Player Matchup

Tyr
Tyr
Shοryuken
Tyr
Level 18
God Stats
2W - 1L
1,340 SR
Queue Stats
22W - 28L
1,500 Elo+
Party 1
Yemoja
Yemoja
Trages
Yemoja
Level 12
God Stats
3W - 3L
1,296 SR
Queue Stats
15W - 8L
1,515 Elo+
Party 3
Artemis
Artemis
animality301
Artemis
Level 17
God Stats
1W - 1L
1,218 SR
Queue Stats
20W - 27L
1,500 Elo+
Party 1
Skadi
Skadi
cooler32
Skadi
Level 68
God Stats
15W - 10L
1,507 SR
Queue Stats
97W - 105L
1,443 Elo+
Party 3
Baron Samedi
Baron Samedi
taco31
Baron Samedi
Level 29
God Stats
11W - 7L
1,310 SR
Queue Stats
46W - 33L
1,539 Elo+
Party 3
Team Averages
Level 29
1,334 SR
1,499 Elo+

VS

Team Averages
Level 15
1,457 SR
1,420 Elo+
Hachiman
Hachiman
Daysar
Hachiman
Level 16
God Stats
0W - 2L
1,385 SR
Queue Stats
9W - 13L
1,421 Elo+
Party 2
Athena
Athena
Drinking_Viking
Athena
Level 22
God Stats
1W - 1L
1,401 SR
Queue Stats
48W - 70L
1,447 Elo+
Party 2
Tyr
Tyr
SneakingGhost
Tyr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,531 Elo+
Party 4
Chang'e
Chang'e
TheAncientOnе
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,203 Elo+
Solo
Loki
Loki
zhards
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 22
11,613
1,056
12,401
16,905
15,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Yemoja
Trages
Yemoja
19
3 / 3 / 29
12,453
1,132
8,671
10,643
13,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
animality301
Artemis
18
4 / 3 / 24
11,145
1,013
12,101
9,445
4,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
cooler32
Skadi
20
28 / 4 / 10
15,867
1,442
42,538
12,710
5,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
taco31
Baron Samedi
18
3 / 2 / 23
11,163
1,015
19,264
11,033
5,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Daysar
Hachiman
17
6 / 7 / 7
12,222
1,111
20,200
19,162
6,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 11 / 8
10,239
931
10,204
31,391
38,425
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 12 / 8
10,983
998
9,381
27,418
23,756
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 8 / 8
10,099
918
6,769
17,387
6,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
zhards
Loki
16
3 / 4 / 8
10,625
966
9,164
10,909
4,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
54
42
Kills
15
15
Deaths
42
108
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Daysar
Hachiman
6
7
7
1.36
L
1
11
8
0.45
W
4
3
22
5
L
4
12
8
0.67
L
1
8
8
0.63
W
Yemoja
Trages
Yemoja
3
3
29
5.83
W
Artemis
animality301
Artemis
4
3
24
5.33
W
Skadi
cooler32
Skadi
28
4
10
8.25
W
Baron Samedi
taco31
Baron Samedi
3
2
23
7.25
L
Loki
zhards
Loki
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,975
Damage
55,718
60,736
Taken
106,267
43,731
Mitigated
79,476
18,617
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Daysar
Hachiman
20,200
8,284
0
1,328
19,162
6,771
0
4,268
14,894
0
58,364
L
10,204
2,746
1,464
1,050
31,391
38,425
0
10,144
21,247
19,630
0
W
12,401
2,403
0
3,079
16,905
15,442
0
4,444
12,461
0
26,223
L
9,381
1,520
0
980
27,418
23,756
0
5,552
21,866
877
19,383
L
6,769
580
3,344
2,088
17,387
6,124
0
5,848
11,539
18,192
0
W
Yemoja
Trages
Yemoja
8,671
2,064
2,413
1,629
10,643
13,421
0
3,151
7,492
22,438
0
W
Artemis
animality301
Artemis
12,101
6,901
0
954
9,445
4,109
0
1,950
7,495
0
25,834
W
Skadi
cooler32
Skadi
42,538
27,468
723
3,273
12,710
5,385
0
4,953
7,757
0
68,300
W
Baron Samedi
taco31
Baron Samedi
19,264
1,909
3,557
2,989
11,033
5,374
0
3,328
7,705
39,857
0
L
Loki
zhards
Loki
9,164
1,999
0
0
10,909
4,400
0
2,123
8,786
0
25,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,241
Gold Earned
54,168
200
Minions Killed
164
6
Camps Cleared
4
967,754
Distance Traveled
964,422
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,222
1,111
69
6
1
180,005
0
L
Athena
10,239
931
12
1
1
178,418
0
W
Tyr
11,613
1,056
35
3
0
228,067
0
L
Tyr
10,983
998
21
2
1
198,973
0
L
Chang'e
10,099
918
24
2
1
192,264
0
W
Yemoja
12,453
1,132
30
3
1
183,927
1
W
Artemis
11,145
1,013
23
2
2
179,181
0
W
Skadi
15,867
1,442
69
6
2
178,792
0
W
Baron Samedi
11,163
1,015
43
4
1
197,787
1
L
Loki
10,625
966
38
3
0
214,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role