Player Matchup

Hel
Hel
CreepyMagpie
Hel
Level 26
God Stats
5W - 5L
1,750 SR
Queue Stats
27W - 15L
1,774 Elo+
Solo
Bacchus
Bacchus
Dontpa
Bacchus
Level 27
God Stats
3W - 5L
1,773 SR
Queue Stats
11W - 11L
1,591 Elo+
Solo
Loki
Loki
KalemWard
Loki
Level 28
God Stats
4W - 2L
1,792 SR
Queue Stats
135W - 118L
1,615 Elo+
Party 1
Chronos
Chronos
Valhalla777
Chronos
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 20L
1,671 Elo+
Solo
Heimdallr
Heimdallr
zJason
Heimdallr
Level 24
God Stats
6W - 5L
1,791 SR
Queue Stats
119W - 107L
1,651 Elo+
Party 1
Team Averages
Level 26
1,721 SR
1,661 Elo+

VS

Team Averages
Level 14
1,672 SR
1,640 Elo+
Achilles
Achilles
LelekMike
Achilles
Level 7
God Stats
2W - 0L
1,752 SR
Queue Stats
10W - 7L
1,643 Elo+
Party 2
Sylvanus
Sylvanus
WeekWill
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,528 Elo+
Party 2
Izanami
Izanami
gambito17
Izanami
Level 27
God Stats
20W - 21L
1,554 SR
Queue Stats
45W - 56L
1,504 Elo+
Solo
Merlin
Merlin
yendah
Merlin
Level 27
God Stats
10W - 6L
1,708 SR
Queue Stats
112W - 94L
1,656 Elo+
Solo
Ullr
Ullr
СторожевоиПес
Ullr
Level 4
God Stats
5W - 0L
1,848 SR
Queue Stats
10W - 3L
1,868 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,888
535
5,002
5,716
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
Dontpa
Bacchus
9
1 / 0 / 5
5,642
513
4,302
3,331
2,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Loki
11
3 / 4 / 0
6,276
571
2,647
8,110
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
Valhalla777
Chronos
10
2 / 4 / 1
5,833
530
3,592
8,023
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
zJason
Heimdallr
10
1 / 1 / 2
5,900
536
2,949
4,770
1,450
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LelekMike
Achilles
12
1 / 0 / 2
6,899
627
3,152
7,476
4,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
WeekWill
Sylvanus
9
0 / 2 / 4
5,443
495
2,377
7,602
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
gambito17
Izanami
11
0 / 3 / 2
5,944
540
2,340
5,601
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
yendah
Merlin
12
4 / 2 / 3
7,253
659
5,955
5,540
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 0 / 1
7,651
696
5,713
4,730
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
12
12
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Bacchus
Dontpa
Bacchus
1
0
5
3.5
L
Loki
3
4
0
0.75
W
Achilles
LelekMike
Achilles
1
0
2
2
L
Chronos
Valhalla777
Chronos
2
4
1
0.63
W
Sylvanus
WeekWill
Sylvanus
0
2
4
1
W
Izanami
gambito17
Izanami
0
3
2
0.33
W
Merlin
yendah
Merlin
4
2
3
2.75
L
Heimdallr
zJason
Heimdallr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,492
Damage
19,537
29,950
Taken
30,949
10,583
Mitigated
13,243
10,085
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,002
597
324
2,647
5,716
1,809
0
404
5,260
36,318
0
L
Bacchus
Dontpa
Bacchus
4,302
1,004
0
1,619
3,331
2,351
0
978
2,324
12,876
0
L
Loki
2,647
599
0
2,454
8,110
2,472
0
646
7,422
0
30,255
W
Achilles
LelekMike
Achilles
3,152
511
0
2,890
7,476
4,789
462
4,495
2,981
0
38,411
L
Chronos
Valhalla777
Chronos
3,592
741
0
1,508
8,023
2,501
0
4,746
2,835
34,191
0
W
Sylvanus
WeekWill
Sylvanus
2,377
956
728
1,840
7,602
3,491
148
3,745
3,857
13,688
3,669
W
Izanami
gambito17
Izanami
2,340
1,395
0
1,581
5,601
1,508
212
1,877
3,724
0
38,554
W
Merlin
yendah
Merlin
5,955
360
0
750
5,540
1,906
592
2,667
2,873
41,680
0
L
Heimdallr
zJason
Heimdallr
2,949
1,862
0
1,533
4,770
1,450
0
727
4,019
0
35,547
W
5,713
2,146
0
1,615
4,730
1,549
0
112
4,618
0
49,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
33,190
321
Minions Killed
390
0
Camps Cleared
0
1,101,100
Distance Traveled
1,080,460
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,888
535
82
7
0
227,331
2
L
Bacchus
5,642
513
19
2
0
240,156
4
L
Loki
6,276
571
69
6
0
221,585
0
W
Achilles
6,899
627
89
8
0
219,330
5
L
Chronos
5,833
530
61
6
0
205,136
4
W
Sylvanus
5,443
495
36
3
0
223,867
2
W
Izanami
5,944
540
86
8
0
194,372
3
W
Merlin
7,253
659
85
8
0
199,380
7
L
Heimdallr
5,900
536
90
8
0
206,892
1
W
Ullr
7,651
696
94
9
0
243,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role