Player Matchup

Danzaburou
Danzaburou
Gold III
DarrenB97
Danzaburou
Gold III
Level 100
God Stats
4W - 6L
1,422 SR
Queue Stats
81W - 78L
1,558 MMR
Party 1
The Morrigan
The Morrigan
Gold I
Faconloverxx
The Morrigan
Gold I
Level 126
God Stats
14W - 12L
1,549 SR
Queue Stats
698W - 683L
1,579 MMR
Solo
Arachne
Arachne
Gold III
WKeyAndPeele
Arachne
Gold III
Level 124
God Stats
19W - 16L
1,684 SR
Queue Stats
149W - 151L
1,540 MMR
Party 1
Hercules
Hercules
Platinum V
shualexiko
Hercules
Platinum V
Level 155
God Stats
25W - 19L
1,621 SR
Queue Stats
203W - 209L
1,542 MMR
Solo
Geb
Geb
Gold III
xslime
Geb
Gold III
Level 152
God Stats
7W - 6L
1,498 SR
Queue Stats
466W - 474L
1,534 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,555 SR
1,551 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,458 SR
1,551 MMR
Thoth
Thoth
Gold III
Angeco108
Thoth
Gold III
Level 89
God Stats
3W - 3L
1,557 SR
Queue Stats
273W - 269L
1,561 MMR
Solo
Nike
Nike
Gold II
Roynicorn
Nike
Gold II
Level 155
God Stats
0W - 2L
1,365 SR
Queue Stats
74W - 84L
1,559 MMR
Solo
Ganesha
Ganesha
Gold III
XxDrogpatoxX
Ganesha
Gold III
Level 104
God Stats
0W - 1L
1,218 SR
Queue Stats
129W - 133L
1,551 MMR
Solo
Anhur
Anhur
Gold V
Yumbreon
Anhur
Gold V
Level 145
God Stats
5W - 8L
1,820 SR
Queue Stats
87W - 88L
1,533 MMR
Solo
Mercury
Mercury
Gold IV
rubion55555
Mercury
Gold IV
Level 118
God Stats
1W - 2L
1,328 SR
Queue Stats
80W - 70L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarrenB97
Danzaburou
20
5 / 2 / 5
15,985
639
7,699
14,752
6,374
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Faconloverxx
The Morrigan
20
17 / 4 / 9
16,615
665
31,253
14,814
6,096
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
WKeyAndPeele
Arachne
20
6 / 4 / 17
14,079
563
13,703
22,957
11,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
shualexiko
Hercules
20
6 / 1 / 13
13,644
546
16,999
26,844
29,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Geb
xslime
Geb
18
1 / 4 / 23
12,768
511
9,904
20,009
18,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
SetApolloTsukuyomiAthenaGuan Yu

VS

Bans
ScyllaKing ArthurCu ChulainnNemesisTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Angeco108
Thoth
15
2 / 9 / 6
10,282
411
11,629
14,052
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
16
2 / 5 / 6
10,887
435
13,036
28,981
29,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
XxDrogpatoxX
Ganesha
15
0 / 6 / 5
9,898
396
8,876
22,082
19,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anhur
Yumbreon
Anhur
20
4 / 3 / 5
12,615
505
10,463
14,240
5,688
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
rubion55555
Mercury
17
7 / 12 / 2
11,492
460
14,056
24,756
10,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
35
Kills
15
15
Deaths
35
67
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
Angeco108
Thoth
2
9
6
0.56
W
Danzaburou
DarrenB97
Danzaburou
5
2
5
3.75
W
The Morrigan
Faconloverxx
The Morrigan
17
4
9
5.38
L
Nike
2
5
6
1
W
Arachne
WKeyAndPeele
Arachne
6
4
17
3.63
L
Ganesha
XxDrogpatoxX
Ganesha
0
6
5
0.42
L
Anhur
Yumbreon
Anhur
4
3
5
2.17
L
Mercury
rubion55555
Mercury
7
12
2
0.67
W
Hercules
shualexiko
Hercules
6
1
13
12.5
W
Geb
xslime
Geb
1
4
23
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,558
Damage
58,060
99,376
Taken
104,111
72,317
Mitigated
70,928
40,030
Healing
23,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Angeco108
Thoth
11,629
349
0
1,366
14,052
4,978
661
5,191
8,629
70,900
0
W
Danzaburou
DarrenB97
Danzaburou
7,699
5,192
0
7,767
14,752
6,374
8,034
638
14,039
0
130,189
W
The Morrigan
Faconloverxx
The Morrigan
31,253
6,968
0
2,910
14,814
6,096
851
6,128
8,586
126,873
6,751
L
Nike
13,036
1,752
0
9,718
28,981
29,681
40
8,041
20,906
583
69,251
W
Arachne
WKeyAndPeele
Arachne
13,703
9,103
0
9,542
22,957
11,692
2,321
6,116
16,716
0
108,884
L
Ganesha
XxDrogpatoxX
Ganesha
8,876
706
0
2,608
22,082
19,745
0
7,797
14,063
47,263
0
L
Anhur
Yumbreon
Anhur
10,463
5,766
0
6,037
14,240
5,688
223
6,327
7,905
0
96,079
L
Mercury
rubion55555
Mercury
14,056
7,894
0
3,529
24,756
10,836
0
9,364
15,252
0
85,705
W
Hercules
shualexiko
Hercules
16,999
4,784
0
15,631
26,844
29,534
555
4,576
21,843
694
63,953
W
Geb
xslime
Geb
9,904
1,513
0
4,180
20,009
18,621
224
3,783
16,126
28,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,091
Gold Earned
55,174
681
Minions Killed
651
0
Camps Cleared
0
2,502,372
Distance Traveled
2,297,377
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,282
411
148
6
0
408,863
3
W
Danzaburou
15,985
639
192
8
0
437,109
3
W
The Morrigan
16,615
665
218
9
0
468,985
5
L
Nike
10,887
435
124
5
0
485,835
10
W
Arachne
14,079
563
141
6
0
560,324
1
L
Ganesha
9,898
396
47
2
0
473,710
7
L
Anhur
12,615
505
189
8
0
437,158
11
L
Mercury
11,492
460
143
6
0
491,811
2
W
Hercules
13,644
546
108
4
0
525,806
2
W
Geb
12,768
511
22
1
0
510,148
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role