Player Matchup

Bakasura
Bakasura
B1ark
Bakasura
Level 89
God Stats
13W - 7L
1,705 SR
Queue Stats
99W - 108L
1,444 Elo+
Solo
Bellona
Bellona
Brocolius
Bellona
Level 77
God Stats
2W - 6L
1,282 SR
Queue Stats
114W - 124L
1,500 Elo+
Solo
Skadi
Skadi
guillermitis
Skadi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Geb
Geb
idVEGA
Geb
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
paradox199
Anubis
Level 99
God Stats
15W - 5L
1,623 SR
Queue Stats
223W - 218L
1,548 Elo+
Solo
Team Averages
Level 98
1,522 SR
1,498 Elo+

VS

Team Averages
Level 116
1,449 SR
1,489 Elo+
Hercules
Hercules
Buhbut
Hercules
Level 127
God Stats
3W - 4L
1,495 SR
Queue Stats
234W - 241L
1,481 Elo+
Solo
Tiamat
Tiamat
Dizzles92
Tiamat
Level 48
God Stats
2W - 3L
1,551 SR
Queue Stats
21W - 30L
1,448 Elo+
Solo
Arachne
Arachne
MisterSCO
Arachne
Level 122
God Stats
8W - 6L
1,404 SR
Queue Stats
334W - 310L
1,515 Elo+
Solo
Izanami
Izanami
XxXKeterXxX
Izanami
Level 147
God Stats
13W - 13L
1,577 SR
Queue Stats
93W - 78L
1,538 Elo+
Party 1
Chang'e
Chang'e
zZzTOMASxXx
Chang'e
Level 135
God Stats
0W - 6L
1,219 SR
Queue Stats
58W - 66L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
B1ark
Bakasura
20
11 / 5 / 8
13,371
557
18,774
20,473
13,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Brocolius
Bellona
20
7 / 3 / 8
14,991
625
16,538
18,833
16,585
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 6 / 12
12,648
527
14,364
16,276
5,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
idVEGA
Geb
19
2 / 2 / 17
12,447
519
8,379
16,152
17,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
paradox199
Anubis
20
9 / 4 / 10
13,535
564
15,798
17,707
9,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Buhbut
Hercules
20
7 / 3 / 1
13,317
555
10,713
23,806
22,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Dizzles92
Tiamat
18
3 / 6 / 4
11,463
478
14,448
16,866
9,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
MisterSCO
Arachne
18
3 / 8 / 7
11,783
491
10,667
20,983
11,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
XxXKeterXxX
Izanami
19
3 / 8 / 3
12,055
502
7,849
20,065
7,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
zZzTOMASxXx
Chang'e
18
4 / 7 / 7
11,701
488
15,295
20,691
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
42
32
Kills
20
20
Deaths
32
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
B1ark
Bakasura
11
5
8
3
W
Bellona
Brocolius
Bellona
7
3
8
3.67
L
Hercules
Buhbut
Hercules
7
3
1
2.5
L
Tiamat
Dizzles92
Tiamat
3
6
4
0.83
L
Arachne
MisterSCO
Arachne
3
8
7
0.81
L
Izanami
XxXKeterXxX
Izanami
3
8
3
0.56
W
3
6
12
1.5
W
Geb
idVEGA
Geb
2
2
17
5.25
W
Anubis
paradox199
Anubis
9
4
10
3.5
L
Chang'e
zZzTOMASxXx
Chang'e
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,853
Damage
58,972
89,441
Taken
102,411
63,528
Mitigated
58,412
20,937
Healing
32,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
B1ark
Bakasura
18,774
12,748
0
5,040
20,473
13,328
1,643
7,099
12,952
0
70,123
W
Bellona
Brocolius
Bellona
16,538
4,074
122
1,843
18,833
16,585
301
3,619
14,571
14,433
70,293
L
Hercules
Buhbut
Hercules
10,713
2,580
0
8,935
23,806
22,893
0
8,032
14,976
76
69,869
L
Tiamat
Dizzles92
Tiamat
14,448
825
365
3,732
16,866
9,932
280
4,278
12,048
71,924
0
L
Arachne
MisterSCO
Arachne
10,667
6,682
0
4,881
20,983
11,478
0
4,086
15,527
0
85,215
L
Izanami
XxXKeterXxX
Izanami
7,849
4,170
0
4,166
20,065
7,907
2,799
3,077
16,116
0
119,776
W
14,364
7,632
0
3,418
16,276
5,958
774
6,301
9,821
0
98,024
W
Geb
idVEGA
Geb
8,379
1,012
0
1,399
16,152
17,997
569
6,324
9,660
45,281
0
W
Anubis
paradox199
Anubis
15,798
534
0
9,115
17,707
9,660
919
6,668
10,719
115,064
0
L
Chang'e
zZzTOMASxXx
Chang'e
15,295
1,306
3,534
6,862
20,691
6,202
475
7,212
12,835
63,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,992
Gold Earned
60,319
672
Minions Killed
715
0
Camps Cleared
0
2,245,083
Distance Traveled
2,152,811
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,371
557
136
6
0
498,424
7
W
Bellona
14,991
625
151
6
0
453,602
0
L
Hercules
13,317
555
134
6
0
492,216
7
L
Tiamat
11,463
478
135
6
0
404,991
2
L
Arachne
11,783
491
136
6
0
461,703
2
L
Izanami
12,055
502
204
9
0
363,396
2
W
Skadi
12,648
527
149
6
0
421,343
1
W
Geb
12,447
519
50
2
0
480,292
7
W
Anubis
13,535
564
186
8
0
391,422
3
L
Chang'e
11,701
488
106
4
0
430,505
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role