Player Matchup

Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
AUT-LANDER88
Gilgamesh
Level 30
God Stats
7W - 5L
1,627 SR
Queue Stats
55W - 47L
1,792 Elo+
Party 3
King Arthur
King Arthur
DarkSandwolf
King Arthur
Level 47
God Stats
11W - 16L
1,345 SR
Queue Stats
414W - 447L
1,442 Elo+
Party 4
Kukulkan
Kukulkan
bigbadbrad12
Kukulkan
Level 28
God Stats
11W - 12L
1,573 SR
Queue Stats
314W - 310L
1,459 Elo+
Party 4
Chiron
Chiron
kittymia
Chiron
Level 104
God Stats
9W - 6L
1,470 SR
Queue Stats
536W - 531L
1,429 Elo+
Party 3
Team Averages
Level 64
1,503 SR
1,524 Elo+

VS

Team Averages
Level 42
1,432 SR
1,463 Elo+
Ne Zha
Ne Zha
MaGiQuE BinGo
Ne Zha
Level 60
God Stats
14W - 12L
1,576 SR
Queue Stats
234W - 193L
1,478 Elo+
Party 1
Vulcan
Vulcan
MaybeAnOtherTime
Vulcan
Level 29
God Stats
3W - 5L
1,345 SR
Queue Stats
99W - 112L
1,362 Elo+
Party 1
Anubis
Anubis
VIIKINGS1102
Anubis
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 93L
1,493 Elo+
Party 2
Skadi
Skadi
thebest94270
Skadi
Level 29
God Stats
10W - 14L
1,489 SR
Queue Stats
212W - 206L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
trois frites
Cthulhu
Level 53
God Stats
3W - 7L
1,252 SR
Queue Stats
205W - 175L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
2 / 1 / 2
5,528
553
2,565
6,754
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
AUT-LANDER88
Gilgamesh
8
1 / 0 / 3
5,275
528
2,955
4,339
1,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
DarkSandwolf
King Arthur
10
0 / 0 / 0
5,641
564
775
4,521
1,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
bigbadbrad12
Kukulkan
9
2 / 2 / 1
5,494
549
2,796
4,205
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
kittymia
Chiron
10
5 / 0 / 2
6,316
632
4,841
4,560
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,088
509
2,568
6,459
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 1
5,228
523
3,017
2,108
598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
9
1 / 0 / 0
4,770
477
3,923
3,386
1,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 4 / 0
4,367
437
3,076
5,595
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

Cthulhu
trois frites
Cthulhu
6
0 / 2 / 0
4,480
448
2,950
6,564
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
2
3
W
Gilgamesh
AUT-LANDER88
Gilgamesh
1
0
3
2.5
W
King Arthur
DarkSandwolf
King Arthur
0
0
0
0
L
2
3
0
0.67
L
0
1
1
0.5
L
Anubis
1
0
0
1
W
Kukulkan
bigbadbrad12
Kukulkan
2
2
1
1.25
W
Chiron
kittymia
Chiron
5
0
2
6
L
0
4
0
0
L
Cthulhu
trois frites
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,932
Damage
15,534
24,379
Taken
24,112
8,252
Mitigated
9,214
8,580
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,565
274
358
2,183
6,754
3,049
0
2,656
4,098
16,043
0
W
Gilgamesh
AUT-LANDER88
Gilgamesh
2,955
719
183
995
4,339
1,296
150
1,615
2,724
0
24,535
W
King Arthur
DarkSandwolf
King Arthur
775
51
0
1,987
4,521
1,405
0
2,521
2,000
0
25,247
L
2,568
648
0
2,694
6,459
1,657
0
1,628
4,755
0
22,348
L
3,017
1,899
0
625
2,108
598
0
0
2,108
27,191
0
L
Anubis
3,923
141
111
1,932
3,386
1,569
0
1,082
2,274
23,735
0
W
Kukulkan
bigbadbrad12
Kukulkan
2,796
125
0
6
4,205
1,120
0
2,214
1,991
24,576
0
W
Chiron
kittymia
Chiron
4,841
2,479
380
2,488
4,560
1,382
639
884
3,676
0
25,812
L
3,076
1,530
123
1,229
5,595
2,354
0
753
4,842
0
19,488
L
Cthulhu
trois frites
Cthulhu
2,950
311
0
1,232
6,564
3,036
0
1,728
4,772
15,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,254
Gold Earned
23,933
243
Minions Killed
220
0
Camps Cleared
0
936,216
Distance Traveled
853,556
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,528
553
19
2
0
178,743
0
W
Gilgamesh
5,275
528
52
5
0
204,799
2
W
King Arthur
5,641
564
64
6
0
189,086
3
L
Ne Zha
5,088
509
54
5
0
203,108
2
L
Vulcan
5,228
523
63
6
0
171,821
1
L
Anubis
4,770
477
38
4
0
153,063
0
W
Kukulkan
5,494
549
48
5
0
188,431
0
W
Chiron
6,316
632
60
6
0
175,157
1
L
Skadi
4,367
437
42
4
0
157,743
0
L
Cthulhu
4,480
448
23
2
0
167,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role