Player Matchup

Neith
Neith
BestHandzoap
Neith
Level 77
God Stats
19W - 11L
1,606 SR
Queue Stats
287W - 267L
1,532 Elo+
Party 1
Ymir
Ymir
Fashna
Ymir
Level 6
God Stats
6W - 4L
1,514 SR
Queue Stats
12W - 7L
1,712 Elo+
Party 1
Ra
Ra
Pyotr420
Ra
Level 24
God Stats
27W - 33L
1,583 SR
Queue Stats
159W - 139L
1,564 Elo+
Solo
Izanami
Izanami
SeesorSoos
Izanami
Level 2
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 2L
1,658 Elo+
Solo
Nike
Nike
ebalnegrovvrot
Nike
Level 8
God Stats
2W - 4L
1,305 SR
Queue Stats
22W - 21L
1,568 Elo+
Solo
Team Averages
Level 23
1,551 SR
1,607 Elo+

VS

Team Averages
Level 8
1,660 SR
1,599 Elo+
Serqet
Serqet
DonDuarte
Serqet
Level 18
God Stats
4W - 0L
1,708 SR
Queue Stats
41W - 34L
1,641 Elo+
Solo
Ra
Ra
KaseniN
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,613 Elo+
Solo
Guan Yu
Guan Yu
Leaath
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,620 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Seldorin
Ah Muzen Cab
Level 9
God Stats
10W - 7L
1,753 SR
Queue Stats
86W - 98L
1,518 Elo+
Solo
Yemoja
Yemoja
tatyana08
Yemoja
Level 5
God Stats
4W - 1L
1,838 SR
Queue Stats
6W - 10L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,290
553
8,192
7,440
2,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Fashna
Ymir
11
2 / 2 / 4
7,561
504
2,727
10,189
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
7 / 4 / 1
9,113
608
8,901
8,686
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
SeesorSoos
Izanami
7
0 / 3 / 2
6,030
402
1,253
3,108
986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 2
9,426
628
10,320
11,970
5,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DonDuarte
Serqet
18
6 / 0 / 3
10,314
688
9,943
14,323
6,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 5 / 5
8,228
549
8,816
8,696
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Leaath
Guan Yu
11
0 / 5 / 0
6,088
406
3,326
9,072
7,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Seldorin
Ah Muzen Cab
4
1 / 1 / 0
4,843
323
1,049
2,003
405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
tatyana08
Yemoja
9
0 / 6 / 4
6,713
448
2,275
10,989
6,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
16
Kills
12
13
Deaths
17
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Serqet
DonDuarte
Serqet
6
0
3
7.5
L
Ymir
Fashna
Ymir
2
2
4
2
W
5
5
5
1.5
W
Guan Yu
Leaath
Guan Yu
0
5
0
0
L
7
4
1
1.88
L
Izanami
SeesorSoos
Izanami
0
3
2
0.33
W
Ah Muzen Cab
Seldorin
Ah Muzen Cab
1
1
0
1
L
5
1
2
6
W
Yemoja
tatyana08
Yemoja
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,393
Damage
25,409
41,393
Taken
45,083
16,923
Mitigated
23,167
9,837
Healing
9,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,192
4,905
0
2,619
7,440
2,570
5,540
1,711
5,493
0
57,791
W
Serqet
DonDuarte
Serqet
9,943
2,224
0
4,504
14,323
6,149
0
2,749
11,574
0
84,859
L
Ymir
Fashna
Ymir
2,727
851
0
893
10,189
4,517
154
3,789
5,642
17,426
0
W
8,816
1,732
169
1,338
8,696
3,144
90
4,426
4,270
31,454
0
W
Guan Yu
Leaath
Guan Yu
3,326
895
340
1,223
9,072
7,467
0
1,163
7,909
0
27,029
L
8,901
910
1,116
3,236
8,686
2,940
517
2,359
6,065
58,859
0
L
Izanami
SeesorSoos
Izanami
1,253
897
0
397
3,108
986
131
873
2,123
0
15,344
W
Ah Muzen Cab
Seldorin
Ah Muzen Cab
1,049
144
0
358
2,003
405
0
201
1,802
0
5,948
L
10,320
2,762
0
1,576
11,970
5,910
2
1,773
9,364
0
65,508
W
Yemoja
tatyana08
Yemoja
2,275
1,065
601
733
10,989
6,002
0
3,089
7,900
20,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,420
Gold Earned
36,186
433
Minions Killed
317
0
Camps Cleared
0
1,129,849
Distance Traveled
1,260,134
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,290
553
121
8
0
240,726
2
W
Serqet
10,314
688
172
11
0
336,112
0
L
Ymir
7,561
504
32
2
0
280,756
4
W
Ra
8,228
549
54
4
0
272,785
1
W
Guan Yu
6,088
406
53
4
0
315,654
2
L
Ra
9,113
608
114
8
0
243,187
2
L
Izanami
6,030
402
42
3
0
103,668
1
W
Ah Muzen Cab
4,843
323
10
1
0
89,488
0
L
Nike
9,426
628
124
8
0
261,512
4
W
Yemoja
6,713
448
28
2
0
246,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role