Player Matchup

Ravana
Ravana
CallMeForScrim
Ravana
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,625 Elo+
Solo
Nox
Nox
Innardo
Nox
Level 29
God Stats
34W - 33L
1,521 SR
Queue Stats
328W - 328L
1,544 Elo+
Solo
Neith
Neith
R9Miltao
Neith
Level 4
God Stats
1W - 1L
1,341 SR
Queue Stats
3W - 2L
1,480 Elo+
Solo
Tiamat
Tiamat
arianagrande219
Tiamat
Level 7
God Stats
3W - 0L
1,512 SR
Queue Stats
13W - 9L
1,600 Elo+
Solo
Artio
Artio
soldierluiz98
Artio
Level 23
God Stats
5W - 5L
1,486 SR
Queue Stats
58W - 46L
1,421 Elo+
Solo
Team Averages
Level 15
1,472 SR
1,534 Elo+

VS

Team Averages
Level 25
1,509 SR
1,474 Elo+
Ravana
Ravana
Aeiouaeiou5988
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,351 Elo+
Solo
Neith
Neith
EnchufèTV
Neith
Level 13
God Stats
3W - 3L
1,568 SR
Queue Stats
16W - 19L
1,590 Elo+
Solo
Merlin
Merlin
JogadorLVL1
Merlin
Level 27
God Stats
7W - 5L
1,671 SR
Queue Stats
82W - 52L
1,603 Elo+
Solo
Thor
Thor
SadiCorno
Thor
Level 29
God Stats
1W - 3L
1,228 SR
Queue Stats
307W - 350L
1,462 Elo+
Solo
Ah Puch
Ah Puch
rorpilo
Ah Puch
Level 29
God Stats
10W - 6L
1,576 SR
Queue Stats
54W - 75L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 3
9,007
643
6,917
5,838
2,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
13
2 / 1 / 2
7,466
533
2,064
6,917
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
R9Miltao
Neith
12
3 / 0 / 2
7,118
508
2,645
5,428
1,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 1 / 1
8,138
581
6,442
5,881
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 2
5,674
405
589
5,463
2,802
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,523
466
1,233
7,068
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
11
2 / 5 / 2
6,754
482
3,307
6,608
1,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
13
1 / 5 / 0
7,621
544
6,074
7,454
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
10
0 / 3 / 1
6,326
452
2,769
7,864
3,728
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
rorpilo
Ah Puch
11
2 / 1 / 1
6,217
444
4,518
3,006
747
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
17
Kills
5
5
Deaths
17
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
8
1
3
9.5
L
Neith
2
5
2
0.6
W
Nox
2
1
2
3
L
Merlin
1
5
0
0.2
W
Neith
R9Miltao
Neith
3
0
2
4
L
Thor
0
3
1
0.17
W
4
1
1
4.5
L
Ah Puch
rorpilo
Ah Puch
2
1
1
2.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,657
Damage
17,901
29,527
Taken
32,000
12,690
Mitigated
11,505
8,688
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,233
95
0
2,140
7,068
2,633
0
2,279
4,716
0
35,651
W
6,917
2,235
0
1,330
5,838
2,195
930
1,658
4,180
0
66,834
L
Neith
3,307
840
0
917
6,608
1,890
839
196
6,412
0
38,849
W
Nox
2,064
195
0
2,190
6,917
2,320
703
4,723
2,194
37,226
0
L
Merlin
6,074
397
0
1,269
7,454
2,507
238
1,627
5,827
54,267
0
W
Neith
R9Miltao
Neith
2,645
845
0
1,443
5,428
1,697
153
2,288
3,140
0
38,637
L
Thor
2,769
384
0
615
7,864
3,728
0
4,199
3,337
0
30,086
W
6,442
453
0
2,360
5,881
3,676
1,671
0
5,881
40,706
0
L
Ah Puch
rorpilo
Ah Puch
4,518
347
183
1,206
3,006
747
469
393
2,613
26,945
0
W
589
0
132
1,233
5,463
2,802
0
1,923
3,540
10,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,403
Gold Earned
33,441
420
Minions Killed
410
0
Camps Cleared
0
1,296,361
Distance Traveled
1,161,626
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,523
466
94
7
0
255,366
4
W
Ravana
9,007
643
113
8
0
317,831
5
L
Neith
6,754
482
74
5
0
216,878
4
W
Nox
7,466
533
75
5
0
255,340
7
L
Merlin
7,621
544
115
8
0
240,991
5
W
Neith
7,118
508
119
9
0
253,323
3
L
Thor
6,326
452
73
5
0
185,135
6
W
Tiamat
8,138
581
91
7
0
214,448
0
L
Ah Puch
6,217
444
54
4
0
263,256
2
W
Artio
5,674
405
22
2
0
255,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role