Player Matchup

Bellona
Bellona
Amggangsta
Bellona
Level 15
God Stats
3W - 3L
1,474 SR
Queue Stats
20W - 30L
1,461 Elo+
Solo
Nemesis
Nemesis
Blackjakas
Nemesis
Level 28
God Stats
31W - 34L
1,536 SR
Queue Stats
162W - 163L
1,468 Elo+
Party 2
Cupid
Cupid
Goriax
Cupid
Level 13
God Stats
1W - 4L
1,490 SR
Queue Stats
7W - 13L
1,417 Elo+
Solo
Chang'e
Chang'e
IlilithI
Chang'e
Level 12
God Stats
1W - 1L
1,287 SR
Queue Stats
31W - 40L
1,471 Elo+
Solo
Khepri
Khepri
Orrest
Khepri
Level 13
God Stats
9W - 7L
1,533 SR
Queue Stats
31W - 33L
1,472 Elo+
Party 2
Team Averages
Level 16
1,464 SR
1,458 Elo+

VS

Team Averages
Level 20
1,435 SR
1,510 Elo+
Cthulhu
Cthulhu
AcriiDEX
Cthulhu
Level 29
God Stats
6W - 4L
1,618 SR
Queue Stats
216W - 178L
1,671 Elo+
Party 3
Olorun
Olorun
Drexz1312
Olorun
Level 13
God Stats
4W - 5L
1,426 SR
Queue Stats
11W - 8L
1,461 Elo+
Solo
Neith
Neith
FranchuXIX
Neith
Level 14
God Stats
5W - 4L
1,167 SR
Queue Stats
105W - 102L
1,326 Elo+
Party 3
Hun Batz
Hun Batz
Jpaa
Hun Batz
Level 27
God Stats
1W - 1L
1,296 SR
Queue Stats
56W - 62L
1,515 Elo+
Party 1
Loki
Loki
Vibbman
Loki
Level 17
God Stats
14W - 7L
1,666 SR
Queue Stats
21W - 18L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amggangsta
Bellona
10
6 / 3 / 0
6,432
536
6,092
8,099
5,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Blackjakas
Nemesis
9
0 / 6 / 2
5,533
461
4,617
10,332
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
Goriax
Cupid
9
0 / 5 / 0
5,141
428
1,354
6,182
1,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
IlilithI
Chang'e
9
0 / 3 / 1
5,309
442
897
6,214
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Orrest
Khepri
10
1 / 3 / 5
6,257
521
4,365
9,539
7,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcriiDEX
Cthulhu
11
1 / 2 / 3
6,908
576
7,206
8,258
4,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
Drexz1312
Olorun
12
5 / 2 / 2
7,381
615
4,787
6,050
2,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
11
3 / 3 / 3
6,790
566
4,754
6,718
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Jpaa
Hun Batz
13
6 / 0 / 3
7,820
652
6,481
7,032
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Vibbman
Loki
13
5 / 0 / 3
7,302
609
6,208
4,321
1,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
20
20
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AcriiDEX
Cthulhu
1
2
3
1.25
L
Bellona
Amggangsta
Bellona
6
3
0
2
L
Nemesis
Blackjakas
Nemesis
0
6
2
0.17
W
Olorun
Drexz1312
Olorun
5
2
2
3
W
Neith
3
3
3
1.5
L
Cupid
Goriax
Cupid
0
5
0
0
L
Chang'e
IlilithI
Chang'e
0
3
1
0.17
W
Hun Batz
Jpaa
Hun Batz
6
0
3
7.5
L
Khepri
Orrest
Khepri
1
3
5
1.17
W
Loki
Vibbman
Loki
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,325
Damage
29,436
40,366
Taken
32,379
19,442
Mitigated
13,471
10,268
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AcriiDEX
Cthulhu
7,206
870
87
810
8,258
4,475
0
2,483
5,775
25,728
0
L
Bellona
Amggangsta
Bellona
6,092
1,692
0
1,565
8,099
5,375
0
3,871
4,228
2,407
24,122
L
Nemesis
Blackjakas
Nemesis
4,617
1,970
0
2,848
10,332
3,344
0
1,362
8,895
0
26,432
W
Olorun
Drexz1312
Olorun
4,787
2,077
84
1,985
6,050
2,133
4,335
638
5,310
41,432
0
W
Neith
4,754
2,678
0
1,872
6,718
2,659
165
2,155
4,563
0
25,099
L
Cupid
Goriax
Cupid
1,354
256
75
832
6,182
1,709
0
1,115
4,817
0
17,572
L
Chang'e
IlilithI
Chang'e
897
110
113
1,852
6,214
1,838
455
1,490
4,649
20,112
0
W
Hun Batz
Jpaa
Hun Batz
6,481
2,653
0
3,028
7,032
2,316
0
216
6,776
0
52,129
L
Khepri
Orrest
Khepri
4,365
652
0
2,983
9,539
7,176
0
4,155
5,384
17,371
0
W
Loki
Vibbman
Loki
6,208
1,563
0
1,303
4,321
1,888
0
103
4,209
0
34,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,672
Gold Earned
36,201
206
Minions Killed
342
0
Camps Cleared
0
1,079,586
Distance Traveled
1,172,859
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,908
576
33
3
0
240,825
3
L
Bellona
6,432
536
40
3
0
209,315
2
L
Nemesis
5,533
461
57
5
0
254,801
1
W
Olorun
7,381
615
89
7
0
226,166
0
W
Neith
6,790
566
52
4
0
191,135
0
L
Cupid
5,141
428
41
3
0
204,409
1
L
Chang'e
5,309
442
42
4
0
208,091
2
W
Hun Batz
7,820
652
104
9
0
272,340
4
L
Khepri
6,257
521
26
2
0
202,970
0
W
Loki
7,302
609
64
5
0
242,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role