Player Matchup

Medusa
Medusa
Dystion
Medusa
Level 23
God Stats
28W - 17L
1,439 SR
Queue Stats
375W - 346L
1,400 Elo+
Party 1
Chang'e
Chang'e
Gummy4L
Chang'e
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
67W - 84L
1,435 Elo+
Solo
Athena
Athena
Hocusing
Athena
Level 24
God Stats
34W - 20L
1,579 SR
Queue Stats
528W - 490L
1,478 Elo+
Party 1
Geb
Geb
dwarfguy1
Geb
Level 18
God Stats
9W - 3L
1,923 SR
Queue Stats
86W - 74L
1,518 Elo+
Solo
Thor
Thor
大杀八方
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,588 SR
1,466 Elo+

VS

Team Averages
Level 18
1,506 SR
1,541 Elo+
King Arthur
King Arthur
Froztility
King Arthur
Level 29
God Stats
9W - 5L
1,769 SR
Queue Stats
225W - 195L
1,562 Elo+
Solo
Ravana
Ravana
MaxSpooky
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
StrugglingGabe
Neith
Level 28
God Stats
17W - 33L
1,379 SR
Queue Stats
231W - 263L
1,428 Elo+
Solo
Ymir
Ymir
idavid07
Ymir
Level 14
God Stats
0W - 1L
1,581 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
jfrioes
Ra
Level 15
God Stats
0W - 1L
1,303 SR
Queue Stats
10W - 15L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dystion
Medusa
17
12 / 1 / 9
11,650
613
20,306
10,433
4,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Gummy4L
Chang'e
16
6 / 4 / 7
10,312
543
10,446
15,368
5,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Hocusing
Athena
15
8 / 1 / 12
10,538
555
9,050
14,746
14,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 3 / 8
11,025
580
10,373
15,328
14,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
7 / 3 / 7
10,626
559
9,164
16,540
7,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Froztility
King Arthur
15
7 / 5 / 2
10,458
550
14,361
21,444
14,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
MaxSpooky
Ravana
13
2 / 11 / 2
8,384
441
6,187
15,277
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 3 / 0
6,537
344
4,682
7,927
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
0 / 14 / 2
6,525
343
3,206
21,081
8,180
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 6 / 2
8,335
439
8,923
11,005
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
39
Kills
12
12
Deaths
39
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dystion
Medusa
12
1
9
16.5
L
King Arthur
Froztility
King Arthur
7
5
2
1.6
W
Chang'e
Gummy4L
Chang'e
6
4
7
2.38
W
Athena
Hocusing
Athena
8
1
12
14
L
Ravana
MaxSpooky
Ravana
2
11
2
0.27
L
0
3
0
0
W
6
3
8
3.33
L
Ymir
0
14
2
0.07
L
3
6
2
0.67
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,339
Damage
37,359
72,415
Taken
76,734
46,084
Mitigated
34,405
28,950
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dystion
Medusa
20,306
10,980
0
3,680
10,433
4,532
3,788
1,787
8,520
0
64,348
L
King Arthur
Froztility
King Arthur
14,361
2,033
0
3,153
21,444
14,208
0
8,721
12,167
0
48,997
W
Chang'e
Gummy4L
Chang'e
10,446
2,455
2,727
9,092
15,368
5,378
2,763
5,783
9,102
49,023
0
W
Athena
Hocusing
Athena
9,050
3,042
1,233
4,094
14,746
14,378
2,410
2,043
12,591
29,972
0
L
Ravana
MaxSpooky
Ravana
6,187
1,349
0
2,146
15,277
5,865
0
5,474
9,488
0
36,134
L
4,682
1,909
123
2,836
7,927
2,538
326
1,960
5,967
0
29,740
W
10,373
1,678
0
4,066
15,328
14,577
1,753
159
15,169
60,497
0
L
Ymir
3,206
521
270
770
21,081
8,180
27
8,431
12,306
13,405
0
L
8,923
985
437
381
11,005
3,614
538
3,817
6,937
38,576
0
W
9,164
2,550
0
4,058
16,540
7,219
0
1,590
14,904
0
71,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,151
Gold Earned
40,239
433
Minions Killed
293
0
Camps Cleared
0
1,729,005
Distance Traveled
1,234,080
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,650
613
109
6
0
359,758
2
L
King Arthur
10,458
550
85
4
0
285,910
1
W
Chang'e
10,312
543
74
4
0
305,739
6
W
Athena
10,538
555
54
3
0
384,492
4
L
Ravana
8,384
441
60
3
0
253,581
0
L
Neith
6,537
344
52
3
0
191,242
2
W
Geb
11,025
580
94
5
0
314,109
1
L
Ymir
6,525
343
12
1
0
256,399
7
L
Ra
8,335
439
84
4
0
246,948
3
W
Thor
10,626
559
102
5
0
364,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role