
Bastet
Redzpro
Bastet
3
2
8
3.5
L
Serqet
Røark
Serqet
3
2
4
2.5
L
Gilgamesh
Uesutori
Gilgamesh
0
5
3
0.3
L
Janus
glorbuz
Janus
0
2
4
1
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,816
Damage
38,243
50,787
Taken
46,015
28,079
Mitigated
18,449
11,427
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AgniOce
Heimdallr
9,226
3,551
0
0
9,702
4,340
9
4,737
4,357
0
34,045
L
Discordia
IsTrueno
Discordia
13,011
834
0
1,384
11,262
4,035
0
6,097
4,971
38,951
0
W
8,544
613
0
610
8,574
3,196
871
4,942
3,337
32,846
0
W
Sylvanus
5,628
278
2,964
5,058
10,379
8,223
833
4,884
5,323
22,213
0
W
Tiamat
Quazar3846
Tiamat
8,847
514
0
2,545
9,778
7,555
964
5,337
4,125
29,831
0
W
Bastet
Redzpro
Bastet
7,571
1,940
0
250
12,354
4,765
1,583
6,104
5,634
0
29,827
L
Serqet
Røark
Serqet
6,128
372
0
370
8,432
4,761
0
2,641
5,731
0
18,009
L
Gilgamesh
Uesutori
Gilgamesh
5,474
499
0
1,543
12,767
5,099
1
7,743
4,819
0
13,902
L
Janus
glorbuz
Janus
6,781
353
0
380
6,075
1,708
0
3,697
2,252
35,753
0
L
6,849
580
1,567
1,390
7,479
2,846
39
2,585
4,830
29,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,851
Gold Earned
41,526
310
Minions Killed
304
7
Camps Cleared
8
1,222,039
Distance Traveled
1,274,636
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,563
880
66
6
0
174,773
1
L
Discordia
9,795
816
85
7
5
220,854
1
W
Nox
9,464
789
77
6
2
258,824
1
W
Sylvanus
10,238
853
36
3
1
255,968
5
W
Tiamat
9,818
818
70
6
0
254,353
2
W
Bastet
9,768
814
61
5
4
278,121
4
L
Serqet
9,035
753
48
4
0
324,982
7
L
Gilgamesh
6,949
579
28
2
0
227,202
0
L
Janus
7,852
654
70
6
2
258,369
0
L
Ra
7,895
658
73
6
1
243,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role