Player Matchup

Geb
Geb
Da3afto
Geb
Level 29
God Stats
13W - 9L
1,528 SR
Queue Stats
116W - 155L
1,479 Elo+
Solo
Anubis
Anubis
GewinnerBuch835
Anubis
Level 4
God Stats
1W - 0L
1,153 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
NANKING1999
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
PapaZhong
Fenrir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 40L
1,642 Elo+
Solo
Izanami
Izanami
SceptixGHG
Izanami
Level 7
God Stats
3W - 4L
1,385 SR
Queue Stats
3W - 5L
1,773 Elo+
Party 1
Team Averages
Level 12
1,413 SR
1,579 Elo+

VS

Team Averages
Level 13
1,540 SR
1,539 Elo+
Eset
Eset
JohnSturm
Eset
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 77L
1,619 Elo+
Party 2
Bellona
Bellona
Mr3malkluk
Bellona
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Tiamat
Tiamat
MrJefferson
Tiamat
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
33W - 28L
1,541 Elo+
Party 2
Artemis
Artemis
Regellooss
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
Seduka
Rama
Level 28
God Stats
2W - 1L
1,700 SR
Queue Stats
66W - 58L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
0 / 0 / 6
8,286
487
2,216
9,931
6,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
1 / 11 / 1
7,082
417
1,578
8,449
2,911
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
NANKING1999
Kukulkan
15
1 / 3 / 1
9,249
544
2,329
5,620
2,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
PapaZhong
Fenrir
17
13 / 0 / 2
11,328
666
14,359
12,414
8,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
SceptixGHG
Izanami
13
4 / 6 / 2
8,885
523
6,964
9,096
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
5 / 5 / 7
7,837
461
7,123
8,340
2,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Mr3malkluk
Bellona
14
0 / 7 / 0
8,134
478
6,364
11,682
8,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
14
2 / 3 / 1
7,994
470
6,303
7,888
4,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Regellooss
Artemis
1
0 / 0 / 0
3,381
199
0
0
0
Rama
Seduka
Rama
15
11 / 4 / 3
9,369
551
9,487
13,768
4,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
19
Kills
18
20
Deaths
19
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
0
0
6
3
W
1
11
1
0.14
L
Eset
5
5
7
1.7
L
Bellona
Mr3malkluk
Bellona
0
7
0
0
L
Tiamat
2
3
1
0.83
W
Kukulkan
NANKING1999
Kukulkan
1
3
1
0.5
W
Fenrir
PapaZhong
Fenrir
13
0
2
14
L
Artemis
Regellooss
Artemis
0
0
0
0
W
Izanami
SceptixGHG
Izanami
4
6
2
0.83
L
Rama
Seduka
Rama
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,446
Damage
29,277
45,510
Taken
41,678
23,831
Mitigated
21,127
8,140
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
2,216
27
222
1,956
9,931
6,924
0
1,630
8,255
21,449
0
W
1,578
611
0
114
8,449
2,911
991
3,048
5,401
18,491
0
L
Eset
7,123
1,194
0
0
8,340
2,412
245
1,499
6,841
25,199
0
L
Bellona
Mr3malkluk
Bellona
6,364
2,131
0
1,578
11,682
8,943
616
1,066
10,616
0
50,071
L
Tiamat
6,303
621
0
2,203
7,888
4,903
0
2,733
5,155
41,599
0
W
Kukulkan
NANKING1999
Kukulkan
2,329
0
0
0
5,620
2,279
1,612
3,222
2,306
50,240
0
W
Fenrir
PapaZhong
Fenrir
14,359
4,383
0
5,102
12,414
8,439
408
2,090
10,236
0
56,972
L
Artemis
Regellooss
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
SceptixGHG
Izanami
6,964
4,825
0
746
9,096
3,278
2,526
3,174
5,886
0
49,518
L
Rama
Seduka
Rama
9,487
7,015
0
4,673
13,768
4,869
815
825
12,943
0
56,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,830
Gold Earned
36,715
375
Minions Killed
311
0
Camps Cleared
0
1,480,573
Distance Traveled
1,144,288
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,286
487
33
2
0
290,433
1
W
Anubis
7,082
417
31
2
0
269,925
5
L
Eset
7,837
461
39
2
0
288,320
4
L
Bellona
8,134
478
105
6
0
297,450
0
L
Tiamat
7,994
470
80
5
0
258,270
1
W
Kukulkan
9,249
544
118
7
0
272,842
0
W
Fenrir
11,328
666
99
6
0
329,464
1
L
Artemis
3,381
199
0
0
0
0
0
W
Izanami
8,885
523
94
6
0
317,909
5
L
Rama
9,369
551
87
5
0
300,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role