Player Matchup

Medusa
Medusa
Silver I
Minato42150
Medusa
Silver I
Level 67
God Stats
19W - 12L
1,661 SR
Queue Stats
93W - 136L
1,210 MMR
Party 1
Hercules
Hercules
Silver I
PedaaAUT
Hercules
Silver I
Level 107
God Stats
2W - 3L
1,621 SR
Queue Stats
30W - 54L
1,433 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
temp-237433
Baron Samedi
Gold IV
Level 119
God Stats
2W - 8L
1,393 SR
Queue Stats
52W - 82L
1,502 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,558 SR
1,382 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,445 SR
1,311 MMR
Ymir
Ymir
Silver I
Ali122322
Ymir
Silver I
Level 86
God Stats
3W - 2L
1,569 SR
Queue Stats
19W - 32L
1,280 MMR
Solo
Neith
Neith
Bronze III
Bobmarty1308
Neith
Bronze III
Level 103
God Stats
0W - 2L
1,356 SR
Queue Stats
30W - 35L
1,301 MMR
Solo
Tiamat
Tiamat
Gold V
Cyb3rCJ
Tiamat
Gold V
Level 84
God Stats
1W - 1L
1,412 SR
Queue Stats
53W - 52L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
9 / 5 / 7
14,453
723
21,111
21,815
7,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
PedaaAUT
Hercules
19
10 / 4 / 14
15,547
777
19,097
33,786
19,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
temp-237433
Baron Samedi
18
8 / 4 / 13
14,693
735
21,162
20,307
13,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetBacchusChaacCabrakanScylla

VS

Bans
SobekGuan YuDanzaburouCthulhuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 9 / 6
12,952
648
11,547
29,881
29,584
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 7 / 7
12,576
629
19,856
20,680
7,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Cyb3rCJ
Tiamat
17
6 / 11 / 4
14,211
711
22,197
23,795
16,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
27
Kills
13
13
Deaths
27
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
9
6
0.78
L
3
7
7
0.93
L
Tiamat
Cyb3rCJ
Tiamat
6
11
4
0.73
W
Medusa
9
5
7
2.5
W
Hercules
PedaaAUT
Hercules
10
4
14
4.25
W
Baron Samedi
temp-237433
Baron Samedi
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,370
Damage
53,600
75,908
Taken
74,356
40,969
Mitigated
53,399
30,575
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
11,547
1,886
518
5,758
29,881
29,584
32
9,561
20,320
30,393
0
L
19,856
8,138
0
5,655
20,680
7,783
297
7,568
13,112
0
70,261
L
Tiamat
Cyb3rCJ
Tiamat
22,197
727
334
3,347
23,795
16,032
0
4,342
19,453
68,921
0
W
Medusa
21,111
9,380
0
7,640
21,815
7,706
2,123
10,279
11,155
233
89,395
W
Hercules
PedaaAUT
Hercules
19,097
7,000
0
10,517
33,786
19,471
1,195
12,571
20,685
0
59,747
W
Baron Samedi
temp-237433
Baron Samedi
21,162
1,008
2,716
9,702
20,307
13,792
1,341
9,722
10,256
66,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,693
Gold Earned
39,739
212
Minions Killed
186
0
Camps Cleared
0
1,097,532
Distance Traveled
975,637
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,952
648
29
1
0
318,063
1
L
Neith
12,576
629
77
4
0
320,090
2
L
Tiamat
14,211
711
80
4
0
337,484
5
W
Medusa
14,453
723
89
4
0
374,949
2
W
Hercules
15,547
777
61
3
0
390,525
2
W
Baron Samedi
14,693
735
62
3
0
332,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role