Player Matchup

King Arthur
King Arthur
NilsS2606
King Arthur
Level 100
God Stats
5W - 5L
1,815 SR
Queue Stats
278W - 296L
1,497 Elo+
Solo
Vulcan
Vulcan
Saintforlife53
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
UUUUUHHHHMMMMM
Awilix
Level 100
God Stats
7W - 37L
1,166 SR
Queue Stats
437W - 543L
1,468 Elo+
Solo
Team Averages
Level 116
1,494 SR
1,488 Elo+

VS

Team Averages
Level 125
1,504 SR
1,516 Elo+
Skadi
Skadi
Elyveltinho
Skadi
Level 107
God Stats
4W - 2L
1,286 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Khepri
Khepri
Shot2theDomex2
Khepri
Level 158
God Stats
4W - 2L
1,640 SR
Queue Stats
66W - 76L
1,466 Elo+
Solo
Merlin
Merlin
XxRxckstarxX
Merlin
Level 109
God Stats
37W - 28L
1,586 SR
Queue Stats
621W - 534L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NilsS2606
King Arthur
11
0 / 5 / 3
8,111
579
6,692
14,130
10,219
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 2 / 2
8,727
623
9,256
6,192
2,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 0
8,299
593
2,144
9,950
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
9,219
659
8,985
8,176
2,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 2 / 6
9,212
658
5,042
10,997
9,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
14
2 / 0 / 6
9,333
667
10,602
3,339
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
9
9
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
King Arthur
NilsS2606
King Arthur
0
5
3
0.3
L
1
2
2
1
W
3
2
6
3
L
2
2
0
1
W
Merlin
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,092
Damage
24,629
30,272
Taken
22,512
16,030
Mitigated
13,234
1,664
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,985
3,823
0
2,402
8,176
2,813
883
4,315
3,861
0
28,245
L
King Arthur
NilsS2606
King Arthur
6,692
903
0
775
14,130
10,219
0
6,735
7,395
6,614
23,601
L
9,256
1,462
0
418
6,192
2,410
0
2,845
3,347
54,156
0
W
5,042
269
1,443
1,230
10,997
9,283
66
4,910
6,087
18,707
0
L
2,144
937
0
471
9,950
3,401
0
6,140
3,810
0
21,311
W
Merlin
10,602
1,271
0
345
3,339
1,138
270
1,265
2,074
62,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,137
Gold Earned
27,764
168
Minions Killed
167
0
Camps Cleared
0
755,075
Distance Traveled
799,707
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,219
659
37
3
0
271,097
3
L
King Arthur
8,111
579
49
4
0
243,999
5
L
Vulcan
8,727
623
91
7
0
246,623
1
W
Khepri
9,212
658
21
2
0
269,839
10
L
Awilix
8,299
593
28
2
0
264,453
3
W
Merlin
9,333
667
109
8
0
258,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role