Player Matchup

Medusa
Medusa
angelataurean13
Medusa
Level 109
God Stats
15W - 6L
1,793 SR
Queue Stats
566W - 578L
1,507 Elo+
Party 1
Athena
Athena
boliviano65
Athena
Level 128
God Stats
3W - 1L
1,489 SR
Queue Stats
190W - 188L
1,456 Elo+
Party 2
Merlin
Merlin
decoy05
Merlin
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
snakeekans
Ao Kuang
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ЭнрикеИванов
Zhong Kui
Level 64
God Stats
5W - 2L
1,716 SR
Queue Stats
73W - 62L
1,611 Elo+
Party 2
Team Averages
Level 108
1,600 SR
1,515 Elo+

VS

Team Averages
Level 50
1,494 SR
1,339 Elo+
Gilgamesh
Gilgamesh
LNGSWRD
Gilgamesh
Level 62
God Stats
39W - 35L
1,624 SR
Queue Stats
1,014W - 1,041L
1,445 Elo+
Solo
Izanami
Izanami
MrShangalang
Izanami
Level 37
God Stats
0W - 2L
1,411 SR
Queue Stats
9W - 21L
1,265 Elo+
Party 3
Odin
Odin
SenatorCrisis
Odin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,268 Elo+
Party 3
Kuzenbo
Kuzenbo
about60ninjas
Kuzenbo
Level 29
God Stats
2W - 3L
1,477 SR
Queue Stats
11W - 11L
1,258 Elo+
Party 3
Zeus
Zeus
bob890083
Zeus
Level 62
God Stats
39W - 48L
1,460 SR
Queue Stats
115W - 158L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 2
8,477
606
6,257
7,553
2,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
6 / 2 / 7
8,188
585
5,492
10,360
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
decoy05
Merlin
13
1 / 1 / 6
7,809
558
3,587
5,117
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
snakeekans
Ao Kuang
13
3 / 1 / 1
7,713
551
4,773
9,201
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 3 / 4
8,211
587
9,036
9,282
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LNGSWRD
Gilgamesh
11
3 / 5 / 4
7,435
531
8,026
11,883
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MrShangalang
Izanami
10
2 / 4 / 3
6,242
446
3,899
7,395
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 1
6,888
492
3,132
9,095
5,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
9
2 / 4 / 3
6,051
432
4,135
8,836
5,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
11
1 / 3 / 0
6,839
489
2,873
6,169
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
18
Kills
9
9
Deaths
18
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
LNGSWRD
Gilgamesh
3
5
4
1
L
Izanami
MrShangalang
Izanami
2
4
3
0.88
L
1
2
1
0.75
L
Kuzenbo
2
4
3
0.88
W
6
2
2
3.5
L
Zeus
1
3
0
0.33
W
Athena
6
2
7
4.75
W
Merlin
decoy05
Merlin
1
1
6
4
W
Ao Kuang
snakeekans
Ao Kuang
3
1
1
3.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,145
Damage
22,065
41,513
Taken
43,378
19,241
Mitigated
20,013
13,617
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
LNGSWRD
Gilgamesh
8,026
3,282
0
2,791
11,883
5,133
0
6,723
4,938
25
40,928
L
Izanami
MrShangalang
Izanami
3,899
2,322
311
1,896
7,395
2,048
0
2,256
5,139
0
30,815
L
3,132
728
0
2,915
9,095
5,209
0
5,752
3,319
0
29,536
L
Kuzenbo
4,135
1,357
357
699
8,836
5,764
0
3,580
5,207
13,189
0
W
6,257
3,569
0
2,734
7,553
2,748
842
1,420
5,959
0
61,445
L
Zeus
2,873
150
0
2,015
6,169
1,859
0
4,146
1,887
29,149
0
W
Athena
5,492
1,170
0
2,628
10,360
6,247
393
2,612
7,606
21,833
0
W
Merlin
decoy05
Merlin
3,587
105
0
873
5,117
1,582
640
502
4,442
45,229
0
W
Ao Kuang
snakeekans
Ao Kuang
4,773
1,235
0
4,048
9,201
3,105
136
1,733
7,322
40,589
0
W
9,036
843
0
3,334
9,282
5,559
990
590
8,384
44,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,398
Gold Earned
33,455
397
Minions Killed
267
0
Camps Cleared
0
1,334,558
Distance Traveled
1,305,683
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,435
531
62
4
0
279,207
5
L
Izanami
6,242
446
50
4
0
246,854
1
L
Odin
6,888
492
67
5
0
286,612
6
L
Kuzenbo
6,051
432
23
2
0
274,279
4
W
Medusa
8,477
606
108
8
0
283,045
3
L
Zeus
6,839
489
65
5
0
218,731
7
W
Athena
8,188
585
32
2
0
287,830
1
W
Merlin
7,809
558
96
7
0
271,005
6
W
Ao Kuang
7,713
551
72
5
0
264,902
2
W
Zhong Kui
8,211
587
89
6
0
227,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role