Player Matchup

Anhur
Anhur
Huoman-Warrior
Anhur
Level 124
God Stats
23W - 23L
1,559 SR
Queue Stats
268W - 216L
1,571 Elo+
Party 1
Awilix
Awilix
LetssGooooo
Awilix
Level 15
God Stats
27W - 12L
1,839 SR
Queue Stats
78W - 41L
1,720 Elo+
Solo
Medusa
Medusa
Ronnylele
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,718 Elo+
Solo
Athena
Athena
YonoPepe
Athena
Level 14
God Stats
0W - 1L
1,314 SR
Queue Stats
4W - 1L
1,864 Elo+
Solo
Baron Samedi
Baron Samedi
biya_bokhoresh
Baron Samedi
Level 8
God Stats
25W - 13L
1,856 SR
Queue Stats
35W - 24L
1,638 Elo+
Party 1
Team Averages
Level 33
1,613 SR
1,702 Elo+

VS

Team Averages
Level 20
1,673 SR
1,684 Elo+
Amaterasu
Amaterasu
Lacure
Amaterasu
Level 7
God Stats
4W - 3L
1,872 SR
Queue Stats
9W - 10L
1,598 Elo+
Solo
Sol
Sol
MillenniumKid
Sol
Level 29
God Stats
5W - 0L
1,816 SR
Queue Stats
145W - 121L
1,636 Elo+
Solo
Loki
Loki
OrcunBey2
Loki
Level 25
God Stats
1W - 0L
1,460 SR
Queue Stats
3W - 0L
1,757 Elo+
Solo
Agni
Agni
V1r00zz
Agni
Level 24
God Stats
2W - 2L
1,716 SR
Queue Stats
24W - 24L
1,735 Elo+
Solo
Bellona
Bellona
emporio10
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 9
8,784
418
7,083
19,053
6,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
19
14 / 4 / 5
12,790
609
21,435
19,274
8,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Ronnylele
Medusa
13
2 / 14 / 3
8,789
419
8,308
17,297
5,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
YonoPepe
Athena
6
0 / 4 / 0
6,166
294
1,516
5,870
1,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
biya_bokhoresh
Baron Samedi
19
7 / 5 / 7
12,761
608
12,546
16,896
11,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lacure
Amaterasu
15
3 / 3 / 14
11,400
543
5,909
17,081
16,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
17 / 3 / 5
14,744
702
24,633
16,909
6,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
18
7 / 5 / 9
12,086
576
9,743
15,965
6,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
V1r00zz
Agni
17
7 / 7 / 8
11,746
559
11,340
12,270
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
emporio10
Bellona
19
5 / 6 / 2
12,436
592
12,082
19,819
15,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
77
24
Kills
39
39
Deaths
24
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
12
9
0.46
W
Amaterasu
Lacure
Amaterasu
3
3
14
3.33
L
Awilix
14
4
5
4.13
W
17
3
5
6.5
W
Loki
7
5
9
2.3
L
Medusa
Ronnylele
Medusa
2
14
3
0.25
W
Agni
V1r00zz
Agni
7
7
8
1.57
L
Athena
YonoPepe
Athena
0
4
0
0
L
Baron Samedi
biya_bokhoresh
Baron Samedi
7
5
7
2.1
W
Bellona
emporio10
Bellona
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,888
Damage
63,707
78,390
Taken
82,044
34,393
Mitigated
49,018
6,510
Healing
26,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,083
1,659
0
795
19,053
6,302
949
8,818
9,923
0
34,904
W
Amaterasu
Lacure
Amaterasu
5,909
1,336
0
4,526
17,081
16,306
1,061
1,350
15,731
0
31,487
L
Awilix
21,435
10,452
0
230
19,274
8,368
72
10,007
9,103
0
86,507
W
24,633
11,244
0
9,686
16,909
6,524
10,095
2,492
14,417
114,544
0
W
Loki
9,743
2,501
0
4,168
15,965
6,110
1,963
2,952
13,013
0
74,543
L
Medusa
Ronnylele
Medusa
8,308
4,431
0
0
17,297
5,944
315
6,028
11,075
0
38,763
W
Agni
V1r00zz
Agni
11,340
440
0
1,313
12,270
4,107
1,764
1,337
10,933
55,411
0
L
Athena
YonoPepe
Athena
1,516
413
0
191
5,870
1,933
29
4,033
1,825
6,272
0
L
Baron Samedi
biya_bokhoresh
Baron Samedi
12,546
875
678
4,616
16,896
11,846
315
6,721
10,049
53,320
0
W
Bellona
emporio10
Bellona
12,082
4,582
0
6,528
19,819
15,971
1,677
5,931
13,888
3,117
73,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,290
Gold Earned
62,412
343
Minions Killed
586
0
Camps Cleared
0
1,534,225
Distance Traveled
1,926,653
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,784
418
62
3
0
294,535
0
W
Amaterasu
11,400
543
45
2
0
424,536
5
L
Awilix
12,790
609
124
6
0
427,552
2
W
Sol
14,744
702
177
8
0
344,317
1
W
Loki
12,086
576
118
6
0
413,501
2
L
Medusa
8,789
419
68
3
0
305,336
1
W
Agni
11,746
559
101
5
0
357,318
3
L
Athena
6,166
294
7
0
0
174,391
0
L
Baron Samedi
12,761
608
82
4
0
332,411
2
W
Bellona
12,436
592
145
7
0
386,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role