Player Matchup

Ullr
Ullr
Bagerss BOI
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,487 Elo+
Solo
Danzaburou
Danzaburou
made111
Danzaburou
Level 17
God Stats
1W - 2L
1,268 SR
Queue Stats
11W - 12L
1,262 Elo+
Party 1
Baron Samedi
Baron Samedi
xXBeautyFreakXx
Baron Samedi
Level 139
God Stats
4W - 7L
1,507 SR
Queue Stats
83W - 99L
1,334 Elo+
Party 1
Team Averages
Level 57
1,425 SR
1,361 Elo+

VS

Team Averages
Level 46
1,389 SR
1,322 Elo+
Scylla
Scylla
kamikazekaktus
Scylla
Level 16
God Stats
5W - 14L
1,402 SR
Queue Stats
42W - 60L
1,355 Elo+
Solo
Arachne
Arachne
xXTigersEyeXx0
Arachne
Level 89
God Stats
5W - 12L
1,298 SR
Queue Stats
962W - 999L
1,476 Elo+
Solo
Fafnir
Fafnir
yt5ytyul
Fafnir
Level 34
God Stats
2W - 2L
1,469 SR
Queue Stats
40W - 39L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
6,943
579
1,979
9,114
3,600
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
made111
Danzaburou
10
0 / 1 / 2
7,119
593
2,134
6,688
2,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
xXBeautyFreakXx
Baron Samedi
12
2 / 1 / 1
7,911
659
8,341
8,176
4,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
8,106
676
6,194
5,227
1,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 4
8,664
722
8,644
6,566
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
yt5ytyul
Fafnir
12
5 / 2 / 2
8,690
724
5,641
8,560
5,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
9
9
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
1
0
6
4
L
Danzaburou
made111
Danzaburou
0
1
2
1
L
Baron Samedi
xXBeautyFreakXx
Baron Samedi
2
1
1
2.5
W
3
1
4
5
W
Fafnir
yt5ytyul
Fafnir
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,454
Damage
20,479
23,978
Taken
20,353
10,773
Mitigated
9,918
6,805
Healing
4,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,979
842
0
230
9,114
3,600
394
4,818
4,026
0
7,437
W
6,194
277
0
1,005
5,227
1,540
355
2,160
3,067
30,286
0
L
Danzaburou
made111
Danzaburou
2,134
849
0
371
6,688
2,298
25
3,617
2,999
0
15,781
L
Baron Samedi
xXBeautyFreakXx
Baron Samedi
8,341
400
1,474
4,730
8,176
4,875
0
2,938
5,118
37,544
0
W
8,644
6,454
0
917
6,566
2,644
414
3,014
3,552
0
30,237
W
Fafnir
yt5ytyul
Fafnir
5,641
436
0
2,760
8,560
5,734
62
3,336
5,224
28,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,973
Gold Earned
25,460
117
Minions Killed
129
0
Camps Cleared
0
532,868
Distance Traveled
664,881
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,943
579
9
1
0
139,883
0
W
Scylla
8,106
676
46
4
0
210,535
3
L
Danzaburou
7,119
593
36
3
0
209,980
0
L
Baron Samedi
7,911
659
72
6
0
183,005
1
W
Arachne
8,664
722
40
3
0
265,187
5
W
Fafnir
8,690
724
43
4
0
189,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role