Player Matchup

Cthulhu
Cthulhu
Armyofnoobs123
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
Beef Boss2434
King Arthur
Level 16
God Stats
4W - 1L
1,572 SR
Queue Stats
32W - 18L
1,449 Elo+
Solo
Nemesis
Nemesis
Dase_2014
Nemesis
Level 29
God Stats
71W - 60L
1,520 SR
Queue Stats
106W - 96L
1,435 Elo+
Party 1
Jormungandr
Jormungandr
Haagenti48
Jormungandr
Level 29
God Stats
16W - 17L
1,362 SR
Queue Stats
117W - 140L
1,352 Elo+
Solo
Chang'e
Chang'e
MalicH352
Chang'e
Level 30
God Stats
4W - 6L
1,349 SR
Queue Stats
73W - 79L
1,416 Elo+
Solo
Team Averages
Level 22
1,461 SR
1,430 Elo+

VS

Team Averages
Level 13
1,443 SR
1,369 Elo+
Kukulkan
Kukulkan
Chaapoo60Hz
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 61L
1,386 Elo+
Party 2
Mulan
Mulan
ONE-_-GREAT
Mulan
Level 13
God Stats
4W - 9L
1,380 SR
Queue Stats
20W - 26L
1,267 Elo+
Solo
Danzaburou
Danzaburou
ParSquirrel8186
Danzaburou
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
78W - 67L
1,489 Elo+
Party 2
Ravana
Ravana
Tidjulu
Ravana
Level 4
God Stats
0W - 1L
1,336 SR
Queue Stats
2W - 6L
1,337 Elo+
Solo
Arachne
Arachne
celestial_storm1
Arachne
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
276W - 328L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,129
409
1,289
6,099
4,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Beef Boss2434
King Arthur
15
14 / 1 / 2
9,325
622
14,749
15,185
12,971
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Dase_2014
Nemesis
13
2 / 0 / 8
8,427
562
4,895
10,305
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Haagenti48
Jormungandr
12
4 / 1 / 4
7,792
519
4,615
10,988
7,366
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
MalicH352
Chang'e
13
7 / 1 / 1
7,936
529
9,115
9,304
3,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chaapoo60Hz
Kukulkan
12
2 / 4 / 1
7,474
498
6,228
8,409
2,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 6 / 0
6,161
411
6,644
13,422
7,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ParSquirrel8186
Danzaburou
13
3 / 4 / 3
8,575
572
8,899
9,612
3,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Tidjulu
Ravana
7
1 / 8 / 0
5,536
369
2,745
7,797
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 1
6,612
441
3,028
11,265
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
27
Kills
6
6
Deaths
28
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
King Arthur
Beef Boss2434
King Arthur
14
1
2
15
L
Kukulkan
Chaapoo60Hz
Kukulkan
2
4
1
0.63
W
Nemesis
Dase_2014
Nemesis
2
0
8
6
W
Jormungandr
Haagenti48
Jormungandr
4
1
4
6
W
Chang'e
MalicH352
Chang'e
7
1
1
7.5
L
0
6
0
0
L
Danzaburou
ParSquirrel8186
Danzaburou
3
4
3
1.13
L
Ravana
Tidjulu
Ravana
1
8
0
0.13
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,663
Damage
27,544
51,881
Taken
50,505
32,122
Mitigated
19,692
15,285
Healing
5,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,289
373
0
295
6,099
4,969
147
63
6,036
21,707
0
W
King Arthur
Beef Boss2434
King Arthur
14,749
2,351
0
3,833
15,185
12,971
359
909
13,958
0
59,635
L
Kukulkan
Chaapoo60Hz
Kukulkan
6,228
1,615
0
21
8,409
2,831
92
3,026
5,179
34,497
0
W
Nemesis
Dase_2014
Nemesis
4,895
2,078
660
4,280
10,305
3,592
847
1,102
9,178
0
49,730
W
Jormungandr
Haagenti48
Jormungandr
4,615
765
204
2,056
10,988
7,366
0
1,274
9,664
39,892
0
W
Chang'e
MalicH352
Chang'e
9,115
1,012
992
2,965
9,304
3,224
626
2,880
6,374
34,608
0
L
6,644
1,114
0
3,166
13,422
7,796
0
2,970
10,382
0
29,793
L
Danzaburou
ParSquirrel8186
Danzaburou
8,899
3,821
0
1,107
9,612
3,253
598
3,781
5,647
0
52,627
L
Ravana
Tidjulu
Ravana
2,745
725
0
293
7,797
2,417
0
2,281
5,400
0
13,830
L
3,028
2,551
0
1,134
11,265
3,395
60
2,274
8,878
0
38,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,609
Gold Earned
34,358
364
Minions Killed
315
0
Camps Cleared
0
1,375,982
Distance Traveled
1,312,338
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,129
409
35
2
0
246,164
0
W
King Arthur
9,325
622
91
6
0
279,466
1
L
Kukulkan
7,474
498
66
4
0
262,081
0
W
Nemesis
8,427
562
103
7
0
339,512
0
W
Jormungandr
7,792
519
71
5
0
239,294
0
W
Chang'e
7,936
529
64
4
0
271,546
0
L
Mulan
6,161
411
45
3
0
231,213
2
L
Danzaburou
8,575
572
88
6
0
232,248
0
L
Ravana
5,536
369
28
2
0
287,844
0
L
Arachne
6,612
441
88
6
0
298,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role