Player Matchup

Da Ji
Da Ji
Der Zechi
Da Ji
Level 123
God Stats
16W - 12L
1,282 SR
Queue Stats
309W - 231L
1,609 Elo+
Party 1
Sylvanus
Sylvanus
ItsPaddyTheDude
Sylvanus
Level 137
God Stats
15W - 10L
1,700 SR
Queue Stats
558W - 437L
1,596 Elo+
Party 1
Vulcan
Vulcan
P0mmes18
Vulcan
Level 159
God Stats
2W - 1L
1,275 SR
Queue Stats
117W - 90L
1,583 Elo+
Party 1
Team Averages
Level 140
1,419 SR
1,596 Elo+

VS

Team Averages
Level 42
1,725 SR
1,498 Elo+
Medusa
Medusa
BridgeToPain
Medusa
Level 5
God Stats
2W - 1L
1,938 SR
Queue Stats
2W - 2L
1,617 Elo+
Party 2
Zeus
Zeus
eRazer-HD
Zeus
Level 56
God Stats
14W - 15L
1,611 SR
Queue Stats
68W - 81L
1,448 Elo+
Party 2
Erlang Shen
Erlang Shen
swugges
Erlang Shen
Level 66
God Stats
6W - 5L
1,627 SR
Queue Stats
46W - 61L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Der Zechi
Da Ji
14
7 / 3 / 10
11,641
728
8,202
11,181
6,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
13
2 / 4 / 13
10,376
649
7,722
15,939
14,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
P0mmes18
Vulcan
17
11 / 3 / 7
12,433
777
22,566
10,746
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 8 / 4
9,398
587
5,936
12,010
3,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
13
5 / 8 / 3
10,547
659
9,400
13,829
3,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
swugges
Erlang Shen
15
3 / 4 / 6
11,173
698
8,017
20,321
11,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
20
Kills
10
10
Deaths
20
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
8
4
0.5
W
Da Ji
Der Zechi
Da Ji
7
3
10
4
W
Sylvanus
2
4
13
2.13
W
Vulcan
P0mmes18
Vulcan
11
3
7
4.83
L
Zeus
5
8
3
0.81
L
Erlang Shen
swugges
Erlang Shen
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,490
Damage
23,353
37,866
Taken
46,160
25,881
Mitigated
17,637
12,865
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,936
2,441
398
984
12,010
3,372
893
8,276
3,734
0
25,923
W
Da Ji
Der Zechi
Da Ji
8,202
1,510
0
1,785
11,181
6,824
664
1,190
9,991
0
34,937
W
Sylvanus
7,722
1,757
3,402
5,488
15,939
14,550
378
4,672
11,267
18,079
0
W
Vulcan
P0mmes18
Vulcan
22,566
8,102
151
2,039
10,746
4,507
876
3,718
7,028
83,404
0
L
Zeus
9,400
1,120
602
2,802
13,829
3,257
396
9,614
4,215
39,180
0
L
Erlang Shen
swugges
Erlang Shen
8,017
3,215
0
4,063
20,321
11,008
0
12,449
7,872
0
46,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,450
Gold Earned
31,118
176
Minions Killed
178
0
Camps Cleared
0
797,905
Distance Traveled
802,682
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,398
587
36
2
0
259,024
2
W
Da Ji
11,641
728
34
2
0
273,479
5
W
Sylvanus
10,376
649
28
2
0
243,024
3
W
Vulcan
12,433
777
114
7
0
281,402
4
L
Zeus
10,547
659
79
5
0
221,393
3
L
Erlang Shen
11,173
698
63
4
0
322,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role