Player Matchup

Janus
Janus
Gansonomanda
Janus
Level 13
God Stats
2W - 2L
1,745 SR
Queue Stats
50W - 44L
1,504 Elo+
Party 2
Medusa
Medusa
Trytüs
Medusa
Level 99
God Stats
12W - 6L
1,765 SR
Queue Stats
220W - 226L
1,491 Elo+
Party 2
Ares
Ares
tikka112
Ares
Level 57
God Stats
1W - 0L
1,300 SR
Queue Stats
36W - 23L
1,479 Elo+
Party 2
Team Averages
Level 56
1,603 SR
1,491 Elo+

VS

Team Averages
Level 26
1,556 SR
1,666 Elo+
Cthulhu
Cthulhu
Konakioss
Cthulhu
Level 5
God Stats
1W - 3L
1,667 SR
Queue Stats
3W - 5L
1,666 Elo+
Party 1
Hachiman
Hachiman
MikaelaSoloQ
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,666 Elo+
Party 1
Odin
Odin
SinWitch
Odin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 14
9,484
862
10,571
5,973
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Trytüs
Medusa
13
10 / 2 / 8
9,798
891
14,780
10,856
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
7 / 1 / 13
9,122
829
7,064
9,537
8,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Konakioss
Cthulhu
10
0 / 10 / 4
7,148
650
5,445
17,373
12,930
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
MikaelaSoloQ
Hachiman
10
2 / 7 / 3
7,888
717
4,511
9,520
2,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odin
11
3 / 7 / 1
8,311
756
7,118
11,710
6,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
24
Kills
5
5
Deaths
24
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
2
14
7
L
Cthulhu
Konakioss
Cthulhu
0
10
4
0.2
L
Hachiman
MikaelaSoloQ
Hachiman
2
7
3
0.5
L
Odin
3
7
1
0.5
W
Medusa
Trytüs
Medusa
10
2
8
7
W
Ares
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,415
Damage
17,074
26,366
Taken
38,603
15,179
Mitigated
22,510
7,375
Healing
1,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,571
866
0
943
5,973
2,346
480
743
5,180
39,335
0
L
Cthulhu
Konakioss
Cthulhu
5,445
1,247
0
0
17,373
12,930
0
6,077
11,034
12,353
0
L
Hachiman
MikaelaSoloQ
Hachiman
4,511
3,001
0
570
9,520
2,858
0
4,918
4,416
0
13,013
L
Odin
7,118
2,545
0
672
11,710
6,722
0
5,990
5,498
0
19,044
W
Medusa
Trytüs
Medusa
14,780
8,515
0
5,624
10,856
4,341
1,169
2,982
7,774
0
50,478
W
Ares
7,064
958
0
808
9,537
8,492
110
1,983
7,354
16,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,404
Gold Earned
23,347
140
Minions Killed
57
0
Camps Cleared
0
583,521
Distance Traveled
448,958
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,484
862
65
6
0
197,948
0
L
Cthulhu
7,148
650
18
2
0
153,764
2
L
Hachiman
7,888
717
18
2
0
137,789
1
L
Odin
8,311
756
21
2
0
157,405
3
W
Medusa
9,798
891
59
5
0
176,415
0
W
Ares
9,122
829
16
1
0
209,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role