Player Matchup

Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Freduart99
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
ManuToast
Cupid
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,456 Elo+
Solo
Thor
Thor
ampiong41
Thor
Level 4
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
behemoth_phoenix
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,197 Elo+
Solo
Team Averages
Level 15
1,447 SR
1,431 Elo+

VS

Team Averages
Level 15
1,520 SR
1,453 Elo+
Bacchus
Bacchus
 
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ClandestinRGB
Neith
Level 7
God Stats
7W - 5L
1,686 SR
Queue Stats
12W - 10L
1,617 Elo+
Solo
Nemesis
Nemesis
KOTSURRO
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,432 Elo+
Solo
Discordia
Discordia
Nerdaniel
Discordia
Level 27
God Stats
20W - 18L
1,415 SR
Queue Stats
54W - 68L
1,414 Elo+
Solo
Ra
Ra
bounty954
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
9 / 6 / 2
11,114
1,235
19,443
17,307
6,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Freduart99
Chang'e
15
2 / 7 / 3
9,140
1,016
3,877
10,318
3,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
ManuToast
Cupid
14
1 / 3 / 2
8,503
945
1,851
4,544
1,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
0 / 6 / 5
9,165
1,018
5,093
11,941
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 10 / 5
8,957
995
1,708
17,213
6,364
Team 1 Tickets

55

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
12 / 0 / 16
12,206
1,356
14,002
9,354
13,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
9 / 4 / 17
11,299
1,255
17,099
8,718
4,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
KOTSURRO
Nemesis
17
5 / 4 / 17
10,747
1,194
8,363
9,535
4,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Nerdaniel
Discordia
16
2 / 3 / 13
9,379
1,042
6,923
6,937
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 1 / 11
9,725
1,081
9,543
3,680
1,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
106
12
Kills
32
32
Deaths
12
17
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
9
6
2
1.67
W
Bacchus
 
Bacchus
12
0
16
20
W
9
4
17
4.38
L
Chang'e
Freduart99
Chang'e
2
7
3
0.5
W
Nemesis
KOTSURRO
Nemesis
5
4
17
3.38
L
Cupid
ManuToast
Cupid
1
3
2
0.67
W
Discordia
Nerdaniel
Discordia
2
3
13
2.83
L
Thor
0
6
5
0.42
L
0
10
5
0.25
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,972
Damage
55,930
61,323
Taken
38,224
23,050
Mitigated
25,698
5,993
Healing
3,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
19,443
11,037
0
1,504
17,307
6,221
0
7,695
9,284
0
28,725
W
Bacchus
 
Bacchus
14,002
1,006
0
42
9,354
13,196
0
1,142
8,212
24,695
0
W
17,099
8,931
0
1,007
8,718
4,059
0
1,754
6,964
0
32,359
L
Chang'e
Freduart99
Chang'e
3,877
1,742
1,073
1,595
10,318
3,753
0
4,802
5,312
16,579
0
W
Nemesis
KOTSURRO
Nemesis
8,363
3,727
0
446
9,535
4,448
0
1,958
7,577
0
26,111
L
Cupid
ManuToast
Cupid
1,851
898
103
389
4,544
1,535
0
2,909
1,491
0
6,383
W
Discordia
Nerdaniel
Discordia
6,923
173
621
446
6,937
2,498
0
437
6,500
26,345
0
L
Thor
5,093
905
0
1,329
11,941
5,177
0
6,262
5,513
0
16,131
L
1,708
978
0
0
17,213
6,364
0
7,818
9,255
10,523
0
W
9,543
343
1,001
217
3,680
1,497
0
294
3,386
17,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,879
Gold Earned
53,356
100
Minions Killed
173
3
Camps Cleared
3
577,838
Distance Traveled
748,152
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,114
1,235
16
2
0
177,477
1
W
Bacchus
12,206
1,356
18
2
0
196,983
1
W
Neith
11,299
1,255
41
5
2
126,065
0
L
Chang'e
9,140
1,016
25
3
0
90,237
0
W
Nemesis
10,747
1,194
54
6
0
199,968
0
L
Cupid
8,503
945
15
2
2
69,551
0
W
Discordia
9,379
1,042
40
4
1
137,514
0
L
Thor
9,165
1,018
31
3
1
111,841
0
L
Kukulkan
8,957
995
13
1
0
128,732
1
W
Ra
9,725
1,081
20
2
0
87,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role