Player Matchup

Serqet
Serqet
AFToast
Serqet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
AceBLOODNINJA
Bacchus
Level 29
God Stats
36W - 27L
1,427 SR
Queue Stats
392W - 431L
1,390 Elo+
Solo
Arachne
Arachne
Bellttn012
Arachne
Level 14
God Stats
3W - 3L
1,503 SR
Queue Stats
15W - 15L
1,451 Elo+
Solo
Artemis
Artemis
Rainyday08
Artemis
Level 26
God Stats
29W - 20L
1,495 SR
Queue Stats
94W - 75L
1,400 Elo+
Solo
Baba Yaga
Baba Yaga
XHAMOUDY
Baba Yaga
Level 28
God Stats
14W - 15L
1,562 SR
Queue Stats
88W - 95L
1,551 Elo+
Solo
Team Averages
Level 20
1,497 SR
1,458 Elo+

VS

Team Averages
Level 18
1,562 SR
1,417 Elo+
Neith
Neith
IRAKNl
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Khepri
Khepri
MalusThe16Th_
Khepri
Level 29
God Stats
7W - 10L
1,595 SR
Queue Stats
54W - 64L
1,376 Elo+
Solo
Hun Batz
Hun Batz
reymuerte
Hun Batz
Level 26
God Stats
10W - 8L
1,673 SR
Queue Stats
49W - 55L
1,419 Elo+
Solo
Chaac
Chaac
shiguma
Chaac
Level 15
God Stats
23W - 17L
1,629 SR
Queue Stats
42W - 28L
1,532 Elo+
Solo
Artio
Artio
xX 1T4L1ANOI Xx
Artio
Level 17
God Stats
8W - 8L
1,414 SR
Queue Stats
19W - 23L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AFToast
Serqet
8
0 / 7 / 0
4,931
448
1,446
6,850
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
7
0 / 5 / 1
4,933
448
3,764
6,685
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Bellttn012
Arachne
8
0 / 3 / 0
4,952
450
517
5,318
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Rainyday08
Artemis
8
1 / 2 / 0
4,930
448
5,660
6,510
1,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
XHAMOUDY
Baba Yaga
13
4 / 0 / 0
7,375
670
6,441
4,734
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IRAKNl
Neith
9
2 / 1 / 5
5,759
524
5,528
6,322
2,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 0 / 1
6,676
607
3,665
6,529
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
reymuerte
Hun Batz
10
3 / 1 / 3
6,340
576
1,982
4,976
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
shiguma
Chaac
12
7 / 0 / 2
7,497
682
8,040
8,898
6,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 1
4,706
428
1,080
7,011
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
5
Kills
17
17
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
AFToast
Serqet
0
7
0
0
L
Bacchus
0
5
1
0.1
L
Arachne
Bellttn012
Arachne
0
3
0
0
W
Neith
IRAKNl
Neith
2
1
5
4.5
W
5
0
1
5.5
L
Artemis
Rainyday08
Artemis
1
2
0
0.5
L
Baba Yaga
XHAMOUDY
Baba Yaga
4
0
0
4
W
Hun Batz
reymuerte
Hun Batz
3
1
3
4.5
W
Chaac
shiguma
Chaac
7
0
2
8
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,828
Damage
20,295
30,097
Taken
33,736
11,525
Mitigated
16,815
4,755
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AFToast
Serqet
1,446
747
0
423
6,850
1,761
0
0
6,600
0
10,150
L
Bacchus
3,764
492
0
501
6,685
4,157
0
1,730
4,955
11,543
0
L
Arachne
Bellttn012
Arachne
517
381
111
657
5,318
1,866
0
88
5,055
0
11,924
W
Neith
IRAKNl
Neith
5,528
3,102
417
3,727
6,322
2,153
797
1,900
4,422
0
23,997
W
3,665
467
0
1,988
6,529
3,873
191
1,719
4,810
18,966
0
L
Artemis
Rainyday08
Artemis
5,660
2,930
0
1,645
6,510
1,925
0
2,007
4,503
0
21,107
L
Baba Yaga
XHAMOUDY
Baba Yaga
6,441
363
0
1,418
4,734
1,816
2,184
920
3,745
49,732
0
W
Hun Batz
reymuerte
Hun Batz
1,982
466
0
1,232
4,976
1,510
1,173
1,026
3,900
0
23,762
W
Chaac
shiguma
Chaac
8,040
1,393
0
5,221
8,898
6,851
909
2,378
6,168
0
42,439
W
1,080
250
106
542
7,011
2,428
0
2,794
4,051
10,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,121
Gold Earned
30,978
200
Minions Killed
238
0
Camps Cleared
0
987,574
Distance Traveled
1,056,616
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,931
448
25
2
0
205,246
0
L
Bacchus
4,933
448
8
1
0
193,451
2
L
Arachne
4,952
450
29
3
0
208,490
1
W
Neith
5,759
524
48
4
0
175,494
0
W
Khepri
6,676
607
22
2
0
212,574
0
L
Artemis
4,930
448
34
3
0
179,963
0
L
Baba Yaga
7,375
670
104
9
0
200,424
4
W
Hun Batz
6,340
576
57
5
0
229,213
2
W
Chaac
7,497
682
90
8
0
248,470
1
W
Artio
4,706
428
21
2
0
190,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role