Player Matchup

Hachiman
Hachiman
Captainkiwibear
Hachiman
Level 33
God Stats
0W - 2L
1,145 SR
Queue Stats
10W - 15L
1,327 Elo+
Party 2
Jormungandr
Jormungandr
LEWISHD mini
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,327 Elo+
Party 2
Chang'e
Chang'e
Vexingorc6000
Chang'e
Level 25
God Stats
29W - 33L
1,418 SR
Queue Stats
437W - 500L
1,435 Elo+
Solo
Odin
Odin
hazpz
Odin
Level 15
God Stats
14W - 19L
1,327 SR
Queue Stats
32W - 44L
1,283 Elo+
Solo
Chronos
Chronos
thrista
Chronos
Level 25
God Stats
2W - 5L
1,545 SR
Queue Stats
89W - 109L
1,361 Elo+
Solo
Team Averages
Level 25
1,387 SR
1,347 Elo+

VS

Team Averages
Level 15
1,524 SR
1,362 Elo+
Jing Wei
Jing Wei
TOOPAHK
Jing Wei
Level 18
God Stats
12W - 10L
1,408 SR
Queue Stats
92W - 95L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
USOSLAYER IG
Cthulhu
Level 5
God Stats
4W - 4L
1,391 SR
Queue Stats
12W - 16L
1,439 Elo+
Party 1
Odin
Odin
Ukani
Odin
Level 19
God Stats
2W - 0L
1,494 SR
Queue Stats
67W - 78L
1,290 Elo+
Party 1
Ra
Ra
frankoghoul
Ra
Level 18
God Stats
1W - 0L
1,828 SR
Queue Stats
18W - 12L
1,421 Elo+
Solo
Ravana
Ravana
yedgrftvbc9i0nm
Ravana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 48L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
4 / 13 / 1
10,043
359
6,469
20,648
6,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
LEWISHD mini
Jormungandr
17
2 / 8 / 3
10,962
392
16,725
22,224
18,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
17
2 / 9 / 1
11,597
414
10,531
24,291
10,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Odin
hazpz
Odin
17
2 / 7 / 1
11,507
411
8,542
30,526
33,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
thrista
Chronos
20
10 / 9 / 1
15,783
564
21,530
25,109
12,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
TOOPAHK
Jing Wei
20
18 / 3 / 4
14,674
524
32,675
23,464
10,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
USOSLAYER IG
Cthulhu
18
2 / 5 / 13
12,342
441
12,961
22,869
20,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
Ukani
Odin
20
6 / 6 / 6
13,478
481
13,672
18,985
14,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
0 / 4 / 3
13,195
471
9,748
15,340
8,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
20 / 2 / 5
15,449
552
19,735
13,194
10,557
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
20
Kills
46
46
Deaths
20
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
4
13
1
0.35
L
Jormungandr
LEWISHD mini
Jormungandr
2
8
3
0.44
W
Jing Wei
TOOPAHK
Jing Wei
18
3
4
6.67
W
Cthulhu
USOSLAYER IG
Cthulhu
2
5
13
1.7
W
Odin
Ukani
Odin
6
6
6
1.5
L
Chang'e
2
9
1
0.28
W
0
4
3
0.38
L
Odin
hazpz
Odin
2
7
1
0.36
L
Chronos
thrista
Chronos
10
9
1
1.17
W
20
2
5
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,797
Damage
88,791
122,798
Taken
93,852
81,529
Mitigated
63,850
27,669
Healing
23,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
6,469
2,921
0
1,941
20,648
6,897
608
3,949
16,367
0
28,935
L
Jormungandr
LEWISHD mini
Jormungandr
16,725
2,908
0
2,832
22,224
18,167
0
5,702
16,044
69,390
0
W
Jing Wei
TOOPAHK
Jing Wei
32,675
29,952
0
9,608
23,464
10,293
938
7,079
16,227
0
109,500
W
Cthulhu
USOSLAYER IG
Cthulhu
12,961
972
183
5,605
22,869
20,253
318
11,570
11,225
70,978
0
W
Odin
Ukani
Odin
13,672
4,522
0
604
18,985
14,086
974
11,880
7,079
0
82,546
L
Chang'e
10,531
1,104
1,275
6,516
24,291
10,425
226
6,223
18,018
51,739
0
W
9,748
694
80
4,320
15,340
8,661
3,702
9,955
5,251
94,453
0
L
Odin
hazpz
Odin
8,542
1,559
2,011
7,204
30,526
33,835
20
3,199
26,393
0
64,614
L
Chronos
thrista
Chronos
21,530
11,601
0
5,890
25,109
12,205
6,508
2,783
21,901
100,829
4,899
W
19,735
7,269
0
3,149
13,194
10,557
526
6,894
6,063
0
100,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,892
Gold Earned
69,138
466
Minions Killed
683
0
Camps Cleared
0
2,080,367
Distance Traveled
2,623,637
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,043
359
41
1
0
386,891
1
L
Jormungandr
10,962
392
70
3
0
431,125
0
W
Jing Wei
14,674
524
132
5
0
544,983
7
W
Cthulhu
12,342
441
106
4
0
574,644
1
W
Odin
13,478
481
126
5
0
467,878
2
L
Chang'e
11,597
414
93
3
0
398,093
4
W
Ra
13,195
471
184
7
0
435,694
2
L
Odin
11,507
411
95
3
0
476,712
0
L
Chronos
15,783
564
167
6
0
387,546
0
W
Ravana
15,449
552
135
5
0
600,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role