Player Matchup

Agni
Agni
LuckiSRT
Agni
Level 29
God Stats
27W - 24L
1,701 SR
Queue Stats
90W - 84L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
e7nti
Tsukuyomi
Level 26
God Stats
8W - 7L
1,194 SR
Queue Stats
61W - 54L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
matatantuterror
Cthulhu
Level 18
God Stats
16W - 13L
1,516 SR
Queue Stats
54W - 68L
1,373 Elo+
Solo
Neith
Neith
zphine17
Neith
Level 11
God Stats
100W - 93L
1,457 SR
Queue Stats
528W - 564L
1,153 Elo+
Solo
Gilgamesh
Gilgamesh
圣辉拐走了荣耀
Gilgamesh
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 90L
1,502 Elo+
Party 1
Team Averages
Level 22
1,474 SR
1,416 Elo+

VS

Team Averages
Level 14
1,531 SR
1,478 Elo+
Ah Puch
Ah Puch
Atorao
Ah Puch
Level 29
God Stats
26W - 24L
1,577 SR
Queue Stats
328W - 375L
1,472 Elo+
Solo
Bellona
Bellona
JCzzz
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,391 Elo+
Solo
Medusa
Medusa
Zeusop2873e48
Medusa
Level 20
God Stats
2W - 3L
1,576 SR
Queue Stats
95W - 87L
1,399 Elo+
Solo
Neith
Neith
gervasio1000
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,735 Elo+
Solo
He Bo
He Bo
quilklyのdie
He Bo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
14 / 1 / 15
15,458
1,189
23,838
10,142
4,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
e7nti
Tsukuyomi
20
12 / 3 / 14
13,910
1,070
25,291
12,696
5,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
5 / 4 / 13
13,007
1,001
15,729
14,992
20,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
zphine17
Neith
19
3 / 0 / 13
12,467
959
9,366
10,624
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 4 / 21
12,583
968
15,824
16,545
14,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Atorao
Ah Puch
19
3 / 4 / 5
13,038
1,003
11,494
12,254
4,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
JCzzz
Bellona
18
1 / 11 / 7
11,697
900
10,816
35,736
25,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 4 / 7
11,200
862
10,833
20,114
6,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 4 / 2
9,794
753
420
4,402
1,339
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 13 / 4
13,220
1,017
18,544
22,544
8,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
36
Kills
11
12
Deaths
36
76
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Atorao
Ah Puch
3
4
5
1.38
L
Bellona
JCzzz
Bellona
1
11
7
0.41
W
Agni
14
1
15
21.5
L
1
4
7
1.13
W
Tsukuyomi
e7nti
Tsukuyomi
12
3
14
6.33
L
0
4
2
0.25
W
5
4
13
2.88
L
6
13
4
0.62
W
Neith
zphine17
Neith
3
0
13
9.5
W
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,048
Damage
52,107
64,999
Taken
95,050
49,353
Mitigated
46,147
11,261
Healing
3,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Atorao
Ah Puch
11,494
1,023
0
337
12,254
4,214
0
3,691
8,563
48,481
0
L
Bellona
JCzzz
Bellona
10,816
4,485
0
2,057
35,736
25,680
0
12,745
22,991
527
23,760
W
Agni
23,838
1,939
196
2,176
10,142
4,427
0
5,794
4,348
60,696
0
L
10,833
3,808
0
668
20,114
6,892
0
9,730
10,384
0
28,808
W
Tsukuyomi
e7nti
Tsukuyomi
25,291
6,769
0
550
12,696
5,569
0
4,662
8,034
0
33,934
L
420
82
0
22
4,402
1,339
0
1,232
3,170
0
692
W
15,729
137
551
1,532
14,992
20,101
0
8,155
6,837
29,118
0
L
18,544
778
0
166
22,544
8,022
0
12,660
9,884
40,110
0
W
Neith
zphine17
Neith
9,366
2,423
291
5,646
10,624
4,457
0
6,214
4,410
0
31,136
W
15,824
4,500
0
319
16,545
14,799
0
5,740
8,819
491
29,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,425
Gold Earned
58,949
252
Minions Killed
201
10
Camps Cleared
5
1,221,148
Distance Traveled
997,513
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,038
1,003
72
6
0
243,612
1
L
Bellona
11,697
900
24
2
3
219,443
1
W
Agni
15,458
1,189
95
7
4
267,900
0
L
Medusa
11,200
862
40
3
1
238,002
0
W
Tsukuyomi
13,910
1,070
24
2
1
246,855
0
L
Neith
9,794
753
0
0
0
67,647
0
W
Cthulhu
13,007
1,001
49
4
1
250,923
0
L
He Bo
13,220
1,017
65
5
1
228,809
0
W
Neith
12,467
959
55
4
3
226,121
0
W
Gilgamesh
12,583
968
29
2
1
229,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role