Player Matchup

Xing Tian
Xing Tian
Gold I
Fury Xperia
Xing Tian
Gold I
Level 146
God Stats
2W - 1L
1,695 SR
Queue Stats
65W - 48L
1,837 MMR
Solo
The Morrigan
The Morrigan
Masters
KarlToughLove
The Morrigan
Masters
Level 148
God Stats
3W - 3L
1,800 SR
Queue Stats
212W - 190L
2,342 MMR
Solo
Arachne
Arachne
Platinum II
Lil Usi
Arachne
Platinum II
Level 105
God Stats
15W - 11L
1,690 SR
Queue Stats
173W - 165L
1,888 MMR
Solo
Nu Wa
Nu Wa
Diamond V
NotaSmurf7936
Nu Wa
Diamond V
Level 105
God Stats
6W - 6L
1,655 SR
Queue Stats
270W - 276L
2,094 MMR
Solo
King Arthur
King Arthur
Diamond III
apagderings
King Arthur
Diamond III
Level 83
God Stats
36W - 32L
1,702 SR
Queue Stats
636W - 596L
2,263 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,708 SR
2,085 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,696 SR
2,081 MMR
Pele
Pele
Platinum IV
Godly rxse
Pele
Platinum IV
Level 122
God Stats
9W - 11L
1,803 SR
Queue Stats
196W - 176L
1,824 MMR
Party 1
Artio
Artio
Platinum I
HomeiIkazuchi
Artio
Platinum I
Level 156
God Stats
19W - 6L
1,743 SR
Queue Stats
140W - 151L
1,978 MMR
Party 1
Heimdallr
Heimdallr
Masters
Lucius Letum
Heimdallr
Masters
Level 160
God Stats
48W - 33L
1,752 SR
Queue Stats
594W - 550L
2,640 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Mistah Bro
Ao Kuang
Gold II
Level 88
God Stats
1W - 1L
1,602 SR
Queue Stats
25W - 24L
1,726 MMR
Solo
Agni
Agni
Diamond III
TheJoshEffect1
Agni
Diamond III
Level 68
God Stats
3W - 2L
1,581 SR
Queue Stats
278W - 267L
2,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fury Xperia
Xing Tian
11
0 / 2 / 2
7,097
444
4,583
10,992
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
KarlToughLove
The Morrigan
13
2 / 4 / 0
8,146
509
3,417
7,138
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Lil Usi
Arachne
14
2 / 1 / 2
8,297
519
6,624
13,830
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 5 / 2
7,769
486
7,159
7,480
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
apagderings
King Arthur
15
5 / 5 / 1
9,210
576
13,540
17,769
10,841
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
TiamatSetAthenaLokiApollo

VS

Bans
Guan YuGebCu ChulainnCabrakanSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
9,132
571
8,244
10,453
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 8
8,411
526
4,642
12,410
9,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Lucius Letum
Heimdallr
17
5 / 0 / 2
10,673
667
11,018
12,150
5,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Mistah Bro
Ao Kuang
14
1 / 5 / 2
8,298
519
6,566
16,617
6,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 0 / 4
9,327
583
8,310
4,927
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
17
17
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Fury Xperia
Xing Tian
0
2
2
0.5
W
6
1
3
7.5
W
1
3
8
1.67
L
The Morrigan
KarlToughLove
The Morrigan
2
4
0
0.5
L
Arachne
Lil Usi
Arachne
2
1
2
3
W
Heimdallr
Lucius Letum
Heimdallr
5
0
2
6
W
Ao Kuang
Mistah Bro
Ao Kuang
1
5
2
0.4
L
0
5
2
0.2
W
4
0
4
6
L
King Arthur
apagderings
King Arthur
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,323
Damage
38,780
57,209
Taken
56,557
25,004
Mitigated
26,157
14,336
Healing
27,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Fury Xperia
Xing Tian
4,583
185
0
1,308
10,992
5,246
0
5,039
5,953
24,664
0
W
8,244
2,137
0
4,897
10,453
3,966
558
1,866
8,505
0
57,263
W
4,642
266
897
4,479
12,410
9,461
0
5,084
7,072
23,886
0
L
The Morrigan
KarlToughLove
The Morrigan
3,417
356
0
1,279
7,138
2,476
0
3,065
4,073
55,559
2,043
L
Arachne
Lil Usi
Arachne
6,624
4,662
0
5,468
13,830
4,571
0
4,137
9,693
0
60,702
W
Heimdallr
Lucius Letum
Heimdallr
11,018
6,804
0
6,893
12,150
5,024
686
3,714
8,252
0
99,810
W
Ao Kuang
Mistah Bro
Ao Kuang
6,566
1,080
0
8,975
16,617
6,041
0
1,936
14,595
49,201
0
L
7,159
1,481
0
1,152
7,480
1,870
496
726
6,754
48,181
0
W
8,310
1,161
0
1,395
4,927
1,665
0
1,263
3,578
71,432
0
L
King Arthur
apagderings
King Arthur
13,540
1,260
0
5,129
17,769
10,841
0
6,551
11,218
0
57,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
45,841
511
Minions Killed
583
0
Camps Cleared
0
1,539,067
Distance Traveled
1,516,044
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,097
444
38
2
0
383,418
6
W
Pele
9,132
571
107
7
0
361,662
2
W
Artio
8,411
526
40
3
0
292,433
4
L
The Morrigan
8,146
509
146
9
0
284,196
4
L
Arachne
8,297
519
115
7
0
341,559
2
W
Heimdallr
10,673
667
191
12
0
270,535
1
W
Ao Kuang
8,298
519
94
6
0
274,321
2
L
Nu Wa
7,769
486
97
6
0
246,987
2
W
Agni
9,327
583
151
9
0
317,093
1
L
King Arthur
9,210
576
115
7
0
282,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role