Player Matchup

Fenrir
Fenrir
AliceXKazuto
Fenrir
Level 28
God Stats
25W - 22L
1,777 SR
Queue Stats
360W - 341L
1,514 Elo+
Solo
Kukulkan
Kukulkan
Cnk20081049
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,646 Elo+
Solo
King Arthur
King Arthur
Run_thy_fade
King Arthur
Level 24
God Stats
39W - 25L
1,717 SR
Queue Stats
267W - 205L
1,635 Elo+
Solo
Apollo
Apollo
Surface dur
Apollo
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 37L
1,830 Elo+
Solo
Bellona
Bellona
jpsidd
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,723 Elo+
Solo
Team Averages
Level 13
1,599 SR
1,670 Elo+

VS

Team Averages
Level 13
1,580 SR
1,611 Elo+
Ao Kuang
Ao Kuang
JuloLeSalo
Ao Kuang
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
RichyBuGottiii
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,639 Elo+
Solo
Chang'e
Chang'e
alj_mt
Chang'e
Level 26
God Stats
7W - 5L
1,522 SR
Queue Stats
30W - 21L
1,625 Elo+
Solo
Chaac
Chaac
merayonkou
Chaac
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 78L
1,510 Elo+
Solo
Anhur
Anhur
zBrightRxcket_
Anhur
Level 23
God Stats
1W - 0L
1,878 SR
Queue Stats
17W - 3L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 6 / 3
11,517
480
15,087
24,800
12,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Cnk20081049
Kukulkan
14
2 / 15 / 1
9,240
385
5,385
16,020
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Run_thy_fade
King Arthur
20
8 / 4 / 5
12,847
535
21,698
30,938
28,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
17
3 / 9 / 7
11,370
474
14,907
25,639
9,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
jpsidd
Bellona
8
0 / 5 / 3
7,644
319
260
8,077
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JuloLeSalo
Ao Kuang
19
13 / 7 / 5
15,157
632
16,552
27,434
14,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
RichyBuGottiii
Amaterasu
19
5 / 4 / 9
14,751
615
12,021
26,293
23,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
alj_mt
Chang'e
18
5 / 7 / 12
12,270
511
16,289
20,995
14,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
19
6 / 3 / 6
12,873
536
11,494
28,158
38,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 2 / 11
15,522
647
27,923
22,975
10,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
22
Kills
39
39
Deaths
23
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
9
6
3
1.75
L
Kukulkan
Cnk20081049
Kukulkan
2
15
1
0.17
W
Ao Kuang
JuloLeSalo
Ao Kuang
13
7
5
2.21
W
Amaterasu
RichyBuGottiii
Amaterasu
5
4
9
2.38
L
King Arthur
Run_thy_fade
King Arthur
8
4
5
2.63
L
Apollo
3
9
7
0.72
W
Chang'e
alj_mt
Chang'e
5
7
12
1.57
L
Bellona
jpsidd
Bellona
0
5
3
0.3
W
Chaac
6
3
6
3
W
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,337
Damage
84,279
105,474
Taken
125,855
59,342
Mitigated
101,784
17,771
Healing
55,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
15,087
3,173
0
1,680
24,800
12,852
1,826
7,165
17,435
0
62,996
L
Kukulkan
Cnk20081049
Kukulkan
5,385
511
0
0
16,020
5,067
56
6,954
9,041
20,775
0
W
Ao Kuang
JuloLeSalo
Ao Kuang
16,552
4,933
0
7,878
27,434
14,321
616
640
20,744
63,364
0
W
Amaterasu
RichyBuGottiii
Amaterasu
12,021
5,537
0
5,516
26,293
23,700
547
1,581
23,771
12,773
69,169
L
King Arthur
Run_thy_fade
King Arthur
21,698
3,566
0
9,237
30,938
28,974
0
8,768
21,751
0
90,610
L
Apollo
14,907
8,841
0
6,809
25,639
9,140
1,600
8,048
17,541
0
85,543
W
Chang'e
alj_mt
Chang'e
16,289
1,714
6,659
9,409
20,995
14,353
3,744
1,613
19,230
70,650
0
L
Bellona
jpsidd
Bellona
260
175
0
45
8,077
3,309
0
4,777
3,300
0
1,810
W
Chaac
11,494
1,700
0
14,093
28,158
38,452
316
0
26,478
868
60,400
W
27,923
23,216
0
12,375
22,975
10,958
12,437
1,194
21,757
0
141,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,618
Gold Earned
70,573
427
Minions Killed
604
0
Camps Cleared
0
1,599,560
Distance Traveled
2,008,819
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,517
480
93
4
0
424,655
0
L
Kukulkan
9,240
385
26
1
0
281,398
0
W
Ao Kuang
15,157
632
71
3
0
406,064
0
W
Amaterasu
14,751
615
118
5
0
354,073
1
L
King Arthur
12,847
535
154
6
0
420,559
4
L
Apollo
11,370
474
150
6
0
386,843
2
W
Chang'e
12,270
511
99
4
0
409,558
2
L
Bellona
7,644
319
4
0
0
86,105
1
W
Chaac
12,873
536
111
5
0
449,737
9
W
Anhur
15,522
647
205
9
0
389,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role