Player Matchup

Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
DaiHana
Tyr
Level 44
God Stats
10W - 18L
1,555 SR
Queue Stats
758W - 773L
1,534 Elo+
Solo
Vulcan
Vulcan
XxGGxXGu4rdiaN
Vulcan
Level 152
God Stats
9W - 6L
1,322 SR
Queue Stats
427W - 356L
1,627 Elo+
Party 2
Mercury
Mercury
antonio98789
Mercury
Level 107
God Stats
1W - 3L
1,538 SR
Queue Stats
361W - 360L
1,574 Elo+
Solo
Hades
Hades
panoramaboy
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 114
1,483 SR
1,547 Elo+

VS

Team Averages
Level 99
1,542 SR
1,587 Elo+
Olorun
Olorun
Archidamus
Olorun
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 59L
1,620 Elo+
Party 1
Ares
Ares
Belrice
Ares
Level 68
God Stats
3W - 1L
1,774 SR
Queue Stats
97W - 53L
1,642 Elo+
Party 1
Danzaburou
Danzaburou
Ducandyreeves
Danzaburou
Level 129
God Stats
10W - 11L
1,434 SR
Queue Stats
521W - 513L
1,558 Elo+
Solo
Chernobog
Chernobog
Voltarien
Chernobog
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 50L
1,608 Elo+
Party 1
Fenrir
Fenrir
imainmyadc
Fenrir
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
7 / 5 / 9
10,248
788
9,395
11,884
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
14
3 / 7 / 7
9,052
696
8,925
22,466
27,459
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 5 / 11
9,640
742
10,961
11,775
5,721
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
antonio98789
Mercury
16
3 / 6 / 10
9,679
745
9,390
12,304
5,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 8 / 12
9,623
740
11,259
19,724
24,161
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Archidamus
Olorun
18
8 / 3 / 15
10,755
827
11,401
13,257
7,219
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
Belrice
Ares
15
2 / 5 / 18
9,514
732
11,138
15,164
15,250
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Ducandyreeves
Danzaburou
17
4 / 4 / 15
10,191
784
11,335
8,895
4,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Voltarien
Chernobog
20
9 / 2 / 20
11,877
914
20,907
14,208
7,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
imainmyadc
Fenrir
17
8 / 5 / 17
11,254
866
14,432
13,415
8,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
116
19
Kills
31
31
Deaths
19
49
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
7
5
9
2.3
W
Olorun
Archidamus
Olorun
8
3
15
5.17
W
Ares
Belrice
Ares
2
5
18
2.2
L
Tyr
3
7
7
0.93
W
Danzaburou
Ducandyreeves
Danzaburou
4
4
15
2.88
W
Chernobog
Voltarien
Chernobog
9
2
20
9.5
L
3
5
11
1.7
L
Mercury
antonio98789
Mercury
3
6
10
1.33
W
Fenrir
imainmyadc
Fenrir
8
5
17
3.3
L
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,930
Damage
69,213
78,153
Taken
64,939
67,784
Mitigated
42,930
15,483
Healing
22,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
9,395
871
1,630
1,791
11,884
5,224
660
2,886
8,998
22,700
0
W
Olorun
Archidamus
Olorun
11,401
7,191
2,278
5,098
13,257
7,219
2,140
5,150
8,039
27,523
0
W
Ares
Belrice
Ares
11,138
407
1,748
999
15,164
15,250
350
7,863
7,073
14,796
0
L
Tyr
8,925
227
0
4,678
22,466
27,459
160
8,330
14,136
0
14,681
W
Danzaburou
Ducandyreeves
Danzaburou
11,335
3,096
1,458
2,032
8,895
4,359
1,875
4,212
4,591
0
28,627
W
Chernobog
Voltarien
Chernobog
20,907
11,006
830
5,382
14,208
7,991
1,004
5,772
8,304
0
48,390
L
10,961
3,904
168
121
11,775
5,721
1,355
3,221
8,554
30,191
0
L
Mercury
antonio98789
Mercury
9,390
3,148
790
1,543
12,304
5,219
100
1,923
10,381
0
15,370
W
Fenrir
imainmyadc
Fenrir
14,432
3,530
299
2,260
13,415
8,111
413
7,908
5,317
0
25,487
L
11,259
636
1,096
3,666
19,724
24,161
156
6,179
13,545
18,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,242
Gold Earned
53,591
107
Minions Killed
140
0
Camps Cleared
0
1,029,411
Distance Traveled
1,143,913
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,248
788
24
2
0
182,095
2
W
Olorun
10,755
827
34
3
0
216,620
0
W
Ares
9,514
732
10
1
0
242,692
0
L
Tyr
9,052
696
11
1
0
220,072
0
W
Danzaburou
10,191
784
15
1
0
221,659
1
W
Chernobog
11,877
914
59
5
0
215,730
0
L
Vulcan
9,640
742
47
4
0
202,770
0
L
Mercury
9,679
745
19
1
0
237,162
1
W
Fenrir
11,254
866
22
2
0
247,212
0
L
Hades
9,623
740
6
0
0
187,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role