Player Matchup

Cthulhu
Cthulhu
DaddyThicccness
Cthulhu
Level 47
God Stats
37W - 40L
1,530 SR
Queue Stats
63W - 63L
1,477 Elo+
Solo
Artemis
Artemis
GhostlyAssass2n
Artemis
Level 87
God Stats
38W - 38L
1,410 SR
Queue Stats
489W - 603L
1,332 Elo+
Solo
Hel
Hel
WickedGamerz
Hel
Level 67
God Stats
51W - 63L
1,414 SR
Queue Stats
55W - 71L
1,400 Elo+
Solo
Team Averages
Level 67
1,451 SR
1,403 Elo+

VS

Team Averages
Level 95
1,466 SR
1,452 Elo+
Nox
Nox
 
Nox
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
RYGARtheBARBAR
Skadi
Level 109
God Stats
28W - 43L
1,319 SR
Queue Stats
599W - 746L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
SheLuvManii
Gilgamesh
Level 82
God Stats
12W - 18L
1,580 SR
Queue Stats
586W - 652L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
8,240
634
7,103
15,440
14,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 5 / 1
7,265
559
6,708
11,056
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 8 / 0
7,027
541
3,805
10,502
6,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
3 / 0 / 8
8,596
661
5,204
4,775
2,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 1 / 10
8,592
661
9,572
7,994
2,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SheLuvManii
Gilgamesh
13
10 / 0 / 3
10,066
774
17,040
10,423
8,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
14
14
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
8
7
L
1
1
0
1
L
0
5
1
0.1
W
1
1
10
6
W
Gilgamesh
SheLuvManii
Gilgamesh
10
0
3
11.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,616
Damage
31,816
36,998
Taken
23,192
27,018
Mitigated
13,249
9,379
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,204
115
0
487
4,775
2,413
520
1,886
2,889
21,560
0
L
7,103
984
78
1,705
15,440
14,735
0
2,136
13,304
31,645
0
L
6,708
2,221
497
1,459
11,056
5,310
232
2,177
8,879
0
17,561
W
9,572
4,781
417
3,760
7,994
2,660
1,087
3,798
4,196
0
38,539
W
Gilgamesh
SheLuvManii
Gilgamesh
17,040
6,810
0
1,186
10,423
8,176
848
5,302
5,121
0
47,023
L
3,805
202
2,904
2,736
10,502
6,973
0
947
9,555
18,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,532
Gold Earned
27,254
108
Minions Killed
161
0
Camps Cleared
0
677,200
Distance Traveled
720,489
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,596
661
44
3
0
246,355
0
L
Cthulhu
8,240
634
57
4
0
260,596
2
L
Artemis
7,265
559
29
2
0
201,586
0
W
Skadi
8,592
661
64
5
0
218,386
6
W
Gilgamesh
10,066
774
53
4
0
255,748
1
L
Hel
7,027
541
22
2
0
215,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role