Player Matchup

Arachne
Arachne
GewoonMelvinMan
Arachne
Level 21
God Stats
27W - 9L
1,773 SR
Queue Stats
63W - 52L
1,510 Elo+
Party 1
Loki
Loki
KamiTheNeko
Loki
Level 21
God Stats
26W - 18L
1,781 SR
Queue Stats
68W - 56L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
Kinady
Cthulhu
Level 29
God Stats
3W - 1L
1,598 SR
Queue Stats
104W - 83L
1,434 Elo+
Solo
Artemis
Artemis
MrQuishma
Artemis
Level 24
God Stats
2W - 2L
1,312 SR
Queue Stats
186W - 213L
1,396 Elo+
Solo
Poseidon
Poseidon
SquidInkPlays
Poseidon
Level 16
God Stats
1W - 0L
1,736 SR
Queue Stats
18W - 13L
1,446 Elo+
Solo
Team Averages
Level 22
1,640 SR
1,475 Elo+

VS

Team Averages
Level 23
1,584 SR
1,476 Elo+
Awilix
Awilix
DevilDaysukay
Awilix
Level 23
God Stats
3W - 1L
1,936 SR
Queue Stats
22W - 18L
1,556 Elo+
Solo
Bacchus
Bacchus
Dyzo Asta
Bacchus
Level 21
God Stats
11W - 7L
1,500 SR
Queue Stats
82W - 99L
1,437 Elo+
Solo
He Bo
He Bo
Thmw227
He Bo
Level 30
God Stats
3W - 2L
1,839 SR
Queue Stats
38W - 39L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
dadalord
Tsukuyomi
Level 16
God Stats
1W - 2L
1,325 SR
Queue Stats
12W - 7L
1,456 Elo+
Party 2
Anhur
Anhur
mailys_frst09
Anhur
Level 26
God Stats
2W - 2L
1,318 SR
Queue Stats
9W - 8L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 5
12,206
678
10,339
11,815
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
12 / 1 / 1
10,878
604
9,022
7,923
5,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Kinady
Cthulhu
14
6 / 1 / 14
10,405
578
7,703
13,097
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
MrQuishma
Artemis
15
3 / 2 / 11
9,935
552
9,405
10,981
3,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
SquidInkPlays
Poseidon
13
3 / 3 / 9
8,786
488
8,104
6,606
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 2
10,497
583
8,571
12,595
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Dyzo Asta
Bacchus
11
0 / 4 / 8
7,775
432
6,501
15,310
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
Thmw227
He Bo
15
4 / 5 / 1
8,902
495
4,915
9,339
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
dadalord
Tsukuyomi
11
0 / 11 / 2
7,298
405
2,817
13,612
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 8 / 3
7,666
426
4,797
10,298
2,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
31
Kills
10
10
Deaths
31
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
L
Bacchus
Dyzo Asta
Bacchus
0
4
8
1
W
7
3
5
3.17
W
12
1
1
12.5
W
Cthulhu
Kinady
Cthulhu
6
1
14
13
W
Artemis
MrQuishma
Artemis
3
2
11
4.25
W
Poseidon
SquidInkPlays
Poseidon
3
3
9
2.5
L
He Bo
Thmw227
He Bo
4
5
1
0.9
L
Tsukuyomi
dadalord
Tsukuyomi
0
11
2
0.09
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,573
Damage
27,601
50,422
Taken
61,154
27,220
Mitigated
28,055
11,830
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,571
3,585
0
4,906
12,595
4,702
0
2,379
10,064
0
82,113
L
Bacchus
Dyzo Asta
Bacchus
6,501
950
963
2,230
15,310
13,811
245
4,667
10,481
24,031
0
W
10,339
7,353
0
2,332
11,815
5,389
3,028
1,578
10,195
0
106,230
W
9,022
2,224
0
0
7,923
5,860
683
624
7,299
0
49,513
W
Cthulhu
Kinady
Cthulhu
7,703
980
0
4,418
13,097
10,429
111
2,706
10,333
33,307
0
W
Artemis
MrQuishma
Artemis
9,405
5,153
0
4,940
10,981
3,528
1,142
3,214
7,739
0
55,791
W
Poseidon
SquidInkPlays
Poseidon
8,104
664
0
140
6,606
2,014
364
2,938
3,440
27,005
0
L
He Bo
Thmw227
He Bo
4,915
386
0
639
9,339
2,699
0
2,149
6,968
39,961
0
L
Tsukuyomi
dadalord
Tsukuyomi
2,817
742
0
467
13,612
3,970
930
1,831
11,721
0
33,032
L
4,797
1,375
564
711
10,298
2,873
0
4,021
6,113
0
33,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,210
Gold Earned
42,138
469
Minions Killed
371
0
Camps Cleared
0
1,784,046
Distance Traveled
1,741,540
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,497
583
142
8
0
413,839
1
L
Bacchus
7,775
432
29
2
0
345,075
0
W
Arachne
12,206
678
183
10
0
413,895
2
W
Loki
10,878
604
93
5
0
357,334
0
W
Cthulhu
10,405
578
52
3
0
376,529
4
W
Artemis
9,935
552
85
5
0
324,381
1
W
Poseidon
8,786
488
56
3
0
311,907
0
L
He Bo
8,902
495
82
5
0
335,516
1
L
Tsukuyomi
7,298
405
61
3
0
334,968
0
L
Anhur
7,666
426
57
3
0
312,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role