Player Matchup

Neith
Neith
BlindNukerGG
Neith
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 107L
1,431 Elo+
Solo
Hera
Hera
Yhudzo
Hera
Level 84
God Stats
2W - 4L
1,181 SR
Queue Stats
53W - 61L
1,460 Elo+
Solo
Khepri
Khepri
luckyRS
Khepri
Level 63
God Stats
7W - 5L
1,563 SR
Queue Stats
53W - 61L
1,435 Elo+
Solo
Team Averages
Level 59
1,414 SR
1,442 Elo+

VS

Team Averages
Level 65
1,467 SR
1,328 Elo+
Gilgamesh
Gilgamesh
Opaxes
Gilgamesh
Level 67
God Stats
7W - 7L
1,661 SR
Queue Stats
109W - 139L
1,431 Elo+
Party 1
Yemoja
Yemoja
ZackSuperbrown
Yemoja
Level 69
God Stats
4W - 14L
1,343 SR
Queue Stats
9W - 25L
1,263 Elo+
Party 1
Fenrir
Fenrir
hAkAiiY
Fenrir
Level 60
God Stats
12W - 18L
1,397 SR
Queue Stats
31W - 62L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 12
12,273
722
14,219
10,602
4,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hera
Yhudzo
Hera
16
13 / 2 / 4
13,029
766
17,583
9,967
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
luckyRS
Khepri
16
5 / 2 / 13
13,080
769
7,434
11,655
12,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Opaxes
Gilgamesh
14
3 / 6 / 5
10,873
640
10,531
20,293
8,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 5 / 8
10,666
627
10,119
19,728
10,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
hAkAiiY
Fenrir
13
5 / 11 / 1
11,581
681
3,668
16,421
6,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
22
Kills
9
9
Deaths
22
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
5
12
2
L
Gilgamesh
Opaxes
Gilgamesh
3
6
5
0.92
W
Hera
Yhudzo
Hera
13
2
4
7.5
L
1
5
8
1
L
Fenrir
hAkAiiY
Fenrir
5
11
1
0.5
W
Khepri
luckyRS
Khepri
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,236
Damage
24,318
32,224
Taken
56,442
21,067
Mitigated
25,608
7,298
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,219
8,175
0
3,008
10,602
4,120
1,848
3,088
7,514
0
57,513
L
Gilgamesh
Opaxes
Gilgamesh
10,531
2,703
0
5,293
20,293
8,372
0
7,642
12,483
0
54,696
W
Hera
Yhudzo
Hera
17,583
4,494
0
1,470
9,967
4,496
993
2,566
7,401
58,164
0
L
10,119
907
2,022
6,040
19,728
10,816
888
8,907
10,573
44,791
0
L
Fenrir
hAkAiiY
Fenrir
3,668
694
0
368
16,421
6,420
0
7,993
8,276
0
20,455
W
Khepri
luckyRS
Khepri
7,434
336
0
2,820
11,655
12,451
104
4,489
7,166
22,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,382
Gold Earned
33,120
180
Minions Killed
159
0
Camps Cleared
0
817,175
Distance Traveled
831,807
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,273
722
60
4
0
202,700
1
L
Gilgamesh
10,873
640
83
5
0
318,312
5
W
Hera
13,029
766
110
6
0
263,171
2
L
Yemoja
10,666
627
52
3
0
268,265
3
L
Fenrir
11,581
681
24
1
0
245,230
0
W
Khepri
13,080
769
10
1
0
351,304
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role