Player Matchup

Neith
Neith
Condophobic
Neith
Level 7
God Stats
1W - 1L
1,238 SR
Queue Stats
12W - 15L
1,112 Elo+
Solo
Osiris
Osiris
Persefonee18
Osiris
Level 25
God Stats
3W - 4L
1,349 SR
Queue Stats
26W - 33L
1,325 Elo+
Solo
Merlin
Merlin
WarWi688
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,284 Elo+
Solo
Aphrodite
Aphrodite
ottottotto
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 179L
1,495 Elo+
Party 1
Chaac
Chaac
暴躁大表哥
Chaac
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 180L
1,502 Elo+
Party 1
Team Averages
Level 23
1,417 SR
1,344 Elo+

VS

Team Averages
Level 20
1,525 SR
1,444 Elo+
Ravana
Ravana
Aztuka
Ravana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,615 Elo+
Solo
Khepri
Khepri
Dragondistroyer1
Khepri
Level 23
God Stats
1W - 1L
1,758 SR
Queue Stats
5W - 10L
1,273 Elo+
Solo
Izanami
Izanami
Malinb0rresen0
Izanami
Level 26
God Stats
20W - 20L
1,701 SR
Queue Stats
78W - 89L
1,403 Elo+
Solo
Bakasura
Bakasura
TomyNegro
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,703 Elo+
Solo
Bellona
Bellona
smocbeer
Bellona
Level 25
God Stats
2W - 3L
1,167 SR
Queue Stats
53W - 68L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 6
9,988
624
9,351
8,551
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
12
3 / 2 / 2
7,508
469
3,361
6,745
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
WarWi688
Merlin
7
2 / 2 / 1
5,978
374
1,422
2,430
546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
ottottotto
Aphrodite
13
8 / 0 / 10
8,604
538
8,340
10,884
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 0 / 3
8,776
549
9,745
10,333
6,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aztuka
Ravana
10
3 / 8 / 0
6,694
418
6,693
9,400
3,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 5 / 0
5,269
329
1,915
6,053
1,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 7 / 0
6,090
381
6,862
12,146
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
TomyNegro
Bakasura
11
1 / 6 / 0
6,720
420
3,858
9,997
4,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
smocbeer
Bellona
6
0 / 7 / 0
5,153
322
700
8,947
4,120

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
31
Kills
4
4
Deaths
33
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ravana
Aztuka
Ravana
3
8
0
0.38
W
10
0
6
13
L
0
5
0
0
L
0
7
0
0
W
Osiris
3
2
2
2
L
Bakasura
TomyNegro
Bakasura
1
6
0
0.17
W
Merlin
WarWi688
Merlin
2
2
1
1.25
W
Aphrodite
ottottotto
Aphrodite
8
0
10
13
L
Bellona
smocbeer
Bellona
0
7
0
0
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,219
Damage
20,028
38,943
Taken
46,543
20,062
Mitigated
18,205
22,847
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Aztuka
Ravana
6,693
2,528
0
874
9,400
3,043
0
753
8,551
0
30,671
W
9,351
4,527
0
5,475
8,551
2,856
752
517
7,824
0
64,804
L
1,915
179
123
708
6,053
1,836
0
2,767
3,236
7,334
0
L
6,862
3,684
0
1,921
12,146
4,536
0
3,713
8,256
0
42,259
W
Osiris
3,361
1,145
0
0
6,745
5,667
1,728
0
6,745
0
27,317
L
Bakasura
TomyNegro
Bakasura
3,858
2,813
0
1,965
9,997
4,670
0
763
9,059
0
26,025
W
Merlin
WarWi688
Merlin
1,422
504
0
20
2,430
546
160
482
1,948
12,967
0
W
Aphrodite
ottottotto
Aphrodite
8,340
1,668
3,406
9,322
10,884
4,038
746
806
10,078
37,155
0
L
Bellona
smocbeer
Bellona
700
235
0
192
8,947
4,120
0
1,766
7,181
0
10,595
W
9,745
1,289
0
4,624
10,333
6,955
36
110
10,033
0
43,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,854
Gold Earned
29,926
331
Minions Killed
215
0
Camps Cleared
0
1,194,059
Distance Traveled
1,308,516
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,694
418
46
3
0
259,985
5
W
Neith
9,988
624
123
8
0
231,321
4
L
Khepri
5,269
329
6
0
0
245,624
0
L
Izanami
6,090
381
74
5
0
215,222
0
W
Osiris
7,508
469
53
3
0
294,524
0
L
Bakasura
6,720
420
69
4
0
318,278
3
W
Merlin
5,978
374
18
1
0
129,548
1
W
Aphrodite
8,604
538
67
4
0
254,348
1
L
Bellona
5,153
322
20
1
0
269,407
0
W
Chaac
8,776
549
70
4
0
284,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role