Player Matchup

Danzaburou
Danzaburou
HomeMan
Danzaburou
Level 29
God Stats
8W - 5L
1,882 SR
Queue Stats
163W - 149L
1,578 Elo+
Solo
Ra
Ra
Prozium33314
Ra
Level 79
God Stats
8W - 23L
1,346 SR
Queue Stats
85W - 112L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
Serkezar
Gilgamesh
Level 71
God Stats
5W - 10L
1,580 SR
Queue Stats
87W - 130L
1,377 Elo+
Party 1
Team Averages
Level 60
1,603 SR
1,446 Elo+

VS

Team Averages
Level 77
1,657 SR
1,579 Elo+
Bacchus
Bacchus
Tsepesh
Bacchus
Level 74
God Stats
3W - 4L
1,427 SR
Queue Stats
9W - 13L
1,383 Elo+
Solo
Anhur
Anhur
freecanter
Anhur
Level 28
God Stats
2W - 0L
1,657 SR
Queue Stats
20W - 6L
1,587 Elo+
Party 2
Discordia
Discordia
Èddy
Discordia
Level 129
God Stats
2W - 0L
1,888 SR
Queue Stats
23W - 7L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HomeMan
Danzaburou
14
4 / 4 / 2
10,805
675
13,488
18,209
6,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 8 / 2
8,810
551
4,105
11,739
5,209
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Serkezar
Gilgamesh
12
2 / 6 / 1
9,354
585
6,177
15,899
9,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Tsepesh
Bacchus
14
3 / 2 / 14
10,873
680
7,213
13,172
16,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
14
5 / 3 / 7
11,367
710
9,814
13,389
5,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Èddy
Discordia
17
10 / 1 / 8
12,222
764
21,634
8,699
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
18
18
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HomeMan
Danzaburou
4
4
2
1.25
L
0
8
2
0.13
L
Gilgamesh
Serkezar
Gilgamesh
2
6
1
0.42
W
Bacchus
Tsepesh
Bacchus
3
2
14
5
W
Anhur
5
3
7
2.83
W
Discordia
Èddy
Discordia
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,770
Damage
38,661
45,847
Taken
35,260
20,699
Mitigated
25,563
14,774
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HomeMan
Danzaburou
13,488
4,687
0
6,068
18,209
6,422
0
10,744
6,961
0
55,765
L
4,105
128
3,406
2,534
11,739
5,209
0
6,638
4,473
36,766
0
L
Gilgamesh
Serkezar
Gilgamesh
6,177
928
390
2,376
15,899
9,068
0
9,873
5,454
0
25,162
W
Bacchus
Tsepesh
Bacchus
7,213
819
0
1,500
13,172
16,657
124
1,446
11,726
17,301
0
W
Anhur
9,814
3,622
0
5,246
13,389
5,386
1,334
2,185
11,204
0
52,804
W
Discordia
Èddy
Discordia
21,634
1,354
137
3,281
8,699
3,520
1,433
497
8,202
70,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,969
Gold Earned
34,462
169
Minions Killed
212
0
Camps Cleared
0
815,162
Distance Traveled
828,017
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,805
675
86
5
0
270,620
2
L
Ra
8,810
551
59
4
0
278,246
1
L
Gilgamesh
9,354
585
24
2
0
266,296
0
W
Bacchus
10,873
680
13
1
0
287,937
6
W
Anhur
11,367
710
96
6
0
257,759
5
W
Discordia
12,222
764
103
6
0
282,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role