Player Matchup

Ratatoskr
Ratatoskr
BWeedUwU
Ratatoskr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 32L
1,054 Elo+
Solo
Discordia
Discordia
CopperAngel5C
Discordia
Level 28
God Stats
6W - 4L
1,661 SR
Queue Stats
83W - 82L
1,425 Elo+
Solo
Skadi
Skadi
DetonaloK0
Skadi
Level 7
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 5L
1,440 Elo+
Solo
Chaac
Chaac
PhoenixTTV
Chaac
Level 7
God Stats
13W - 5L
1,500 SR
Queue Stats
34W - 33L
1,554 Elo+
Solo
Cthulhu
Cthulhu
WyzLight
Cthulhu
Level 5
God Stats
4W - 3L
1,377 SR
Queue Stats
31W - 38L
1,557 Elo+
Solo
Team Averages
Level 10
1,553 SR
1,406 Elo+

VS

Team Averages
Level 16
1,482 SR
1,420 Elo+
Vulcan
Vulcan
E8809732
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,764 Elo+
Solo
Nemesis
Nemesis
ICEEYceoX
Nemesis
Level 28
God Stats
23W - 19L
1,600 SR
Queue Stats
97W - 114L
1,378 Elo+
Solo
Danzaburou
Danzaburou
Minisanchez11
Danzaburou
Level 16
God Stats
40W - 39L
1,338 SR
Queue Stats
61W - 73L
1,198 Elo+
Solo
Khepri
Khepri
dm0nXx
Khepri
Level 4
God Stats
8W - 9L
1,472 SR
Queue Stats
32W - 32L
1,558 Elo+
Solo
Medusa
Medusa
sergo666888
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BWeedUwU
Ratatoskr
15
3 / 9 / 1
9,463
411
7,344
17,533
9,095
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
CopperAngel5C
Discordia
14
4 / 3 / 3
8,956
389
13,469
8,896
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
14
0 / 5 / 5
9,148
398
6,232
13,643
4,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
13
2 / 8 / 5
9,098
396
9,249
22,889
19,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
WyzLight
Cthulhu
13
4 / 9 / 5
8,956
389
4,513
20,127
9,685
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
E8809732
Vulcan
20
11 / 0 / 7
13,619
592
25,304
10,938
5,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
ICEEYceoX
Nemesis
19
8 / 1 / 13
12,387
539
10,984
16,264
8,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Minisanchez11
Danzaburou
19
10 / 0 / 9
12,890
560
8,863
11,143
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
dm0nXx
Khepri
15
3 / 2 / 16
10,262
446
4,775
12,166
10,357
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
14
1 / 11 / 8
10,370
451
7,384
13,122
4,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
13
Kills
33
34
Deaths
14
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BWeedUwU
Ratatoskr
3
9
1
0.39
L
Discordia
CopperAngel5C
Discordia
4
3
3
1.83
L
Skadi
0
5
5
0.5
W
Vulcan
E8809732
Vulcan
11
0
7
14.5
W
Nemesis
ICEEYceoX
Nemesis
8
1
13
14.5
W
Danzaburou
Minisanchez11
Danzaburou
10
0
9
14.5
L
Chaac
2
8
5
0.56
L
Cthulhu
WyzLight
Cthulhu
4
9
5
0.72
W
Khepri
dm0nXx
Khepri
3
2
16
5.5
W
Medusa
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,807
Damage
57,310
83,088
Taken
63,633
45,051
Mitigated
33,161
17,040
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BWeedUwU
Ratatoskr
7,344
3,117
0
4,356
17,533
9,095
0
4,955
12,480
0
67,123
L
Discordia
CopperAngel5C
Discordia
13,469
772
0
690
8,896
2,329
539
5,038
3,700
42,268
0
L
Skadi
6,232
3,882
0
484
13,643
4,920
1,292
6,915
6,516
0
48,266
W
Vulcan
E8809732
Vulcan
25,304
7,420
0
3,415
10,938
5,151
1,332
2,160
8,397
121,691
0
W
Nemesis
ICEEYceoX
Nemesis
10,984
6,456
0
2,277
16,264
8,348
565
3,654
12,269
0
84,793
W
Danzaburou
Minisanchez11
Danzaburou
8,863
2,060
0
1,495
11,143
5,145
3,176
2,391
8,352
0
73,980
L
Chaac
9,249
2,261
0
7,177
22,889
19,022
506
7,432
15,316
0
53,336
L
Cthulhu
WyzLight
Cthulhu
4,513
892
443
3,890
20,127
9,685
84
4,995
14,997
30,817
0
W
Khepri
dm0nXx
Khepri
4,775
257
466
1,076
12,166
10,357
336
5,149
6,610
17,002
0
W
Medusa
7,384
4,377
0
0
13,122
4,160
1,500
3,393
9,447
0
40,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,621
Gold Earned
59,528
390
Minions Killed
511
0
Camps Cleared
0
1,912,097
Distance Traveled
2,239,914
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,463
411
107
5
0
416,890
0
L
Discordia
8,956
389
62
3
0
431,571
4
L
Skadi
9,148
398
88
4
0
330,377
0
W
Vulcan
13,619
592
188
8
0
496,475
4
W
Nemesis
12,387
539
106
5
0
534,333
2
W
Danzaburou
12,890
560
122
5
0
449,192
0
L
Chaac
9,098
396
90
4
0
349,145
2
L
Cthulhu
8,956
389
43
2
0
384,114
8
W
Khepri
10,262
446
21
1
0
456,096
5
W
Medusa
10,370
451
74
3
0
303,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role