Player Matchup

Sol
Sol
DieMFDieee
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Onnane
Thanatos
Level 24
God Stats
15W - 6L
1,763 SR
Queue Stats
25W - 16L
1,672 Elo+
Solo
Danzaburou
Danzaburou
PieXII
Danzaburou
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,581 Elo+
Solo
Terra
Terra
wjeenk
Terra
Level 18
God Stats
13W - 9L
1,552 SR
Queue Stats
82W - 86L
1,568 Elo+
Solo
Ullr
Ullr
xDistri
Ullr
Level 25
God Stats
13W - 8L
1,685 SR
Queue Stats
68W - 54L
1,564 Elo+
Solo
Team Averages
Level 20
1,600 SR
1,577 Elo+

VS

Team Averages
Level 43
1,777 SR
1,637 Elo+
Athena
Athena
Doggoftw
Athena
Level 28
God Stats
26W - 20L
1,623 SR
Queue Stats
64W - 64L
1,566 Elo+
Solo
Kukulkan
Kukulkan
Grovelment
Kukulkan
Level 5
God Stats
3W - 0L
1,686 SR
Queue Stats
15W - 2L
1,531 Elo+
Party 1
Terra
Terra
Preferential
Terra
Level 7
God Stats
8W - 3L
1,972 SR
Queue Stats
33W - 6L
1,759 Elo+
Party 1
Rama
Rama
RagingCurrywurst
Rama
Level 16
God Stats
3W - 1L
1,811 SR
Queue Stats
89W - 64L
1,601 Elo+
Solo
Ne Zha
Ne Zha
birgic
Ne Zha
Level 159
God Stats
7W - 2L
1,793 SR
Queue Stats
236W - 73L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 3
9,119
434
14,641
21,607
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Onnane
Thanatos
15
11 / 12 / 3
11,188
533
17,149
25,952
10,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
PieXII
Danzaburou
12
2 / 14 / 1
8,539
407
6,295
17,879
5,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
wjeenk
Terra
12
1 / 8 / 8
8,802
419
7,295
22,843
14,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
xDistri
Ullr
16
2 / 8 / 5
9,883
471
8,379
17,710
6,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Doggoftw
Athena
15
0 / 5 / 23
11,307
538
6,980
21,967
21,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Grovelment
Kukulkan
20
8 / 3 / 10
13,526
644
19,301
10,806
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
13 / 4 / 14
13,356
636
23,438
20,050
9,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 4 / 2
14,409
686
14,732
20,546
8,396
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
birgic
Ne Zha
20
24 / 1 / 10
14,322
682
22,903
21,939
15,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
113
17
Kills
54
54
Deaths
17
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
1
12
3
0.21
W
Athena
Doggoftw
Athena
0
5
23
2.3
W
Kukulkan
Grovelment
Kukulkan
8
3
10
4.33
L
Thanatos
Onnane
Thanatos
11
12
3
1.04
L
Danzaburou
PieXII
Danzaburou
2
14
1
0.18
W
13
4
14
5
W
9
4
2
2.5
W
Ne Zha
birgic
Ne Zha
24
1
10
29
L
Terra
wjeenk
Terra
1
8
8
0.63
L
Ullr
xDistri
Ullr
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,759
Damage
87,354
105,991
Taken
95,308
43,276
Mitigated
60,026
31,114
Healing
34,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,641
2,958
0
5,930
21,607
6,616
138
11,976
9,631
63,829
0
W
Athena
Doggoftw
Athena
6,980
1,958
0
4,161
21,967
21,229
1,414
6,004
15,963
26,140
0
W
Kukulkan
Grovelment
Kukulkan
19,301
1,284
0
1,965
10,806
4,654
5,126
2,238
8,568
104,272
0
L
Thanatos
Onnane
Thanatos
17,149
4,841
0
14,957
25,952
10,237
44
12,647
13,305
0
61,658
L
Danzaburou
PieXII
Danzaburou
6,295
3,158
0
1,560
17,879
5,843
716
6,094
11,785
0
35,569
W
23,438
3,106
2,894
7,703
20,050
9,794
36
6,044
13,803
71,473
0
W
14,732
12,820
0
9,514
20,546
8,396
8,642
1,109
19,437
0
120,778
W
Ne Zha
birgic
Ne Zha
22,903
10,372
0
8,102
21,939
15,953
1,856
6,541
15,398
0
97,609
L
Terra
wjeenk
Terra
7,295
1,256
1,971
4,897
22,843
14,350
0
12,152
10,691
15,282
0
L
Ullr
xDistri
Ullr
8,379
3,410
0
1,799
17,710
6,230
224
6,850
10,860
0
58,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,531
Gold Earned
66,920
362
Minions Killed
611
0
Camps Cleared
0
1,781,072
Distance Traveled
2,142,005
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,119
434
103
5
0
325,145
3
W
Athena
11,307
538
33
2
0
435,146
9
W
Kukulkan
13,526
644
169
8
0
422,356
4
L
Thanatos
11,188
533
78
4
0
367,472
4
L
Danzaburou
8,539
407
56
3
0
343,580
7
W
Terra
13,356
636
85
4
0
473,048
3
W
Rama
14,409
686
194
9
0
354,659
9
W
Ne Zha
14,322
682
130
6
0
456,796
0
L
Terra
8,802
419
21
1
0
389,788
10
L
Ullr
9,883
471
104
5
0
355,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role