Player Matchup

Ganesha
Ganesha
Diamond III
JCxrix
Ganesha
Diamond III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 105L
2,115 MMR
Solo
Danzaburou
Danzaburou
Diamond III
NIGHT 99
Danzaburou
Diamond III
Level 155
God Stats
26W - 14L
1,653 SR
Queue Stats
242W - 216L
2,106 MMR
Solo
Tyr
Tyr
Diamond IV
PopoConSangre669
Tyr
Diamond IV
Level 120
God Stats
5W - 6L
1,550 SR
Queue Stats
88W - 55L
2,179 MMR
Solo
Hun Batz
Hun Batz
Diamond I
SShikigami
Hun Batz
Diamond I
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
351W - 318L
2,419 MMR
Solo
Scylla
Scylla
Diamond II
VonThe_Don
Scylla
Diamond II
Level 160
God Stats
17W - 10L
1,477 SR
Queue Stats
315W - 288L
2,383 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,536 SR
2,240 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,576 SR
2,239 MMR
Janus
Janus
Diamond II
KeBeζ
Janus
Diamond II
Level 108
God Stats
6W - 5L
1,711 SR
Queue Stats
58W - 47L
2,271 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
KingxAntoine
Kuzenbo
Diamond IV
Level 116
God Stats
0W - 3L
1,154 SR
Queue Stats
631W - 629L
2,149 MMR
Solo
Anhur
Anhur
Diamond III
Rickyypoo
Anhur
Diamond III
Level 126
God Stats
20W - 31L
1,640 SR
Queue Stats
346W - 320L
2,341 MMR
Solo
Amaterasu
Amaterasu
Platinum II
Sammy987654
Amaterasu
Platinum II
Level 155
God Stats
3W - 7L
1,644 SR
Queue Stats
135W - 123L
1,954 MMR
Solo
Loki
Loki
Diamond I
xVallieresQc
Loki
Diamond I
Level 160
God Stats
13W - 7L
1,733 SR
Queue Stats
293W - 283L
2,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JCxrix
Ganesha
20
0 / 3 / 20
19,721
481
17,813
37,266
55,336
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
NIGHT 99
Danzaburou
20
7 / 9 / 10
21,267
519
34,330
36,260
19,322
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 4 / 5
24,633
601
35,763
40,683
56,356
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
SShikigami
Hun Batz
20
12 / 8 / 11
23,332
569
43,085
38,726
32,829
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
VonThe_Don
Scylla
20
9 / 3 / 10
22,417
547
30,483
22,216
14,396
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
TiamatSetAthenaGuan YuApollo

VS

Bans
SobekGebAphroditeTsukuyomiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KeBeζ
Janus
20
8 / 11 / 7
22,058
538
28,679
36,328
17,436
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kuzenbo
KingxAntoine
Kuzenbo
20
2 / 5 / 11
16,805
410
14,088
46,279
111,625
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
Rickyypoo
Anhur
20
3 / 9 / 8
21,672
529
22,293
40,691
21,542
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Sammy987654
Amaterasu
20
2 / 6 / 13
20,660
504
27,758
55,476
87,912
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
12 / 5 / 8
20,579
502
30,715
34,415
35,666
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
74
36
Kills
27
27
Deaths
36
56
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ganesha
JCxrix
Ganesha
0
3
20
3.33
L
Janus
KeBeζ
Janus
8
11
7
1.05
L
Kuzenbo
KingxAntoine
Kuzenbo
2
5
11
1.5
W
Danzaburou
NIGHT 99
Danzaburou
7
9
10
1.33
W
8
4
5
2.63
L
Anhur
Rickyypoo
Anhur
3
9
8
0.78
W
Hun Batz
SShikigami
Hun Batz
12
8
11
2.19
L
Amaterasu
Sammy987654
Amaterasu
2
6
13
1.42
W
Scylla
VonThe_Don
Scylla
9
3
10
4.67
L
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,474
Damage
123,533
175,151
Taken
213,189
178,239
Mitigated
274,181
44,820
Healing
68,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
JCxrix
Ganesha
17,813
1,697
0
4,148
37,266
55,336
206
8,709
28,159
59,474
0
L
Janus
KeBeζ
Janus
28,679
1,525
376
6,063
36,328
17,436
1,231
9,945
25,851
182,089
0
L
Kuzenbo
KingxAntoine
Kuzenbo
14,088
4,514
0
9,921
46,279
111,625
344
14,132
31,872
72,155
0
W
Danzaburou
NIGHT 99
Danzaburou
34,330
21,071
0
14,918
36,260
19,322
6,976
9,035
26,845
0
197,446
W
35,763
6,534
0
15,959
40,683
56,356
2,544
6,751
32,956
0
212,342
L
Anhur
Rickyypoo
Anhur
22,293
13,875
0
15,030
40,691
21,542
5,288
6,953
33,706
0
233,104
W
Hun Batz
SShikigami
Hun Batz
43,085
15,772
0
4,220
38,726
32,829
1,022
9,615
28,535
0
220,441
L
Amaterasu
Sammy987654
Amaterasu
27,758
13,204
0
20,985
55,476
87,912
294
12,805
42,426
135
130,541
W
Scylla
VonThe_Don
Scylla
30,483
2,699
76
5,499
22,216
14,396
1,502
10,202
11,810
180,955
0
L
30,715
8,479
0
16,443
34,415
35,666
2,878
6,021
28,302
0
185,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

111,370
Gold Earned
101,774
1,091
Minions Killed
1,059
0
Camps Cleared
0
4,065,180
Distance Traveled
3,905,519
37
Wards Purchased
54
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
19,721
481
28
1
0
843,759
17
L
Janus
22,058
538
302
7
0
823,308
13
L
Kuzenbo
16,805
410
66
2
0
770,714
11
W
Danzaburou
21,267
519
210
5
0
697,180
7
W
Tyr
24,633
601
315
8
0
845,242
6
L
Anhur
21,672
529
272
7
0
656,068
6
W
Hun Batz
23,332
569
250
6
0
846,095
3
L
Amaterasu
20,660
504
184
4
0
783,764
15
W
Scylla
22,417
547
288
7
0
832,904
4
L
Loki
20,579
502
235
6
0
871,665
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role