Player Matchup

Cthulhu
Cthulhu
Cosmic Gnome318
Cthulhu
Level 26
God Stats
19W - 15L
1,643 SR
Queue Stats
110W - 143L
1,406 Elo+
Party 1
Anubis
Anubis
GodlikeDSC
Anubis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
332W - 441L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
MajesticSid
Sun Wukong
Level 31
God Stats
16W - 15L
1,653 SR
Queue Stats
291W - 346L
1,386 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NevsStims
Tsukuyomi
Level 23
God Stats
6W - 2L
1,583 SR
Queue Stats
73W - 44L
1,317 Elo+
Solo
Izanami
Izanami
RicardoDilos999
Izanami
Level 29
God Stats
10W - 9L
1,394 SR
Queue Stats
212W - 303L
1,294 Elo+
Party 1
Team Averages
Level 28
1,555 SR
1,352 Elo+

VS

Team Averages
Level 14
1,439 SR
1,249 Elo+
Ymir
Ymir
GoD_of_Death787
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thor
Thor
MrGagarinYu
Thor
Level 29
God Stats
6W - 7L
1,554 SR
Queue Stats
36W - 35L
1,443 Elo+
Solo
Loki
Loki
anthonyflash
Loki
Level 18
God Stats
1W - 6L
1,550 SR
Queue Stats
14W - 28L
1,211 Elo+
Solo
Ra
Ra
evti12
Ra
Level 11
God Stats
0W - 3L
1,090 SR
Queue Stats
8W - 19L
1,169 Elo+
Solo
Neith
Neith
theDhestroyeR
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
923 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 12
9,645
567
5,651
10,398
9,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
GodlikeDSC
Anubis
14
13 / 2 / 22
10,116
595
18,721
10,476
5,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MajesticSid
Sun Wukong
16
12 / 1 / 15
10,421
613
11,960
11,035
6,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
NevsStims
Tsukuyomi
16
15 / 2 / 14
10,578
622
13,781
10,977
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
11 / 1 / 12
9,641
567
8,674
5,910
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 14 / 2
6,499
382
4,359
19,187
12,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 4 / 1
8,670
510
5,498
14,658
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
0 / 15 / 2
5,848
344
2,631
19,780
5,344
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
8
1 / 10 / 3
6,639
391
2,360
8,459
1,970
10
1 / 13 / 3
6,813
401
5,948
12,416
3,040
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
17
56
Kills
6
8
Deaths
56
75
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
L
1
14
2
0.14
W
Anubis
GodlikeDSC
Anubis
13
2
22
12
W
Sun Wukong
MajesticSid
Sun Wukong
12
1
15
19.5
L
3
4
1
0.88
W
Tsukuyomi
NevsStims
Tsukuyomi
15
2
14
11
W
11
1
12
17
L
0
15
2
0.07
L
Ra
1
10
3
0.25
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,787
Damage
20,796
48,796
Taken
74,500
27,889
Mitigated
27,381
17,153
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,651
970
81
2,914
10,398
9,060
761
1,304
9,094
45,224
0
L
4,359
934
0
429
19,187
12,455
24
7,630
11,557
18,273
0
W
Anubis
GodlikeDSC
Anubis
18,721
2,172
0
4,597
10,476
5,871
1,490
1,383
9,093
52,486
0
W
Sun Wukong
MajesticSid
Sun Wukong
11,960
3,134
0
3,880
11,035
6,726
1,121
1,154
9,881
0
47,616
L
5,498
926
0
5,202
14,658
4,572
0
4,711
9,947
0
49,012
W
Tsukuyomi
NevsStims
Tsukuyomi
13,781
5,391
0
3,968
10,977
4,205
4
1,556
9,421
0
72,720
W
8,674
5,402
0
1,713
5,910
2,027
1,675
1,322
4,588
0
40,805
L
2,631
657
0
0
19,780
5,344
32
5,761
14,019
0
14,756
L
Ra
2,360
110
185
134
8,459
1,970
0
1,339
7,120
10,215
0
L
5,948
2,489
0
335
12,416
3,040
42
4,931
7,485
0
20,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,401
Gold Earned
34,469
411
Minions Killed
178
0
Camps Cleared
0
1,492,687
Distance Traveled
1,238,432
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,645
567
71
4
0
264,861
0
L
Ymir
6,499
382
17
1
0
229,306
0
W
Anubis
10,116
595
74
4
0
262,978
0
W
Sun Wukong
10,421
613
82
5
0
311,220
0
L
Thor
8,670
510
94
6
0
296,885
1
W
Tsukuyomi
10,578
622
120
7
0
369,120
2
W
Izanami
9,641
567
64
4
0
284,508
0
L
Loki
5,848
344
18
1
0
237,479
1
L
Ra
6,639
391
17
1
0
222,365
0
L
Neith
6,813
401
32
2
0
252,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role