Player Matchup

Persephone
Persephone
Diamond I
Iinux
Persephone
Diamond I
Level 157
God Stats
19W - 9L
1,737 SR
Queue Stats
68W - 40L
2,738 MMR
Solo
Yemoja
Yemoja
Masters
JavierBM99
Yemoja
Masters
Level 160
God Stats
3W - 3L
1,674 SR
Queue Stats
98W - 89L
2,448 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
Jirachí
Cu Chulainn
Diamond IV
Level 159
God Stats
0W - 1L
1,816 SR
Queue Stats
88W - 83L
2,160 MMR
Solo
Anhur
Anhur
Diamond III
Sorconds
Anhur
Diamond III
Level 120
God Stats
7W - 4L
1,720 SR
Queue Stats
120W - 45L
2,423 MMR
Solo
Nemesis
Nemesis
Diamond II
Stormed
Nemesis
Diamond II
Level 160
God Stats
14W - 9L
1,642 SR
Queue Stats
204W - 194L
2,253 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,718 SR
2,404 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,721 SR
2,209 MMR
Achilles
Achilles
Diamond IV
Exochrist
Achilles
Diamond IV
Level 157
God Stats
1W - 0L
1,380 SR
Queue Stats
118W - 97L
2,157 MMR
Solo
Artio
Artio
Diamond II
IHouzel
Artio
Diamond II
Level 160
God Stats
15W - 5L
1,887 SR
Queue Stats
256W - 232L
2,337 MMR
Solo
Geb
Geb
Diamond I
JoseAaron
Geb
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond III
TRdraW
Danzaburou
Diamond III
Level 143
God Stats
32W - 12L
1,962 SR
Queue Stats
218W - 208L
2,313 MMR
Solo
Janus
Janus
Masters
Tongu
Janus
Masters
Level 160
God Stats
6W - 2L
1,878 SR
Queue Stats
56W - 37L
2,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Iinux
Persephone
20
1 / 5 / 6
13,765
510
20,364
16,737
7,127
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
JavierBM99
Yemoja
16
2 / 6 / 9
10,749
398
8,658
24,057
16,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Jirachí
Cu Chulainn
20
0 / 12 / 2
12,923
479
13,269
34,510
21,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Sorconds
Anhur
20
8 / 7 / 5
15,169
562
28,193
26,119
11,096
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Stormed
Nemesis
20
2 / 4 / 4
12,713
471
8,940
19,366
10,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AthenaSetTiamatLokiSobek

VS

Bans
TsukuyomiHeimdallrAwilixChernobogApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Exochrist
Achilles
20
6 / 3 / 15
15,598
578
17,078
30,108
28,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artio
IHouzel
Artio
20
12 / 0 / 10
16,955
628
20,992
28,766
51,326
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
0 / 4 / 15
14,948
554
6,659
33,299
40,549
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
TRdraW
Danzaburou
20
8 / 4 / 6
17,543
650
18,185
22,807
10,401
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Tongu
Janus
20
8 / 2 / 10
16,998
630
30,557
20,102
10,902
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
13
Kills
34
34
Deaths
13
26
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Achilles
Exochrist
Achilles
6
3
15
4.5
W
Artio
IHouzel
Artio
12
0
10
17
L
Persephone
Iinux
Persephone
1
5
6
0.8
L
Yemoja
JavierBM99
Yemoja
2
6
9
1.08
L
Cu Chulainn
Jirachí
Cu Chulainn
0
12
2
0.08
W
0
4
15
1.88
L
Anhur
Sorconds
Anhur
8
7
5
1.5
L
Nemesis
Stormed
Nemesis
2
4
4
1
W
Danzaburou
TRdraW
Danzaburou
8
4
6
2.75
W
Janus
Tongu
Janus
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,424
Damage
93,471
120,789
Taken
135,082
66,841
Mitigated
141,249
28,094
Healing
66,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Exochrist
Achilles
17,078
5,019
397
12,268
30,108
28,071
1,904
7,730
22,378
0
109,545
W
Artio
IHouzel
Artio
20,992
2,890
2,597
19,910
28,766
51,326
1,831
3,558
24,847
92,171
0
L
Persephone
Iinux
Persephone
20,364
1,035
0
2,494
16,737
7,127
0
6,748
9,879
139,415
0
L
Yemoja
JavierBM99
Yemoja
8,658
2,289
4,392
4,779
24,057
16,488
0
13,690
10,193
28,853
0
L
Cu Chulainn
Jirachí
Cu Chulainn
13,269
2,949
0
7,404
34,510
21,490
2,271
17,120
17,276
0
109,893
W
6,659
453
0
7,856
33,299
40,549
712
10,413
21,115
38,796
0
L
Anhur
Sorconds
Anhur
28,193
18,569
0
7,173
26,119
11,096
0
11,776
14,237
0
110,471
L
Nemesis
Stormed
Nemesis
8,940
4,039
0
1,852
19,366
10,640
0
8,170
10,994
0
91,676
W
Danzaburou
TRdraW
Danzaburou
18,185
10,798
0
11,541
22,807
10,401
11,358
5,542
17,265
0
128,825
W
Janus
Tongu
Janus
30,557
2,071
760
11,260
20,102
10,902
3,876
6,367
13,288
163,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,319
Gold Earned
82,042
761
Minions Killed
799
0
Camps Cleared
0
2,521,570
Distance Traveled
2,821,831
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,598
578
162
6
0
574,906
6
W
Artio
16,955
628
132
5
0
577,818
4
L
Persephone
13,765
510
205
8
0
513,568
6
L
Yemoja
10,749
398
45
2
0
507,826
8
L
Cu Chulainn
12,923
479
175
6
0
463,632
3
W
Geb
14,948
554
49
2
0
576,048
10
L
Anhur
15,169
562
187
7
0
469,532
8
L
Nemesis
12,713
471
149
6
0
567,012
10
W
Danzaburou
17,543
650
175
6
0
502,041
5
W
Janus
16,998
630
281
10
0
591,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role